Player Matchup

Sol
Sol
EminemForTheEver
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Fasyrth
The Morrigan
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 125L
1,406 Elo+
Party 1
Thanatos
Thanatos
MrMoundy
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 103L
1,066 Elo+
Party 1
Neith
Neith
NikolaBPxD
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,398 Elo+
Party 2
Atlas
Atlas
Wulfrith
Atlas
Level 108
God Stats
3W - 7L
1,268 SR
Queue Stats
170W - 169L
1,354 Elo+
Party 1
Team Averages
Level 54
1,454 SR
1,345 Elo+

VS

Team Averages
Level 30
1,522 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GodBazlama
Baron Samedi
Level 24
God Stats
1W - 3L
1,224 SR
Queue Stats
13W - 12L
1,445 Elo+
Party 3
Guan Yu
Guan Yu
HereticRush
Guan Yu
Level 29
God Stats
3W - 0L
1,793 SR
Queue Stats
15W - 15L
1,470 Elo+
Party 3
Atlas
Atlas
Papair
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,588 Elo+
Party 3
Izanami
Izanami
StarMate
Izanami
Level 33
God Stats
3W - 1L
1,593 SR
Queue Stats
18W - 16L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 4
11,850
1,077
14,581
16,907
2,703
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Fasyrth
The Morrigan
18
2 / 4 / 7
12,259
1,114
10,693
10,568
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
MrMoundy
Thanatos
17
1 / 7 / 4
10,905
991
4,015
12,606
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
17
4 / 5 / 5
12,670
1,152
17,138
18,394
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Wulfrith
Atlas
17
0 / 8 / 6
11,810
1,074
11,533
21,820
12,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

98

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
8 / 1 / 20
13,412
1,219
16,543
8,893
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
GodBazlama
Baron Samedi
18
2 / 1 / 19
11,702
1,064
10,705
7,852
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
HereticRush
Guan Yu
19
7 / 4 / 19
13,073
1,188
11,929
18,343
18,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Papair
Atlas
19
4 / 0 / 25
12,633
1,148
17,236
13,033
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
StarMate
Izanami
19
11 / 4 / 17
14,203
1,291
20,450
14,325
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
132
10
Kills
32
32
Deaths
10
26
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
1
20
18
L
3
8
4
0.63
L
The Morrigan
Fasyrth
The Morrigan
2
4
7
1.38
W
Baron Samedi
GodBazlama
Baron Samedi
2
1
19
11.5
W
Guan Yu
HereticRush
Guan Yu
7
4
19
4.13
L
Thanatos
MrMoundy
Thanatos
1
7
4
0.43
L
Neith
4
5
5
1.3
W
Atlas
Papair
Atlas
4
0
25
16.5
W
Izanami
StarMate
Izanami
11
4
17
4.88
L
Atlas
Wulfrith
Atlas
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,960
Damage
76,863
80,295
Taken
62,446
26,077
Mitigated
34,768
9,581
Healing
20,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,543
3,622
0
934
8,893
3,000
0
4,935
3,958
41,262
0
L
14,581
3,240
0
2,078
16,907
2,703
0
10,035
6,872
35,497
0
L
The Morrigan
Fasyrth
The Morrigan
10,693
1,007
0
0
10,568
2,374
0
6,134
4,434
38,966
0
W
Baron Samedi
GodBazlama
Baron Samedi
10,705
609
2,437
2,461
7,852
2,986
0
3,625
4,205
18,752
0
W
Guan Yu
HereticRush
Guan Yu
11,929
1,615
4,148
4,721
18,343
18,399
0
9,269
8,856
2,368
21,143
L
Thanatos
MrMoundy
Thanatos
4,015
938
0
2,611
12,606
5,599
0
8,215
4,391
0
9,583
L
Neith
17,138
5,162
0
1,430
18,394
3,266
0
11,260
7,134
0
53,004
W
Atlas
Papair
Atlas
17,236
3,310
123
1,662
13,033
5,235
0
8,713
4,196
34,310
0
W
Izanami
StarMate
Izanami
20,450
16,591
0
4,074
14,325
5,148
0
9,811
4,424
0
61,837
L
Atlas
Wulfrith
Atlas
11,533
2,500
1,620
1,842
21,820
12,135
0
10,188
11,632
27,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,494
Gold Earned
65,023
218
Minions Killed
230
4
Camps Cleared
5
970,115
Distance Traveled
1,007,682
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,412
1,219
57
5
0
187,320
0
L
Sol
11,850
1,077
41
4
0
206,964
2
L
The Morrigan
12,259
1,114
52
5
1
184,714
0
W
Baron Samedi
11,702
1,064
25
2
0
210,129
0
W
Guan Yu
13,073
1,188
26
2
2
205,291
0
L
Thanatos
10,905
991
11
1
2
185,686
0
L
Neith
12,670
1,152
88
8
1
196,940
2
W
Atlas
12,633
1,148
28
3
0
224,589
3
W
Izanami
14,203
1,291
94
9
3
180,353
0
L
Atlas
11,810
1,074
26
2
0
195,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role