Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
EvadeAndPunish
Thoth
Level 157
God Stats
2W - 4L
1,262 SR
Queue Stats
223W - 221L
1,771 Elo+
Solo
Jing Wei
Jing Wei
Gethesamene
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,689 Elo+
Solo
Heimdallr
Heimdallr
MeetTheGod
Heimdallr
Level 148
God Stats
4W - 7L
1,772 SR
Queue Stats
230W - 248L
1,421 Elo+
Solo
Chronos
Chronos
Warloweteran
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,522 Elo+
Solo
Team Averages
Level 131
1,507 SR
1,580 Elo+

VS

Team Averages
Level 133
1,583 SR
1,588 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BudyCVF
Tyr
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
187W - 194L
1,628 Elo+
Solo
Hou Yi
Hou Yi
DHomme
Hou Yi
Level 129
God Stats
12W - 8L
1,500 SR
Queue Stats
879W - 952L
1,557 Elo+
Solo
Sobek
Sobek
Flashheart88
Sobek
Level 160
God Stats
11W - 7L
1,816 SR
Queue Stats
1,347W - 919L
1,625 Elo+
Solo
Athena
Athena
Mental486
Athena
Level 142
God Stats
3W - 4L
1,600 SR
Queue Stats
240W - 251L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 4 / 7
9,364
851
7,775
15,247
12,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 7
8,446
768
14,647
7,374
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Gethesamene
Jing Wei
17
3 / 5 / 8
9,982
907
10,502
10,369
4,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
MeetTheGod
Heimdallr
14
4 / 5 / 7
9,058
823
9,983
10,480
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Warloweteran
Chronos
15
2 / 5 / 7
8,703
791
7,489
8,895
3,737
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
9 / 1 / 11
10,388
944
13,832
15,333
13,894
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
15
3 / 5 / 11
9,092
827
8,576
14,665
17,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
DHomme
Hou Yi
16
5 / 2 / 9
9,403
855
10,921
8,907
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 18
10,070
915
6,858
16,159
20,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Mental486
Athena
15
2 / 4 / 19
8,822
802
5,645
13,338
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
92
14
Kills
24
24
Deaths
14
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
4
7
1.63
W
Zhong Kui
 
Zhong Kui
9
1
11
14.5
W
Tyr
3
5
11
1.7
W
Hou Yi
DHomme
Hou Yi
5
2
9
4.75
L
2
5
7
1.1
W
5
2
18
7
L
Jing Wei
Gethesamene
Jing Wei
3
5
8
1.4
L
Heimdallr
MeetTheGod
Heimdallr
4
5
7
1.5
W
Athena
Mental486
Athena
2
4
19
2.88
L
Chronos
Warloweteran
Chronos
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,396
Damage
45,832
52,365
Taken
68,402
28,729
Mitigated
70,457
12,765
Healing
22,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,775
1,643
8
3,788
15,247
12,715
0
7,759
7,247
124
15,062
W
Zhong Kui
 
Zhong Kui
13,832
1,690
477
7,177
15,333
13,894
2,516
4,369
10,500
39,758
0
W
Tyr
8,576
938
0
3,177
14,665
17,607
196
4,368
9,021
0
16,973
W
Hou Yi
DHomme
Hou Yi
10,921
1,854
565
797
8,907
4,678
1,651
3,079
5,633
0
21,696
L
14,647
436
1,006
364
7,374
2,633
476
3,117
4,036
24,181
0
W
6,858
731
973
5,508
16,159
20,944
193
5,087
10,540
15,260
0
L
Jing Wei
Gethesamene
Jing Wei
10,502
6,876
551
2,743
10,369
4,797
831
5,955
4,258
0
25,579
L
Heimdallr
MeetTheGod
Heimdallr
9,983
3,973
0
2,306
10,480
4,847
959
4,388
5,873
0
15,399
W
Athena
Mental486
Athena
5,645
1,510
1,914
1,774
13,338
13,334
900
3,285
9,639
9,864
0
L
Chronos
Warloweteran
Chronos
7,489
1,300
591
1,408
8,895
3,737
1,640
4,400
4,459
16,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
47,775
106
Minions Killed
119
0
Camps Cleared
0
983,749
Distance Traveled
1,064,819
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,364
851
29
3
0
192,833
3
W
Zhong Kui
10,388
944
60
5
0
200,573
4
W
Tyr
9,092
827
12
1
0
239,806
1
W
Hou Yi
9,403
855
30
3
0
193,558
3
L
Thoth
8,446
768
13
1
0
225,013
4
W
Sobek
10,070
915
10
1
0
223,320
0
L
Jing Wei
9,982
907
28
3
0
192,012
0
L
Heimdallr
9,058
823
13
1
0
182,611
4
W
Athena
8,822
802
7
1
0
207,562
3
L
Chronos
8,703
791
23
2
0
191,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role