Player Matchup

Artemis
Artemis
EMPERORxICY
Artemis
Level 157
God Stats
8W - 8L
1,528 SR
Queue Stats
28W - 36L
1,358 Elo+
Party 2
Ymir
Ymir
MrsㅤLuLu
Ymir
Level 61
God Stats
2W - 0L
1,727 SR
Queue Stats
30W - 14L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSixthBoar5
Gilgamesh
Level 159
God Stats
5W - 2L
1,353 SR
Queue Stats
118W - 140L
1,290 Elo+
Party 2
The Morrigan
The Morrigan
Xxscorpion39
The Morrigan
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
150W - 152L
1,459 Elo+
Party 2
Atlas
Atlas
dabbylonglegs722
Atlas
Level 118
God Stats
12W - 9L
1,328 SR
Queue Stats
384W - 378L
1,515 Elo+
Solo
Team Averages
Level 112
1,487 SR
1,444 Elo+

VS

Team Averages
Level 87
1,531 SR
1,456 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DJLAWZ2013
Atlas
Level 65
God Stats
0W - 2L
1,282 SR
Queue Stats
29W - 41L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Dust_Monkey_3
Danzaburou
Level 62
God Stats
4W - 7L
1,590 SR
Queue Stats
9W - 12L
1,488 Elo+
Party 1
Tyr
Tyr
MaXyON69
Tyr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 321L
1,331 Elo+
Solo
Hun Batz
Hun Batz
UgotBEEFson
Hun Batz
Level 94
God Stats
5W - 6L
1,782 SR
Queue Stats
193W - 228L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EMPERORxICY
Artemis
10
5 / 1 / 2
6,380
638
5,394
4,319
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 0 / 6
7,249
725
5,721
5,172
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TheSixthBoar5
Gilgamesh
11
1 / 1 / 1
6,634
663
5,884
5,338
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Xxscorpion39
The Morrigan
11
2 / 1 / 1
6,811
681
1,519
3,531
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 1 / 7
6,254
625
4,584
7,472
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 1
5,369
537
2,117
5,170
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
7
0 / 4 / 1
4,617
462
2,510
7,771
3,232
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Dust_Monkey_3
Danzaburou
7
0 / 3 / 1
4,615
462
3,112
5,977
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 0
6,030
603
2,575
8,685
3,630
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
UgotBEEFson
Hun Batz
11
1 / 1 / 2
5,857
586
3,670
6,472
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
3
4
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
L
Atlas
0
4
1
0.13
L
Danzaburou
Dust_Monkey_3
Danzaburou
0
3
1
0.17
W
Artemis
EMPERORxICY
Artemis
5
1
2
6
L
2
1
0
2
W
4
0
6
7
W
Gilgamesh
TheSixthBoar5
Gilgamesh
1
1
1
1.5
L
Hun Batz
UgotBEEFson
Hun Batz
1
1
2
2
W
The Morrigan
Xxscorpion39
The Morrigan
2
1
1
2.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
13,984
25,832
Taken
34,075
12,225
Mitigated
11,366
10,060
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,117
128
0
562
5,170
1,388
0
3,432
1,565
32,761
0
L
Atlas
2,510
1,255
476
794
7,771
3,232
0
2,478
5,293
15,054
0
L
Danzaburou
Dust_Monkey_3
Danzaburou
3,112
1,763
0
1,306
5,977
1,332
748
2,563
3,414
0
16,316
W
Artemis
EMPERORxICY
Artemis
5,394
2,536
98
1,522
4,319
1,141
441
1,151
3,168
0
25,743
L
2,575
633
0
2,791
8,685
3,630
0
713
7,972
0
26,136
W
5,721
1,445
0
2,860
5,172
2,225
0
592
4,527
45,057
0
W
Gilgamesh
TheSixthBoar5
Gilgamesh
5,884
2,107
0
2,481
5,338
3,859
744
0
5,338
0
35,385
L
Hun Batz
UgotBEEFson
Hun Batz
3,670
1,012
0
0
6,472
1,784
0
1,734
4,714
0
39,867
W
The Morrigan
Xxscorpion39
The Morrigan
1,519
82
0
237
3,531
1,165
888
1,068
2,337
31,068
0
W
4,584
1,627
312
2,550
7,472
3,835
0
1,609
5,045
15,730
6,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
26,488
300
Minions Killed
281
0
Camps Cleared
0
1,030,862
Distance Traveled
1,061,540
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,369
537
70
7
0
203,966
0
L
Atlas
4,617
462
18
2
0
195,266
3
L
Danzaburou
4,615
462
49
5
0
194,715
2
W
Artemis
6,380
638
54
5
0
192,151
1
L
Tyr
6,030
603
65
7
0
210,541
2
W
Ymir
7,249
725
78
8
0
240,627
1
W
Gilgamesh
6,634
663
65
7
0
192,560
2
L
Hun Batz
5,857
586
79
8
0
257,052
0
W
The Morrigan
6,811
681
76
8
0
173,169
2
W
Atlas
6,254
625
27
3
0
232,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role