Player Matchup

Rama
Rama
Docteur11
Rama
Level 125
God Stats
10W - 4L
1,643 SR
Queue Stats
115W - 112L
1,587 Elo+
Solo
Ganesha
Ganesha
EarlyB
Ganesha
Level 128
God Stats
15W - 9L
1,522 SR
Queue Stats
158W - 135L
1,713 Elo+
Solo
Bastet
Bastet
Legolas998
Bastet
Level 123
God Stats
158W - 108L
1,639 SR
Queue Stats
275W - 253L
1,688 Elo+
Solo
Achilles
Achilles
TheoYoupy
Achilles
Level 118
God Stats
3W - 1L
1,552 SR
Queue Stats
55W - 59L
1,555 Elo+
Solo
Ra
Ra
WhiteCrow25
Ra
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 69L
1,642 Elo+
Solo
Team Averages
Level 129
1,571 SR
1,637 Elo+

VS

Team Averages
Level 102
1,591 SR
1,561 Elo+
Agni
Agni
 
Agni
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BabyWW
Hercules
Level 133
God Stats
6W - 4L
1,705 SR
Queue Stats
94W - 89L
1,564 Elo+
Party 1
Sol
Sol
DottyHendo
Sol
Level 80
God Stats
0W - 1L
1,750 SR
Queue Stats
3W - 2L
1,674 Elo+
Solo
Tyr
Tyr
GotWife
Tyr
Level 133
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 66L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
5 / 1 / 10
10,614
816
9,278
9,575
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
EarlyB
Ganesha
16
0 / 0 / 19
10,199
785
7,203
16,089
22,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Legolas998
Bastet
18
10 / 2 / 4
10,984
845
17,665
10,484
6,403
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
TheoYoupy
Achilles
17
4 / 0 / 11
10,022
771
10,091
12,254
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 0 / 8
9,868
759
12,388
8,663
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
0 / 7 / 3
9,463
728
8,367
12,237
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
 
Ah Muzen Cab
15
0 / 4 / 1
8,392
646
6,986
10,027
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
BabyWW
Hercules
15
1 / 2 / 2
8,278
637
6,370
15,332
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 6 / 0
8,897
684
8,732
11,637
3,360
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
14
2 / 5 / 0
8,405
647
8,932
17,775
13,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
24
Kills
3
3
Deaths
24
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
3
0.21
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
1
0.13
L
Hercules
BabyWW
Hercules
1
2
2
1
W
Rama
5
1
10
10
L
0
6
0
0
W
Ganesha
EarlyB
Ganesha
0
0
19
9.5
L
Tyr
2
5
0
0.4
W
Bastet
Legolas998
Bastet
10
2
4
6
W
Achilles
TheoYoupy
Achilles
4
0
11
9.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,625
Damage
39,387
57,065
Taken
67,008
48,413
Mitigated
32,855
24,565
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,367
420
0
1,613
12,237
3,278
0
2,946
8,822
49,492
0
L
Ah Muzen Cab
 
Ah Muzen Cab
6,986
1,028
0
1,145
10,027
2,538
0
1,255
8,545
0
33,375
L
Hercules
BabyWW
Hercules
6,370
1,357
0
6,909
15,332
10,596
0
6,088
8,409
403
15,377
W
Rama
9,278
7,044
0
6,268
9,575
3,569
2,013
3,384
6,082
0
52,952
L
8,732
3,733
0
1,132
11,637
3,360
0
2,820
8,397
40,018
0
W
Ganesha
EarlyB
Ganesha
7,203
415
746
2,967
16,089
22,265
53
4,523
11,411
20,137
0
L
Tyr
8,932
572
0
5,044
17,775
13,083
0
5,234
11,670
0
21,467
W
Bastet
Legolas998
Bastet
17,665
3,255
0
3,133
10,484
6,403
477
2,237
7,998
0
43,541
W
Achilles
TheoYoupy
Achilles
10,091
1,735
0
5,365
12,254
12,551
228
4,528
7,532
0
30,619
W
12,388
863
2,848
3,238
8,663
3,625
721
2,820
5,764
38,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
43,435
324
Minions Killed
277
0
Camps Cleared
0
1,489,533
Distance Traveled
1,308,641
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,463
728
97
7
0
255,494
7
L
Ah Muzen Cab
8,392
646
67
5
0
271,664
1
L
Hercules
8,278
637
20
2
0
289,640
4
W
Rama
10,614
816
131
10
0
277,050
4
L
Sol
8,897
684
74
6
0
223,176
0
W
Ganesha
10,199
785
11
1
0
300,720
2
L
Tyr
8,405
647
19
1
0
268,667
2
W
Bastet
10,984
845
55
4
0
320,480
3
W
Achilles
10,022
771
67
5
0
316,172
4
W
Ra
9,868
759
60
5
0
275,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role