Player Matchup

Zeus
Zeus
 
Zeus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
King_Scrato
Fenrir
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,735 Elo+
Solo
Erlang Shen
Erlang Shen
Setixis
Erlang Shen
Level 49
God Stats
0W - 2L
1,312 SR
Queue Stats
62W - 59L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Shivaax3
Sylvanus
Level 26
God Stats
1W - 2L
1,704 SR
Queue Stats
94W - 75L
1,505 Elo+
Party 2
Olorun
Olorun
VeitinoX
Olorun
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 192L
1,539 Elo+
Party 2
Team Averages
Level 71
1,503 SR
1,550 Elo+

VS

Team Averages
Level 112
1,618 SR
1,539 Elo+
Gilgamesh
Gilgamesh
Adri78RF
Gilgamesh
Level 109
God Stats
5W - 4L
1,736 SR
Queue Stats
106W - 117L
1,451 Elo+
Party 1
Hades
Hades
DiamantNappe
Hades
Level 116
God Stats
36W - 31L
1,529 SR
Queue Stats
52W - 49L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Hzawx
Cthulhu
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 118L
1,615 Elo+
Party 1
Artemis
Artemis
el_kas86
Artemis
Level 42
God Stats
19W - 13L
1,728 SR
Queue Stats
25W - 21L
1,623 Elo+
Party 1
Loki
Loki
thewhitee69
Loki
Level 146
God Stats
52W - 36L
1,596 SR
Queue Stats
283W - 212L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 0
5,801
527
2,490
4,282
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
0 / 5 / 0
5,000
455
2,773
8,836
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Setixis
Erlang Shen
9
0 / 5 / 0
5,155
469
2,118
7,370
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Shivaax3
Sylvanus
9
0 / 2 / 0
5,558
505
3,107
7,647
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
VeitinoX
Olorun
9
0 / 4 / 0
5,295
481
2,265
6,783
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adri78RF
Gilgamesh
14
6 / 0 / 1
8,243
749
5,929
5,120
4,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 4
7,011
637
2,888
5,415
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Hzawx
Cthulhu
11
1 / 0 / 6
6,130
557
4,493
5,390
3,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
el_kas86
Artemis
12
2 / 0 / 4
6,785
617
4,683
4,714
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
9 / 0 / 2
7,777
707
6,252
6,396
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
19
19
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
W
Gilgamesh
Adri78RF
Gilgamesh
6
0
1
6.5
W
1
0
4
3
W
Cthulhu
Hzawx
Cthulhu
1
0
6
4
L
Fenrir
0
5
0
0
L
Erlang Shen
Setixis
Erlang Shen
0
5
0
0
L
Sylvanus
Shivaax3
Sylvanus
0
2
0
0
L
Olorun
VeitinoX
Olorun
0
4
0
0
W
Artemis
el_kas86
Artemis
2
0
4
4
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,753
Damage
24,245
34,918
Taken
27,035
14,694
Mitigated
13,919
10,231
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,490
155
0
939
4,282
1,179
0
2,198
2,084
34,772
0
W
Gilgamesh
Adri78RF
Gilgamesh
5,929
1,920
0
2,010
5,120
4,912
66
0
5,120
0
43,158
W
2,888
137
0
3,828
5,415
2,243
935
2,122
3,293
36,154
0
W
Cthulhu
Hzawx
Cthulhu
4,493
300
522
1,569
5,390
3,382
108
2,449
2,941
23,599
0
L
Fenrir
2,773
1,001
0
2,960
8,836
2,447
0
788
8,048
0
21,977
L
Erlang Shen
Setixis
Erlang Shen
2,118
858
0
2,015
7,370
4,712
0
0
7,370
0
21,115
L
Sylvanus
Shivaax3
Sylvanus
3,107
952
410
2,112
7,647
4,353
0
2,650
4,997
18,621
0
L
Olorun
VeitinoX
Olorun
2,265
1,040
202
1,593
6,783
2,003
0
1,745
5,038
28,561
3,710
W
Artemis
el_kas86
Artemis
4,683
1,626
0
1,694
4,714
1,295
0
1,927
2,787
0
40,077
W
6,252
3,343
0
176
6,396
2,087
566
1,042
5,354
0
49,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,809
Gold Earned
35,946
274
Minions Killed
404
0
Camps Cleared
0
1,012,927
Distance Traveled
1,144,891
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,801
527
81
7
0
187,783
2
W
Gilgamesh
8,243
749
100
9
0
235,550
0
W
Hades
7,011
637
85
8
0
198,936
3
W
Cthulhu
6,130
557
41
4
0
234,767
3
L
Fenrir
5,000
455
46
4
0
207,921
0
L
Erlang Shen
5,155
469
47
4
0
219,495
0
L
Sylvanus
5,558
505
24
2
0
194,567
0
L
Olorun
5,295
481
76
7
0
203,161
2
W
Artemis
6,785
617
98
9
0
210,296
4
W
Loki
7,777
707
80
7
0
265,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role