Player Matchup

Agni
Agni
AnneFrank55
Agni
Level 129
God Stats
2W - 0L
1,694 SR
Queue Stats
2W - 5L
1,529 Elo+
Party 1
Rama
Rama
Bunzzboy
Rama
Level 103
God Stats
1W - 0L
1,343 SR
Queue Stats
19W - 29L
1,236 Elo+
Party 1
Atlas
Atlas
tecuer17
Atlas
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,538 Elo+
Solo
Team Averages
Level 92
1,512 SR
1,434 Elo+

VS

Team Averages
Level 123
1,630 SR
1,498 Elo+
Sol
Sol
Las3rbeam
Sol
Level 66
God Stats
2W - 3L
1,727 SR
Queue Stats
109W - 106L
1,585 Elo+
Solo
Thor
Thor
SIRIUSKS
Thor
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 92L
1,313 Elo+
Solo
Gilgamesh
Gilgamesh
Spawn89
Gilgamesh
Level 160
God Stats
34W - 40L
1,662 SR
Queue Stats
997W - 1,006L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
8,989
749
14,896
7,234
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
0 / 2 / 7
7,667
639
2,976
7,057
3,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
tecuer17
Atlas
13
2 / 1 / 6
8,928
744
5,371
11,571
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
8,364
697
8,651
10,269
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
0 / 3 / 1
7,273
606
4,372
10,787
3,294
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Spawn89
Gilgamesh
12
0 / 2 / 1
7,183
599
6,308
7,726
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
4
4
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Rama
0
2
7
1.75
L
4
3
0
1.33
L
Thor
0
3
1
0.17
L
Gilgamesh
Spawn89
Gilgamesh
0
2
1
0.25
W
Atlas
tecuer17
Atlas
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
19,331
25,862
Taken
28,782
19,662
Mitigated
10,353
3,611
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,896
830
0
2,530
7,234
4,024
173
2,488
4,686
31,956
0
W
Rama
2,976
1,828
0
159
7,057
3,016
279
2,457
4,380
0
23,774
L
8,651
2,147
0
2,311
10,269
3,311
108
8,020
1,896
33,591
2,443
L
Thor
4,372
174
0
556
10,787
3,294
0
7,892
2,437
0
21,669
L
Gilgamesh
Spawn89
Gilgamesh
6,308
1,245
0
634
7,726
3,748
0
3,961
3,551
0
15,876
W
Atlas
tecuer17
Atlas
5,371
2,106
0
922
11,571
12,622
0
3,372
7,886
18,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
22,820
131
Minions Killed
121
4
Camps Cleared
7
692,995
Distance Traveled
652,289
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,989
749
49
4
2
234,957
4
W
Rama
7,667
639
71
6
2
217,197
1
L
Sol
8,364
697
60
5
4
216,167
4
L
Thor
7,273
606
37
3
3
218,086
5
L
Gilgamesh
7,183
599
24
2
0
218,036
3
W
Atlas
8,928
744
11
1
0
240,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role