Player Matchup

Hera
Hera
Gold II
 
Hera
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
COLINISM
Athena
Gold IV
Level 84
God Stats
11W - 12L
1,743 SR
Queue Stats
166W - 165L
1,576 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
R3tr0T0mat0
Ah Muzen Cab
Gold II
Level 125
God Stats
10W - 7L
1,402 SR
Queue Stats
615W - 615L
1,573 MMR
Solo
King Arthur
King Arthur
Gold IV
Visouveous
King Arthur
Gold IV
Level 102
God Stats
4W - 3L
1,691 SR
Queue Stats
19W - 16L
1,589 MMR
Solo
Camazotz
Camazotz
Gold IV
YungDumFullaJung
Camazotz
Gold IV
Level 160
God Stats
4W - 12L
1,278 SR
Queue Stats
95W - 88L
1,644 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,523 SR
1,576 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,561 SR
1,594 MMR
Rama
Rama
Gold III
FatherFrank
Rama
Gold III
Level 151
God Stats
3W - 8L
1,500 SR
Queue Stats
133W - 109L
1,593 MMR
Solo
Poseidon
Poseidon
Gold III
GΑMBLE
Poseidon
Gold III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
574W - 560L
1,544 MMR
Solo
Sol
Sol
Gold III
HazardFree
Sol
Gold III
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
214W - 213L
1,574 MMR
Solo
Geb
Geb
Gold II
MvpSpeedy
Geb
Gold II
Level 144
God Stats
2W - 1L
1,774 SR
Queue Stats
22W - 17L
1,714 MMR
Solo
Bellona
Bellona
Bronze III
SterltheGOAT
Bellona
Bronze III
Level 88
God Stats
2W - 0L
1,533 SR
Queue Stats
4W - 3L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 2 / 1
8,355
464
8,796
7,917
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
COLINISM
Athena
13
0 / 4 / 2
7,495
416
4,182
20,112
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
R3tr0T0mat0
Ah Muzen Cab
14
0 / 7 / 0
8,328
463
8,493
13,392
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Visouveous
King Arthur
15
1 / 5 / 0
8,837
491
5,427
22,833
12,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 0 / 0
8,595
478
3,710
12,066
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ArachneSun WukongChronos

VS

Bans
CliodhnaAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 3
13,235
735
16,682
14,058
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
GΑMBLE
Poseidon
17
0 / 2 / 4
11,588
644
6,005
6,733
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 5
11,355
631
11,188
13,495
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 1 / 8
10,580
588
4,976
17,287
18,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
SterltheGOAT
Bellona
18
7 / 1 / 4
12,421
690
15,427
16,427
15,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
18
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
1
1.25
L
Athena
COLINISM
Athena
0
4
2
0.25
W
8
0
3
9.5
W
Poseidon
GΑMBLE
Poseidon
0
2
4
1
W
3
0
5
5.5
W
0
1
8
4
L
Ah Muzen Cab
R3tr0T0mat0
Ah Muzen Cab
0
7
0
0
W
Bellona
SterltheGOAT
Bellona
7
1
4
9
L
King Arthur
Visouveous
King Arthur
1
5
0
0.2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,608
Damage
54,278
76,320
Taken
68,000
38,915
Mitigated
46,814
19,652
Healing
35,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,796
2,195
0
1,419
7,917
2,300
0
1,652
6,222
62,505
0
L
Athena
COLINISM
Athena
4,182
939
771
3,824
20,112
15,345
0
10,347
9,523
20,309
0
W
16,682
10,184
0
8,717
14,058
4,821
8,494
3,047
11,011
0
104,116
W
Poseidon
GΑMBLE
Poseidon
6,005
904
0
1,570
6,733
2,259
2,948
2,599
4,134
101,846
0
W
11,188
4,139
0
10,078
13,495
5,179
2,372
4,248
9,247
86,195
17,494
W
4,976
433
618
5,915
17,287
18,633
209
4,383
12,904
29,708
0
L
Ah Muzen Cab
R3tr0T0mat0
Ah Muzen Cab
8,493
1,585
0
1,137
13,392
3,744
0
1,944
11,448
0
71,073
W
Bellona
SterltheGOAT
Bellona
15,427
5,323
11
8,109
16,427
15,922
1,121
1,769
14,658
0
75,914
L
King Arthur
Visouveous
King Arthur
5,427
784
0
4,853
22,833
12,781
0
4,929
17,904
0
59,102
L
3,710
868
0
7,648
12,066
4,745
0
1,970
10,065
0
63,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,610
Gold Earned
59,179
535
Minions Killed
678
0
Camps Cleared
0
1,799,742
Distance Traveled
1,892,267
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,355
464
114
6
0
376,258
3
L
Athena
7,495
416
25
1
0
385,498
6
W
Rama
13,235
735
199
11
0
340,930
5
W
Poseidon
11,588
644
187
10
0
414,297
6
W
Sol
11,355
631
130
7
0
405,468
4
W
Geb
10,580
588
34
2
0
348,940
10
L
Ah Muzen Cab
8,328
463
130
7
0
317,295
3
W
Bellona
12,421
690
128
7
0
382,632
3
L
King Arthur
8,837
491
132
7
0
340,450
1
L
Camazotz
8,595
478
134
7
0
380,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role