Player Matchup

Cerberus
Cerberus
Just_Omar99
Cerberus
Level 68
God Stats
6W - 6L
1,736 SR
Queue Stats
27W - 35L
1,484 Elo+
Solo
Hou Yi
Hou Yi
STK Kusch
Hou Yi
Level 87
God Stats
4W - 7L
1,445 SR
Queue Stats
516W - 600L
1,392 Elo+
Solo
Geb
Geb
doomblademaster
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,408 Elo+
Solo
Kali
Kali
yTorreCega
Kali
Level 79
God Stats
8W - 6L
1,500 SR
Queue Stats
26W - 28L
1,347 Elo+
Solo
Nu Wa
Nu Wa
yeetusfetuss
Nu Wa
Level 102
God Stats
9W - 7L
1,888 SR
Queue Stats
311W - 299L
1,496 Elo+
Solo
Team Averages
Level 89
1,614 SR
1,425 Elo+

VS

Team Averages
Level 74
1,450 SR
1,461 Elo+
Hachiman
Hachiman
Elmo694893
Hachiman
Level 67
God Stats
397W - 395L
1,546 SR
Queue Stats
705W - 777L
1,492 Elo+
Solo
Amaterasu
Amaterasu
ShadowTalion1
Amaterasu
Level 67
God Stats
11W - 5L
1,262 SR
Queue Stats
352W - 333L
1,474 Elo+
Solo
Vulcan
Vulcan
TwoDChan-
Vulcan
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 209L
1,390 Elo+
Solo
Bacchus
Bacchus
XeroAces
Bacchus
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 143L
1,535 Elo+
Solo
Susano
Susano
oChing97
Susano
Level 59
God Stats
3W - 7L
1,443 SR
Queue Stats
105W - 130L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Just_Omar99
Cerberus
17
1 / 1 / 2
9,978
554
9,194
11,742
8,486
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
STK Kusch
Hou Yi
16
4 / 2 / 4
10,024
557
10,081
13,031
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 10
9,663
537
6,148
13,133
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 6
9,947
553
7,716
14,855
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 4
10,253
570
14,687
8,835
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elmo694893
Hachiman
15
4 / 6 / 1
9,321
518
8,707
14,935
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ShadowTalion1
Amaterasu
15
2 / 0 / 2
9,028
502
7,691
10,472
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
TwoDChan-
Vulcan
13
1 / 8 / 4
8,242
458
6,519
12,164
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
XeroAces
Bacchus
10
0 / 5 / 6
7,457
414
5,051
13,832
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
oChing97
Susano
13
4 / 5 / 3
8,805
489
7,877
15,714
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
23
Kills
11
12
Deaths
24
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Elmo694893
Hachiman
4
6
1
0.75
W
Cerberus
Just_Omar99
Cerberus
1
1
2
2
W
Hou Yi
STK Kusch
Hou Yi
4
2
4
3
L
Amaterasu
ShadowTalion1
Amaterasu
2
0
2
3
L
Vulcan
TwoDChan-
Vulcan
1
8
4
0.38
L
Bacchus
XeroAces
Bacchus
0
5
6
0.6
W
5
3
10
3.33
L
Susano
oChing97
Susano
4
5
3
1.1
W
5
3
6
2.67
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,826
Damage
35,845
61,596
Taken
67,117
32,577
Mitigated
31,979
19,445
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Elmo694893
Hachiman
8,707
4,622
482
4,565
14,935
3,372
0
5,772
9,023
0
51,976
W
Cerberus
Just_Omar99
Cerberus
9,194
294
0
5,097
11,742
8,486
0
1,410
9,643
64,900
0
W
Hou Yi
STK Kusch
Hou Yi
10,081
5,509
794
3,686
13,031
4,448
3,916
2,887
9,634
0
80,381
L
Amaterasu
ShadowTalion1
Amaterasu
7,691
1,544
321
2,536
10,472
7,836
539
6,752
3,611
9,159
42,527
L
Vulcan
TwoDChan-
Vulcan
6,519
575
0
1,000
12,164
3,880
0
4,953
7,067
49,976
0
L
Bacchus
XeroAces
Bacchus
5,051
675
0
1,382
13,832
12,249
0
5,673
7,949
10,838
0
W
6,148
870
1,264
2,398
13,133
11,465
510
2,629
9,863
17,080
0
L
Susano
oChing97
Susano
7,877
1,470
0
4,421
15,714
4,642
0
6,102
9,438
0
55,515
W
7,716
4,089
0
4,201
14,855
5,562
0
2,565
11,973
0
57,338
W
14,687
2,819
0
2,005
8,835
2,616
1,208
2,889
5,728
61,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,865
Gold Earned
42,853
516
Minions Killed
424
0
Camps Cleared
0
1,742,353
Distance Traveled
1,647,716
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,321
518
100
6
0
301,982
2
W
Cerberus
9,978
554
176
10
0
333,162
7
W
Hou Yi
10,024
557
129
7
0
298,196
0
L
Amaterasu
9,028
502
119
7
0
335,654
4
L
Vulcan
8,242
458
93
5
0
289,156
1
L
Bacchus
7,457
414
17
1
0
365,672
6
W
Geb
9,663
537
25
1
0
347,351
6
L
Susano
8,805
489
95
5
0
355,252
0
W
Kali
9,947
553
84
5
0
432,267
2
W
Nu Wa
10,253
570
102
6
0
331,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role