Player Matchup

Bacchus
Bacchus
Silver I
Geenyoz
Bacchus
Silver I
Level 75
God Stats
29W - 27L
1,626 SR
Queue Stats
32W - 36L
1,465 MMR
Party 1
Scylla
Scylla
Silver II
Lory8585
Scylla
Silver II
Level 120
God Stats
6W - 7L
1,500 SR
Queue Stats
424W - 422L
1,470 MMR
Solo
Osiris
Osiris
Silver I
Nilpb12
Osiris
Silver I
Level 84
God Stats
12W - 14L
1,525 SR
Queue Stats
252W - 260L
1,461 MMR
Solo
Nike
Nike
Bronze III
Whexr12
Nike
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,454 MMR
Solo
Apollo
Apollo
Gold V
xWanteeDz
Apollo
Gold V
Level 109
God Stats
1W - 1L
1,767 SR
Queue Stats
51W - 57L
1,453 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,584 SR
1,461 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,520 SR
1,468 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
HansHyper
Loki
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,453 MMR
Solo
Ymir
Ymir
Bronze III
KingyeWest
Ymir
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,459 MMR
Solo
Chang'e
Chang'e
Gold IV
ViRiLEKoM1LaPin
Chang'e
Gold IV
Level 106
God Stats
8W - 3L
1,500 SR
Queue Stats
181W - 171L
1,460 MMR
Solo
Ra
Ra
Silver I
x KaiTo
Ra
Silver I
Level 114
God Stats
44W - 33L
1,602 SR
Queue Stats
110W - 105L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Geenyoz
Bacchus
9
1 / 1 / 0
5,620
511
3,504
7,128
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Lory8585
Scylla
10
0 / 1 / 1
5,297
482
1,805
4,377
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Nilpb12
Osiris
10
1 / 2 / 0
5,570
506
2,931
6,820
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Whexr12
Nike
8
0 / 4 / 1
5,202
473
2,366
7,174
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
xWanteeDz
Apollo
9
0 / 3 / 1
5,240
476
3,076
5,775
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliCliodhnaTiamatAthenaBastet

VS

Bans
ThothIzanamiGebFenrirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
4 / 1 / 0
7,135
649
7,989
5,749
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
11
3 / 1 / 2
6,599
600
2,827
5,943
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 3
6,146
559
1,734
6,640
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 0 / 1
7,114
647
6,002
5,964
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 0
6,713
610
2,934
3,002
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
11
11
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
0
4
L
Bacchus
Geenyoz
Bacchus
1
1
0
1
W
Loki
3
1
2
4
W
0
0
3
1.5
L
Scylla
Lory8585
Scylla
0
1
1
0.5
L
Osiris
Nilpb12
Osiris
1
2
0
0.5
W
2
0
1
2.5
L
Nike
Whexr12
Nike
0
4
1
0.13
W
2
0
0
2
L
Apollo
xWanteeDz
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,682
Damage
21,486
31,274
Taken
27,298
14,760
Mitigated
13,206
7,720
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,989
3,145
0
2,947
5,749
1,705
340
1,282
4,467
0
52,207
L
Bacchus
Geenyoz
Bacchus
3,504
732
186
2,312
7,128
5,329
0
1,492
5,636
10,789
0
W
Loki
2,827
586
0
3,156
5,943
1,869
0
633
5,217
0
34,006
W
1,734
615
67
1,445
6,640
4,343
25
2,145
4,455
18,765
2,772
L
Scylla
Lory8585
Scylla
1,805
395
0
1,457
4,377
1,303
0
1,870
2,491
36,125
0
L
Osiris
Nilpb12
Osiris
2,931
1,049
0
1,897
6,820
3,481
0
1,319
5,476
0
26,119
W
6,002
367
85
3,522
5,964
4,346
623
276
5,242
38,950
0
L
Nike
Whexr12
Nike
2,366
768
0
622
7,174
3,222
0
5,098
1,648
0
23,744
W
2,934
176
587
1,501
3,002
943
0
786
2,180
47,617
0
L
Apollo
xWanteeDz
Apollo
3,076
2,085
0
1,246
5,775
1,425
0
352
5,423
0
36,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
33,707
277
Minions Killed
421
0
Camps Cleared
0
1,061,556
Distance Traveled
1,131,712
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,135
649
103
9
0
211,291
4
L
Bacchus
5,620
511
18
2
0
228,814
1
W
Loki
6,599
600
85
8
0
251,268
3
W
Ymir
6,146
559
44
4
0
223,820
0
L
Scylla
5,297
482
73
7
0
201,208
5
L
Osiris
5,570
506
57
5
0
236,709
3
W
Chang'e
7,114
647
93
8
0
204,737
0
L
Nike
5,202
473
52
5
0
188,059
3
W
Ra
6,713
610
96
9
0
240,596
5
L
Apollo
5,240
476
77
7
0
206,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role