Player Matchup

Zeus
Zeus
Silver I
MyNameJoshxXx
Zeus
Silver I
Level 118
God Stats
3W - 1L
1,521 SR
Queue Stats
5W - 5L
1,650 MMR
Party 1
Fenrir
Fenrir
Gold V
kyleregan
Fenrir
Gold V
Level 128
God Stats
18W - 14L
1,857 SR
Queue Stats
44W - 46L
1,643 MMR
Party 1
Ares
Ares
Silver I
sol da mole
Ares
Silver I
Level 126
God Stats
4W - 1L
1,720 SR
Queue Stats
39W - 33L
1,549 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,700 SR
1,614 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,679 SR
1,517 MMR
Mulan
Mulan
Gold V
Bodker-89
Mulan
Gold V
Level 89
God Stats
2W - 8L
1,500 SR
Queue Stats
324W - 447L
1,502 MMR
Solo
Hou Yi
Hou Yi
Bronze III
StoikaTxondo__
Hou Yi
Bronze III
Level 83
God Stats
0W - 2L
1,714 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Chronos
Chronos
Silver I
xSBG D0NtS4G
Chronos
Silver I
Level 133
God Stats
4W - 6L
1,822 SR
Queue Stats
107W - 150L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
10,628
818
13,972
4,341
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
kyleregan
Fenrir
14
3 / 3 / 10
9,428
725
10,868
12,052
8,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 9
10,170
782
7,111
16,759
22,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetGilgameshGebPersephoneAchilles

VS

Bans
AtlasBacchusSobekCabrakanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bodker-89
Mulan
12
2 / 5 / 1
8,696
669
10,207
15,985
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 3
8,193
630
4,211
10,336
2,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
xSBG D0NtS4G
Chronos
12
1 / 5 / 2
7,815
601
5,319
8,593
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bodker-89
Mulan
2
5
1
0.5
W
7
1
6
10
L
1
3
3
0.83
W
Fenrir
kyleregan
Fenrir
3
3
10
2.67
W
3
0
9
7.5
L
Chronos
xSBG D0NtS4G
Chronos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,951
Damage
19,737
33,152
Taken
34,914
33,298
Mitigated
18,500
8,694
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bodker-89
Mulan
10,207
1,368
287
3,580
15,985
13,103
0
9,538
6,447
525
19,173
W
13,972
401
0
1,412
4,341
1,999
1,586
1,063
3,278
62,198
0
L
4,211
1,211
0
1,668
10,336
2,624
0
7,216
3,120
0
27,363
W
Fenrir
kyleregan
Fenrir
10,868
2,815
0
1,501
12,052
8,873
1,018
3,530
8,522
0
31,639
W
7,111
420
436
5,345
16,759
22,426
257
1,520
15,239
15,280
0
L
Chronos
xSBG D0NtS4G
Chronos
5,319
888
0
580
8,593
2,773
0
4,712
3,881
23,283
1,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
24,704
164
Minions Killed
132
7
Camps Cleared
5
744,070
Distance Traveled
638,612
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,696
669
35
3
1
208,621
4
W
Zeus
10,628
818
114
9
3
235,671
1
L
Hou Yi
8,193
630
51
4
1
215,868
3
W
Fenrir
9,428
725
43
3
4
244,052
4
W
Ares
10,170
782
7
1
0
264,347
5
L
Chronos
7,815
601
46
4
3
214,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role