Player Matchup

Neith
Neith
Nown_Reaper
Neith
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Sedrik_MI
Erlang Shen
Level 17
God Stats
2W - 2L
1,564 SR
Queue Stats
8W - 18L
1,252 Elo+
Solo
Sol
Sol
Vandt
Sol
Level 6
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Artio
Artio
Vscko
Artio
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 36L
1,485 Elo+
Solo
Mercury
Mercury
xxx2fastxxx
Mercury
Level 5
God Stats
1W - 2L
1,122 SR
Queue Stats
1W - 2L
1,120 Elo+
Solo
Team Averages
Level 21
1,399 SR
1,320 Elo+

VS

Team Averages
Level 10
1,500 SR
1,489 Elo+
Thor
Thor
SkL4_04
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,583 Elo+
Solo
Medusa
Medusa
ThanatosX13
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,363 Elo+
Solo
Ares
Ares
XxRengyxX
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
ZunnePrimus
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
castbrand
Hera
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 10
13,209
777
13,443
8,698
4,411
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Sedrik_MI
Erlang Shen
17
2 / 4 / 5
11,327
666
7,333
16,440
11,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Vandt
Sol
19
2 / 2 / 8
11,983
705
6,960
12,879
5,925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Vscko
Artio
20
10 / 2 / 9
13,767
810
11,722
24,910
35,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
xxx2fastxxx
Mercury
18
5 / 5 / 6
12,111
712
8,789
10,558
4,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
SkL4_04
Thor
15
2 / 2 / 4
10,122
595
2,447
4,035
1,379
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
18
5 / 6 / 3
11,158
656
17,345
16,436
14,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
15
0 / 5 / 4
10,158
598
6,774
20,232
22,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 4 / 3
9,944
585
3,600
5,948
2,195
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
19
5 / 7 / 4
11,745
691
18,441
13,039
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
24
Kills
13
13
Deaths
24
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Erlang Shen
Sedrik_MI
Erlang Shen
2
4
5
1.13
L
Thor
SkL4_04
Thor
2
2
4
2
L
Medusa
5
6
3
1.08
W
Sol
Vandt
Sol
2
2
8
3
W
Artio
Vscko
Artio
10
2
9
7.25
L
Ares
0
5
4
0.4
L
1
4
3
0.63
L
Hera
5
7
4
1
W
Mercury
xxx2fastxxx
Mercury
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,247
Damage
48,607
73,485
Taken
59,690
62,065
Mitigated
47,485
20,614
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,443
6,821
0
2,187
8,698
4,411
2,552
2,696
5,892
0
59,814
W
Erlang Shen
Sedrik_MI
Erlang Shen
7,333
2,966
1,090
3,584
16,440
11,563
876
7,743
8,401
0
27,489
L
Thor
SkL4_04
Thor
2,447
547
0
0
4,035
1,379
0
981
3,054
0
6,759
L
Medusa
17,345
8,996
679
947
16,436
14,973
51
4,938
11,498
0
38,513
W
Sol
Vandt
Sol
6,960
1,894
0
1,175
12,879
5,925
3,538
3,448
9,291
30,735
0
W
Artio
Vscko
Artio
11,722
2,352
2,483
9,587
24,910
35,532
2,470
6,139
18,525
42,170
0
L
Ares
6,774
1,023
0
1,375
20,232
22,398
114
5,755
14,477
11,147
0
L
3,600
2,149
183
665
5,948
2,195
990
2,528
3,420
0
17,468
L
Hera
18,441
3,205
0
722
13,039
6,540
33
4,480
8,559
41,497
0
W
Mercury
xxx2fastxxx
Mercury
8,789
4,244
0
508
10,558
4,634
894
4,319
6,161
0
22,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,397
Gold Earned
53,127
253
Minions Killed
156
0
Camps Cleared
0
1,602,015
Distance Traveled
1,123,404
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,209
777
85
5
0
297,991
2
W
Erlang Shen
11,327
666
36
2
0
290,067
2
L
Thor
10,122
595
12
1
0
110,372
1
L
Medusa
11,158
656
46
3
0
279,567
2
W
Sol
11,983
705
51
3
0
319,767
1
W
Artio
13,767
810
47
3
0
336,288
1
L
Ares
10,158
598
11
1
0
315,626
0
L
Neith
9,944
585
31
2
0
112,435
0
L
Hera
11,745
691
56
3
0
305,404
0
W
Mercury
12,111
712
34
2
0
357,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role