Player Matchup

Mulan
Mulan
 
Mulan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Lio663
Hera
Level 65
God Stats
6W - 9L
1,817 SR
Queue Stats
37W - 58L
1,655 Elo+
Party 1
Charybdis
Charybdis
Liodret
Charybdis
Level 16
God Stats
0W - 2L
1,526 SR
Queue Stats
1W - 2L
1,775 Elo+
Party 1
Chaac
Chaac
Vaas999
Chaac
Level 67
God Stats
15W - 20L
1,702 SR
Queue Stats
83W - 126L
1,694 Elo+
Party 1
Nemesis
Nemesis
bordeciel9
Nemesis
Level 41
God Stats
28W - 21L
1,500 SR
Queue Stats
53W - 47L
1,500 Elo+
Solo
Team Averages
Level 46
1,609 SR
1,625 Elo+

VS

Team Averages
Level 88
1,381 SR
1,425 Elo+
Tyr
Tyr
Adri78RF
Tyr
Level 109
God Stats
12W - 21L
1,397 SR
Queue Stats
106W - 117L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
Chronic_Cyclow
Gilgamesh
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
261W - 249L
1,477 Elo+
Party 2
Sol
Sol
Diegocho97
Sol
Level 118
God Stats
3W - 4L
1,207 SR
Queue Stats
180W - 161L
1,227 Elo+
Party 2
Sylvanus
Sylvanus
SickSamuray
Sylvanus
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 11L
1,457 Elo+
Solo
Izanami
Izanami
rudy16ème
Izanami
Level 30
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
8 / 3 / 3
8,932
496
11,588
15,705
13,890
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Lio663
Hera
13
1 / 9 / 6
8,552
475
7,926
13,012
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Liodret
Charybdis
16
0 / 2 / 3
9,309
517
3,386
11,332
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Vaas999
Chaac
15
6 / 1 / 4
9,193
511
8,999
10,102
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
bordeciel9
Nemesis
12
2 / 6 / 8
7,849
436
5,339
14,928
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
10,757
598
6,562
13,621
12,995
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Chronic_Cyclow
Gilgamesh
14
2 / 5 / 6
8,815
490
9,424
13,199
5,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
9 / 6 / 3
10,831
602
20,931
16,897
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
SickSamuray
Sylvanus
13
1 / 0 / 7
8,588
477
6,059
10,242
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
rudy16ème
Izanami
15
1 / 4 / 3
9,230
513
3,892
11,313
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
17
Kills
21
21
Deaths
17
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
8
3
3
3.17
W
8
2
5
5.25
W
Gilgamesh
Chronic_Cyclow
Gilgamesh
2
5
6
1
W
9
6
3
1.75
L
Hera
Lio663
Hera
1
9
6
0.44
L
Charybdis
Liodret
Charybdis
0
2
3
0.75
W
Sylvanus
SickSamuray
Sylvanus
1
0
7
4.5
L
Chaac
Vaas999
Chaac
6
1
4
8
L
Nemesis
bordeciel9
Nemesis
2
6
8
1
W
Izanami
rudy16ème
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,238
Damage
46,868
65,079
Taken
65,272
31,576
Mitigated
39,654
20,726
Healing
26,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,588
1,732
54
6,067
15,705
13,890
0
8,333
7,372
557
40,457
W
6,562
625
0
4,736
13,621
12,995
252
1,859
11,358
0
71,403
W
Gilgamesh
Chronic_Cyclow
Gilgamesh
9,424
2,859
0
1,111
13,199
5,961
0
1,773
11,282
0
57,096
W
20,931
10,943
0
7,454
16,897
6,226
5,470
2,375
14,382
71,829
0
L
Hera
Lio663
Hera
7,926
1,816
0
235
13,012
3,689
153
8,323
4,689
33,862
0
L
Charybdis
Liodret
Charybdis
3,386
2,062
0
6,540
11,332
4,196
3,712
2,831
8,501
0
72,129
W
Sylvanus
SickSamuray
Sylvanus
6,059
1,256
2,812
6,267
10,242
10,295
92
1,966
8,050
32,707
0
L
Chaac
Vaas999
Chaac
8,999
1,437
386
5,491
10,102
4,429
0
3,136
6,966
2,388
33,355
L
Nemesis
bordeciel9
Nemesis
5,339
1,795
0
1,953
14,928
5,372
0
4,367
10,561
0
29,145
W
Izanami
rudy16ème
Izanami
3,892
2,792
0
4,184
11,313
4,177
0
846
10,418
0
72,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,835
Gold Earned
48,221
393
Minions Killed
515
0
Camps Cleared
0
1,697,627
Distance Traveled
1,650,031
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,932
496
66
4
0
342,097
13
W
Tyr
10,757
598
139
8
0
381,386
2
W
Gilgamesh
8,815
490
96
5
0
351,485
0
W
Sol
10,831
602
106
6
0
303,298
4
L
Hera
8,552
475
69
4
0
339,235
1
L
Charybdis
9,309
517
140
8
0
313,191
2
W
Sylvanus
8,588
477
48
3
0
309,359
7
L
Chaac
9,193
511
78
4
0
351,040
5
L
Nemesis
7,849
436
40
2
0
352,064
0
W
Izanami
9,230
513
126
7
0
304,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role