Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DarkNeokuma
Apollo
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,554 Elo+
Solo
Aphrodite
Aphrodite
DegenerateFun
Aphrodite
Level 67
God Stats
130W - 89L
1,607 SR
Queue Stats
240W - 187L
1,555 Elo+
Solo
Ares
Ares
Twichy-man
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,474 Elo+
Solo
Scylla
Scylla
lucio_5440_HK
Scylla
Level 133
God Stats
9W - 4L
1,771 SR
Queue Stats
35W - 29L
1,580 Elo+
Solo
Team Averages
Level 96
1,576 SR
1,532 Elo+

VS

Team Averages
Level 90
1,567 SR
1,547 Elo+
Neith
Neith
Cel14
Neith
Level 6
God Stats
2W - 1L
1,793 SR
Queue Stats
2W - 1L
1,749 Elo+
Solo
Heimdallr
Heimdallr
JMcColm
Heimdallr
Level 65
God Stats
7W - 8L
1,327 SR
Queue Stats
183W - 183L
1,419 Elo+
Solo
Vulcan
Vulcan
Matryhal
Vulcan
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,522 Elo+
Solo
Kali
Kali
RealDirtyMike
Kali
Level 109
God Stats
1W - 2L
1,889 SR
Queue Stats
85W - 85L
1,518 Elo+
Solo
Ymir
Ymir
gameboyfire98
Ymir
Level 129
God Stats
0W - 3L
1,325 SR
Queue Stats
94W - 109L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 1 / 8
8,711
726
5,660
12,309
9,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
16
4 / 2 / 4
9,215
768
6,242
9,058
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
DegenerateFun
Aphrodite
15
1 / 1 / 8
8,742
729
3,798
6,697
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 2 / 13
9,199
767
5,001
11,911
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
11 / 0 / 6
10,776
898
14,600
6,572
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cel14
Neith
11
0 / 5 / 1
6,975
581
1,914
6,561
1,737
Mace

Mace

+10
Physical Power

Heimdallr
JMcColm
Heimdallr
15
0 / 3 / 2
8,041
670
4,835
6,149
2,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Matryhal
Vulcan
15
6 / 4 / 0
8,598
717
13,925
7,449
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 3 / 2
7,764
647
7,078
8,953
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 5
7,590
633
4,982
13,753
11,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
18
Kills
6
6
Deaths
18
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
8
6
L
Neith
Cel14
Neith
0
5
1
0.1
W
Apollo
4
2
4
3
W
Aphrodite
DegenerateFun
Aphrodite
1
1
8
5
L
Heimdallr
JMcColm
Heimdallr
0
3
2
0.33
L
Vulcan
Matryhal
Vulcan
6
4
0
1.5
L
0
3
2
0.33
W
0
2
13
3.25
L
0
3
5
0.83
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,301
Damage
32,734
46,547
Taken
42,865
28,963
Mitigated
22,261
20,393
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,660
1,915
0
3,213
12,309
9,086
1,300
5,376
6,933
0
16,854
L
Neith
Cel14
Neith
1,914
476
0
201
6,561
1,737
12
4,654
1,785
0
5,848
W
Apollo
6,242
2,940
0
1,365
9,058
3,523
1,823
1,712
7,346
0
35,909
W
Aphrodite
DegenerateFun
Aphrodite
3,798
326
5,782
4,002
6,697
3,166
627
4,044
2,653
26,722
0
L
Heimdallr
JMcColm
Heimdallr
4,835
2,738
0
978
6,149
2,422
0
3,420
2,615
0
29,540
L
Vulcan
Matryhal
Vulcan
13,925
3,896
0
0
7,449
2,691
0
4,543
2,808
39,177
0
L
7,078
1,956
0
968
8,953
3,897
0
3,989
4,910
0
26,549
W
5,001
152
79
3,587
11,911
11,152
565
5,928
5,983
12,281
0
L
4,982
1,070
0
2,562
13,753
11,514
0
6,253
7,348
13,317
0
W
14,600
940
68
2,297
6,572
2,036
959
1,847
4,725
44,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,643
Gold Earned
38,968
234
Minions Killed
178
0
Camps Cleared
0
1,279,618
Distance Traveled
1,100,899
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,711
726
27
2
0
264,427
3
L
Neith
6,975
581
7
1
0
194,849
0
W
Apollo
9,215
768
59
5
0
245,201
0
W
Aphrodite
8,742
729
58
5
0
231,501
0
L
Heimdallr
8,041
670
56
5
0
222,130
0
L
Vulcan
8,598
717
62
5
0
226,518
3
L
Kali
7,764
647
40
3
0
246,599
0
W
Ares
9,199
767
18
2
0
258,877
4
L
Ymir
7,590
633
13
1
0
210,803
2
W
Scylla
10,776
898
72
6
0
279,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role