Player Matchup

Baron Samedi
Baron Samedi
Haskors
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 21L
1,868 Elo+
Party 2
Geb
Geb
TreJaaSe
Geb
Level 39
God Stats
3W - 0L
1,715 SR
Queue Stats
59W - 21L
1,868 Elo+
Party 2
Hou Yi
Hou Yi
lRyenl
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 6L
1,868 Elo+
Party 2
Team Averages
Level 33
1,572 SR
1,868 Elo+

VS

Team Averages
Level 57
1,548 SR
1,456 Elo+
King Arthur
King Arthur
Luxi bb
King Arthur
Level 59
God Stats
6W - 5L
1,534 SR
Queue Stats
144W - 200L
1,430 Elo+
Solo
Raijin
Raijin
Primeroyal16be
Raijin
Level 28
God Stats
2W - 5L
1,511 SR
Queue Stats
46W - 69L
1,482 Elo+
Party 1
Geb
Geb
pull24
Geb
Level 85
God Stats
3W - 4L
1,599 SR
Queue Stats
90W - 107L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Haskors
Baron Samedi
11
1 / 0 / 10
6,731
673
4,174
6,493
3,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 10
7,435
744
2,226
6,023
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
lRyenl
Hou Yi
12
9 / 0 / 2
8,133
813
13,599
7,457
2,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luxi bb
King Arthur
9
0 / 4 / 0
5,620
562
5,305
7,383
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
5,622
562
3,655
5,525
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
pull24
Geb
11
0 / 2 / 0
6,423
642
5,933
10,739
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Haskors
Baron Samedi
1
0
10
6
L
King Arthur
Luxi bb
King Arthur
0
4
0
0
L
0
5
0
0
W
1
0
10
6
W
Hou Yi
lRyenl
Hou Yi
9
0
2
10
L
Geb
pull24
Geb
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
14,893
19,973
Taken
23,647
10,856
Mitigated
12,602
10,129
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Haskors
Baron Samedi
4,174
457
1,410
3,039
6,493
3,686
0
3,386
2,868
21,662
0
L
King Arthur
Luxi bb
King Arthur
5,305
1,259
300
1,213
7,383
4,383
0
2,355
5,028
0
13,857
L
3,655
457
0
35
5,525
1,287
0
1,983
3,542
9,807
0
W
2,226
342
583
1,531
6,023
4,198
46
2,553
3,127
4,212
0
W
Hou Yi
lRyenl
Hou Yi
13,599
8,537
0
3,566
7,457
2,972
384
3,654
3,479
0
33,908
L
Geb
pull24
Geb
5,933
344
78
4,492
10,739
6,932
0
2,820
7,919
19,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,299
Gold Earned
17,665
99
Minions Killed
58
4
Camps Cleared
3
512,821
Distance Traveled
475,603
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,731
673
37
4
2
157,482
2
L
King Arthur
5,620
562
18
2
1
139,238
1
L
Raijin
5,622
562
30
3
0
152,074
1
W
Geb
7,435
744
0
0
0
192,716
3
W
Hou Yi
8,133
813
62
6
2
162,623
2
L
Geb
6,423
642
10
1
2
184,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role