Player Matchup

Neith
Neith
BlackBow021
Neith
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FenomenoGtI
Bastet
Level 59
God Stats
3W - 1L
1,799 SR
Queue Stats
56W - 53L
1,522 Elo+
Solo
Khepri
Khepri
Gabazord
Khepri
Level 100
God Stats
7W - 6L
1,600 SR
Queue Stats
81W - 107L
1,335 Elo+
Party 1
Mulan
Mulan
MarceJR02_AGRO
Mulan
Level 69
God Stats
3W - 3L
1,269 SR
Queue Stats
79W - 97L
1,417 Elo+
Party 1
Baba Yaga
Baba Yaga
aj_wjsn14
Baba Yaga
Level 69
God Stats
19W - 19L
1,718 SR
Queue Stats
120W - 144L
1,352 Elo+
Solo
Team Averages
Level 79
1,577 SR
1,425 Elo+

VS

Team Averages
Level 101
1,473 SR
1,453 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Badligno
Raijin
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
246W - 283L
1,404 Elo+
Solo
Ne Zha
Ne Zha
MrFire7627
Ne Zha
Level 57
God Stats
4W - 6L
1,500 SR
Queue Stats
249W - 255L
1,351 Elo+
Solo
Neith
Neith
uBlaacKz7
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 101L
1,497 Elo+
Solo
Geb
Geb
vainner
Geb
Level 102
God Stats
1W - 3L
1,367 SR
Queue Stats
43W - 48L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 0
10,070
458
8,302
12,839
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bastet
16
3 / 2 / 1
10,148
461
8,796
20,386
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Gabazord
Khepri
15
1 / 3 / 5
10,188
463
6,858
16,604
20,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 1 / 4
11,485
522
17,356
20,705
18,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
aj_wjsn14
Baba Yaga
14
1 / 6 / 2
8,433
383
2,978
11,104
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 2 / 1
11,215
510
13,428
18,014
13,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Badligno
Raijin
16
5 / 3 / 5
10,562
480
15,785
10,239
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
MrFire7627
Ne Zha
8
1 / 1 / 4
7,370
335
3,075
4,916
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
uBlaacKz7
Neith
17
6 / 1 / 5
10,838
493
14,951
11,484
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
14
3 / 2 / 7
9,834
447
7,069
18,273
21,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
17
17
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
L
Raijin
Badligno
Raijin
5
3
5
2.5
W
0
5
0
0
W
Bastet
3
2
1
1.75
W
Khepri
Gabazord
Khepri
1
3
5
1.17
W
4
1
4
6
L
Ne Zha
MrFire7627
Ne Zha
1
1
4
3
W
Baba Yaga
aj_wjsn14
Baba Yaga
1
6
2
0.33
L
Neith
uBlaacKz7
Neith
6
1
5
8.5
L
Geb
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
54,308
81,638
Taken
62,926
57,650
Mitigated
47,306
29,154
Healing
20,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,428
4,241
0
10,710
18,014
13,841
720
1,403
15,773
156
85,723
L
Raijin
Badligno
Raijin
15,785
2,318
0
1,378
10,239
4,231
163
2,309
7,704
62,991
0
W
8,302
2,204
0
5,022
12,839
5,840
2,519
3,692
9,019
0
84,189
W
Bastet
8,796
2,565
92
8,951
20,386
7,902
0
3,757
16,503
0
72,560
W
Khepri
Gabazord
Khepri
6,858
595
1,080
2,814
16,604
20,433
363
7,533
8,644
39,876
0
W
17,356
2,318
0
8,190
20,705
18,866
36
2,606
18,008
15
81,278
L
Ne Zha
MrFire7627
Ne Zha
3,075
1,626
0
2,053
4,916
1,403
0
507
4,301
0
17,611
W
Baba Yaga
aj_wjsn14
Baba Yaga
2,978
90
150
2,855
11,104
4,609
243
4,400
6,454
33,967
0
L
Neith
uBlaacKz7
Neith
14,951
5,773
0
4,141
11,484
6,177
1,423
1,318
10,162
0
82,740
L
Geb
7,069
910
0
2,480
18,273
21,654
72
4,279
13,604
30,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,324
Gold Earned
49,819
559
Minions Killed
521
0
Camps Cleared
0
1,902,084
Distance Traveled
1,693,362
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,215
510
173
8
0
443,382
11
L
Raijin
10,562
480
121
6
0
336,222
7
W
Neith
10,070
458
149
7
0
356,773
5
W
Bastet
10,148
461
111
5
0
441,226
3
W
Khepri
10,188
463
73
3
0
437,641
6
W
Mulan
11,485
522
162
7
0
408,891
4
L
Ne Zha
7,370
335
37
2
0
190,293
1
W
Baba Yaga
8,433
383
64
3
0
257,553
0
L
Neith
10,838
493
159
7
0
335,720
1
L
Geb
9,834
447
31
1
0
387,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role