Player Matchup

Thoth
Thoth
Dakker
Thoth
Level 149
God Stats
2W - 11L
1,488 SR
Queue Stats
251W - 254L
1,483 Elo+
Solo
Poseidon
Poseidon
Dat Fat Spartan
Poseidon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,334 Elo+
Party 1
Terra
Terra
Nextia
Terra
Level 75
God Stats
3W - 8L
1,171 SR
Queue Stats
202W - 214L
1,550 Elo+
Solo
Osiris
Osiris
RTG KillaJay
Osiris
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 1
Cliodhna
Cliodhna
vDabbed Out
Cliodhna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,109 Elo+
Party 1
Team Averages
Level 97
1,432 SR
1,362 Elo+

VS

Team Averages
Level 141
1,433 SR
1,468 Elo+
Cabrakan
Cabrakan
Boyls
Cabrakan
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 217L
1,559 Elo+
Solo
Mulan
Mulan
CheeksMclapn
Mulan
Level 139
God Stats
11W - 0L
1,312 SR
Queue Stats
357W - 398L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lazrin
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 42L
1,246 Elo+
Solo
Sylvanus
Sylvanus
NaGaSONa
Sylvanus
Level 145
God Stats
2W - 1L
1,355 SR
Queue Stats
137W - 134L
1,421 Elo+
Solo
Charybdis
Charybdis
TSR GODZILLA
Charybdis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 126L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dakker
Thoth
20
11 / 5 / 16
16,562
690
47,465
27,130
13,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
20
12 / 8 / 14
17,863
744
39,672
25,416
13,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Nextia
Terra
20
5 / 2 / 25
16,488
687
10,375
23,586
35,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
20
0 / 8 / 22
13,327
555
6,472
40,287
61,665
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
vDabbed Out
Cliodhna
20
5 / 12 / 15
14,103
588
21,655
34,337
18,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Boyls
Cabrakan
20
3 / 11 / 16
14,173
591
30,125
26,820
14,644
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 4 / 20
15,683
653
17,992
34,629
31,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Lazrin
Ah Muzen Cab
20
12 / 6 / 9
16,810
700
36,764
26,164
10,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
NaGaSONa
Sylvanus
20
5 / 8 / 18
15,595
650
20,419
38,008
47,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TSR GODZILLA
Charybdis
20
9 / 5 / 15
16,804
700
23,601
24,832
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
112
33
Kills
34
35
Deaths
34
92
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Boyls
Cabrakan
3
11
16
1
W
5
4
20
3.75
L
Thoth
Dakker
Thoth
11
5
16
3.8
L
Poseidon
12
8
14
2.38
W
Ah Muzen Cab
Lazrin
Ah Muzen Cab
12
6
9
2.75
W
Sylvanus
NaGaSONa
Sylvanus
5
8
18
1.75
L
Terra
Nextia
Terra
5
2
25
8.75
L
Osiris
0
8
22
1.38
W
Charybdis
TSR GODZILLA
Charybdis
9
5
15
3.3
L
Cliodhna
vDabbed Out
Cliodhna
5
12
15
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,639
Damage
128,901
150,756
Taken
150,453
142,860
Mitigated
113,527
57,581
Healing
68,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Boyls
Cabrakan
30,125
1,577
811
914
26,820
14,644
0
17,595
9,225
39,905
0
W
17,992
1,159
5,258
11,341
34,629
31,361
220
19,082
15,547
0
33,346
L
Thoth
Dakker
Thoth
47,465
2,328
2,056
5,494
27,130
13,605
1,282
12,323
14,807
83,809
0
L
Poseidon
39,672
5,895
4,109
8,155
25,416
13,167
2,376
10,083
15,333
104,628
0
W
Ah Muzen Cab
Lazrin
Ah Muzen Cab
36,764
10,985
2,667
6,958
26,164
10,389
2,414
18,505
7,659
0
102,751
W
Sylvanus
NaGaSONa
Sylvanus
20,419
3,411
16,389
15,688
38,008
47,981
181
25,343
12,665
29,825
0
L
Terra
Nextia
Terra
10,375
418
21,676
9,026
23,586
35,816
678
9,596
13,990
22,109
0
L
Osiris
6,472
2,370
1,051
2,666
40,287
61,665
636
7,122
33,165
0
15,462
W
Charybdis
TSR GODZILLA
Charybdis
23,601
13,204
3,337
5,415
24,832
9,152
2,762
16,987
7,845
291
64,898
L
Cliodhna
vDabbed Out
Cliodhna
21,655
3,959
1,228
2,120
34,337
18,607
360
11,706
22,631
0
35,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,343
Gold Earned
79,065
292
Minions Killed
262
0
Camps Cleared
0
1,918,791
Distance Traveled
1,960,832
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,173
591
15
1
0
304,654
3
W
Mulan
15,683
653
28
1
0
429,274
0
L
Thoth
16,562
690
65
3
0
411,355
1
L
Poseidon
17,863
744
153
6
0
374,207
4
W
Ah Muzen Cab
16,810
700
112
5
0
431,214
1
W
Sylvanus
15,595
650
8
0
0
411,473
4
L
Terra
16,488
687
19
1
0
415,262
0
L
Osiris
13,327
555
15
1
0
347,430
0
W
Charybdis
16,804
700
99
4
0
384,217
0
L
Cliodhna
14,103
588
40
2
0
370,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role