Player Matchup

Nike
Nike
Celters
Nike
Level 27
God Stats
0W - 2L
1,679 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PanZergling2
Ah Muzen Cab
Level 19
God Stats
0W - 1L
1,424 SR
Queue Stats
5W - 10L
1,712 Elo+
Party 3
Bacchus
Bacchus
TSMShi
Bacchus
Level 53
God Stats
1W - 2L
1,666 SR
Queue Stats
6W - 13L
1,712 Elo+
Party 3
Scylla
Scylla
Zaneris25
Scylla
Level 126
God Stats
2W - 5L
1,294 SR
Queue Stats
68W - 66L
1,531 Elo+
Party 2
Mercury
Mercury
javisummer99
Mercury
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 66L
1,531 Elo+
Party 2
Team Averages
Level 71
1,513 SR
1,597 Elo+

VS

Team Averages
Level 36
1,433 SR
1,605 Elo+
Athena
Athena
Dragonescalation
Athena
Level 38
God Stats
25W - 9L
1,168 SR
Queue Stats
224W - 117L
1,535 Elo+
Solo
Vulcan
Vulcan
IrrationalMelon
Vulcan
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 12L
1,602 Elo+
Party 1
Rama
Rama
ItzBadKarma
Rama
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 10L
1,720 Elo+
Party 1
Serqet
Serqet
Sandу
Serqet
Level 82
God Stats
2W - 1L
1,499 SR
Queue Stats
62W - 26L
1,502 Elo+
Party 1
King Arthur
King Arthur
rangathedog
King Arthur
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 13L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Celters
Nike
9
0 / 4 / 1
5,772
412
2,612
8,167
4,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
PanZergling2
Ah Muzen Cab
10
5 / 6 / 0
6,882
492
7,529
11,469
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TSMShi
Bacchus
11
0 / 3 / 6
7,300
521
5,743
11,612
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Zaneris25
Scylla
11
3 / 5 / 2
7,082
506
7,444
9,061
2,097
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
javisummer99
Mercury
13
3 / 5 / 1
7,691
549
4,103
12,319
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
8,274
591
5,053
10,087
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 1
8,688
621
8,479
7,259
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 3 / 2
8,726
623
9,280
12,076
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
Sandу
Serqet
13
6 / 3 / 4
8,560
611
7,367
11,309
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
rangathedog
King Arthur
15
2 / 0 / 5
8,823
630
6,679
8,798
8,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
22
23
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
Celters
Nike
0
4
1
0.13
W
3
3
8
2.33
W
6
2
1
3.25
W
5
3
2
2
L
Ah Muzen Cab
PanZergling2
Ah Muzen Cab
5
6
0
0.83
W
Serqet
Sandу
Serqet
6
3
4
2.67
L
Bacchus
TSMShi
Bacchus
0
3
6
1
L
Scylla
Zaneris25
Scylla
3
5
2
0.8
L
Mercury
javisummer99
Mercury
3
5
1
0.7
W
King Arthur
rangathedog
King Arthur
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,431
Damage
36,858
52,628
Taken
49,529
23,274
Mitigated
26,719
10,987
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Celters
Nike
2,612
434
0
1,205
8,167
4,168
0
0
7,919
0
24,104
W
5,053
1,951
682
1,440
10,087
6,400
0
3,039
7,048
20,137
0
W
8,479
1,526
0
1,612
7,259
2,681
162
3,852
3,407
51,710
0
W
9,280
5,969
0
6,068
12,076
4,829
1,142
3,033
9,043
0
62,375
L
Ah Muzen Cab
PanZergling2
Ah Muzen Cab
7,529
2,715
0
3,436
11,469
3,188
745
3,016
8,427
0
39,365
W
Serqet
Sandу
Serqet
7,367
1,506
0
3,284
11,309
4,424
0
3,034
8,275
0
42,980
L
Bacchus
TSMShi
Bacchus
5,743
735
0
2,760
11,612
10,443
259
3,171
8,344
19,402
0
L
Scylla
Zaneris25
Scylla
7,444
1,017
0
250
9,061
2,097
47
4,884
3,746
31,760
0
L
Mercury
javisummer99
Mercury
4,103
1,961
0
3,336
12,319
3,378
0
2,011
10,108
0
35,516
W
King Arthur
rangathedog
King Arthur
6,679
920
0
848
8,798
8,385
0
229
8,569
43
55,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
43,071
292
Minions Killed
434
0
Camps Cleared
0
1,206,555
Distance Traveled
1,447,448
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,772
412
56
4
0
177,476
1
W
Athena
8,274
591
37
3
0
313,492
5
W
Vulcan
8,688
621
88
6
0
289,710
0
W
Rama
8,726
623
120
9
0
235,479
0
L
Ah Muzen Cab
6,882
492
79
6
0
238,795
1
W
Serqet
8,560
611
85
6
0
306,333
1
L
Bacchus
7,300
521
26
2
0
258,610
3
L
Scylla
7,082
506
61
4
0
239,538
3
L
Mercury
7,691
549
70
5
0
292,136
2
W
King Arthur
8,823
630
104
7
0
302,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role