Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BoulaZero77
Chernobog
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 52L
1,543 Elo+
Party 1
Achilles
Achilles
Finnfanaccount
Achilles
Level 47
God Stats
15W - 8L
1,587 SR
Queue Stats
186W - 209L
1,449 Elo+
Party 3
Sol
Sol
stenardius
Sol
Level 29
God Stats
4W - 0L
1,823 SR
Queue Stats
9W - 12L
1,385 Elo+
Party 3
Thor
Thor
x-SbOuRaTcH
Thor
Level 129
God Stats
19W - 12L
1,571 SR
Queue Stats
92W - 80L
1,495 Elo+
Party 1
Team Averages
Level 77
1,596 SR
1,474 Elo+

VS

Team Averages
Level 68
1,616 SR
1,531 Elo+
Camazotz
Camazotz
O-L-II-V-E-R-A
Camazotz
Level 128
God Stats
1W - 2L
1,270 SR
Queue Stats
329W - 294L
1,543 Elo+
Party 2
Ymir
Ymir
PRIM3_EGAN
Ymir
Level 25
God Stats
2W - 3L
1,788 SR
Queue Stats
4W - 9L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
Pottsy97
Baron Samedi
Level 44
God Stats
4W - 10L
1,788 SR
Queue Stats
235W - 219L
1,493 Elo+
Party 2
Cupid
Cupid
Trustymaple7994
Cupid
Level 98
God Stats
15W - 15L
1,560 SR
Queue Stats
154W - 130L
1,653 Elo+
Party 2
Sun Wukong
Sun Wukong
giushbeberi
Sun Wukong
Level 44
God Stats
18W - 9L
1,673 SR
Queue Stats
129W - 154L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 1 / 3
4,493
642
1,417
3,952
2,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
BoulaZero77
Chernobog
8
2 / 0 / 3
4,867
695
3,729
3,726
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
8
2 / 0 / 2
4,662
666
2,205
2,582
988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
4,615
659
1,413
4,506
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 1 / 1
5,340
763
1,383
5,051
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
7
0 / 2 / 1
4,072
582
1,795
4,873
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 1 / 2
4,061
580
549
3,364
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Pottsy97
Baron Samedi
7
3 / 2 / 0
4,527
647
2,333
2,807
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 2 / 0
4,475
639
2,656
4,060
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
giushbeberi
Sun Wukong
4
0 / 2 / 0
3,342
477
422
2,408
708
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
3
2.5
W
Chernobog
BoulaZero77
Chernobog
2
0
3
3.5
W
Achilles
2
0
2
3
L
Camazotz
0
2
1
0.25
L
0
1
2
1
L
Baron Samedi
Pottsy97
Baron Samedi
3
2
0
1.5
L
2
2
0
1
L
Sun Wukong
giushbeberi
Sun Wukong
0
2
0
0
W
0
3
1
0.17
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,147
Damage
7,755
19,817
Taken
17,512
7,395
Mitigated
4,817
9,724
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,417
63
210
1,618
3,952
2,818
0
320
3,632
12,786
0
W
Chernobog
BoulaZero77
Chernobog
3,729
2,118
0
1,979
3,726
808
40
279
3,447
0
23,269
W
Achilles
2,205
698
58
1,547
2,582
988
424
0
2,582
0
16,576
L
Camazotz
1,795
713
0
2,492
4,873
1,052
0
386
4,459
0
15,851
L
549
58
44
1,310
3,364
1,241
0
322
3,042
6,688
0
L
Baron Samedi
Pottsy97
Baron Samedi
2,333
124
0
670
2,807
937
0
1,199
1,448
17,681
0
L
2,656
1,422
76
1,426
4,060
879
0
797
3,263
0
23,448
L
Sun Wukong
giushbeberi
Sun Wukong
422
0
0
480
2,408
708
0
0
2,198
0
7,703
W
1,413
281
0
1,690
4,506
1,238
0
1,896
2,610
22,021
0
W
1,383
374
0
2,622
5,051
1,543
0
387
4,664
0
23,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
20,477
228
Minions Killed
157
0
Camps Cleared
0
694,077
Distance Traveled
645,964
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,493
642
31
4
0
131,356
2
W
Chernobog
4,867
695
45
6
0
140,020
2
W
Achilles
4,662
666
34
5
0
153,394
1
L
Camazotz
4,072
582
46
7
0
157,687
0
L
Ymir
4,061
580
20
3
0
150,503
0
L
Baron Samedi
4,527
647
36
5
0
122,170
3
L
Cupid
4,475
639
40
6
0
127,234
3
L
Sun Wukong
3,342
477
15
2
0
88,370
0
W
Sol
4,615
659
57
8
0
129,277
2
W
Thor
5,340
763
61
9
0
140,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role