Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
Spiderman2488
Poseidon
Silver II
Level 144
God Stats
3W - 2L
1,297 SR
Queue Stats
34W - 37L
1,406 MMR
Solo
Artio
Artio
Silver II
Yxng Phazo
Artio
Silver II
Level 47
God Stats
21W - 18L
1,477 SR
Queue Stats
336W - 327L
1,416 MMR
Solo
Cliodhna
Cliodhna
Silver III
izo001
Cliodhna
Silver III
Level 41
God Stats
1W - 1L
1,812 SR
Queue Stats
9W - 7L
1,452 MMR
Solo
Charybdis
Charybdis
Silver III
old_man_witcher
Charybdis
Silver III
Level 148
God Stats
2W - 3L
1,249 SR
Queue Stats
150W - 156L
1,385 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,467 SR
1,432 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,510 SR
1,431 MMR
Izanami
Izanami
Silver IV
AzShals
Izanami
Silver IV
Level 143
God Stats
5W - 4L
1,803 SR
Queue Stats
188W - 189L
1,419 MMR
Solo
Horus
Horus
Bronze III
Dingore
Horus
Bronze III
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
159W - 170L
1,408 MMR
Solo
Zeus
Zeus
Bronze III
IntrepidPr0digy
Zeus
Bronze III
Level 127
God Stats
0W - 3L
1,612 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
breaker-waldo308
Da Ji
Gold IV
Level 156
God Stats
5W - 5L
1,448 SR
Queue Stats
203W - 210L
1,446 MMR
Solo
Ares
Ares
Silver I
dougiijam
Ares
Silver I
Level 160
God Stats
6W - 11L
1,186 SR
Queue Stats
213W - 215L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 4 / 5
8,606
453
3,504
17,198
21,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Spiderman2488
Poseidon
16
4 / 3 / 7
10,429
549
9,964
9,825
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
16
3 / 1 / 4
9,852
519
12,367
17,329
19,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
izo001
Cliodhna
18
12 / 1 / 7
11,701
616
22,394
18,062
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
old_man_witcher
Charybdis
13
2 / 1 / 6
8,636
455
8,049
9,687
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaBastetAtlasGilgameshSylvanus

VS

Bans
SolGebAh Muzen CabArachneHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzShals
Izanami
15
1 / 1 / 3
9,265
488
8,892
12,401
3,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Dingore
Horus
14
2 / 3 / 1
8,893
468
6,803
17,051
14,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 6 / 3
8,640
455
12,192
10,482
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 4
8,196
431
4,511
16,206
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ares
11
1 / 5 / 5
7,931
417
6,765
16,780
14,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
22
Kills
10
10
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
5
0.88
L
Izanami
AzShals
Izanami
1
1
3
2.5
L
Horus
Dingore
Horus
2
3
1
0.83
L
4
6
3
0.92
W
Poseidon
Spiderman2488
Poseidon
4
3
7
2.5
W
Artio
3
1
4
5
L
2
7
4
0.57
L
Ares
1
5
5
0.7
W
Cliodhna
izo001
Cliodhna
12
1
7
15.5
W
Charybdis
old_man_witcher
Charybdis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,278
Damage
39,163
72,101
Taken
72,920
55,217
Mitigated
40,530
31,025
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,504
367
0
2,787
17,198
21,621
96
5,124
12,074
19,750
0
L
Izanami
AzShals
Izanami
8,892
5,901
0
5,908
12,401
3,531
150
2,558
9,748
0
84,797
L
Horus
Dingore
Horus
6,803
3,016
800
4,938
17,051
14,512
0
8,728
7,372
0
49,549
L
12,192
234
0
799
10,482
2,339
0
1,586
8,773
44,513
0
W
Poseidon
Spiderman2488
Poseidon
9,964
1,357
0
2,469
9,825
3,806
1,157
4,717
5,108
63,191
0
W
Artio
12,367
665
1,342
9,207
17,329
19,115
500
2,379
14,950
54,105
0
L
4,511
951
0
4,013
16,206
5,209
0
4,991
10,962
0
45,327
L
Ares
6,765
36
0
1,632
16,780
14,939
0
6,800
9,931
26,080
0
W
Cliodhna
izo001
Cliodhna
22,394
2,636
0
10,602
18,062
7,664
1,528
3,274
14,788
0
100,960
W
Charybdis
old_man_witcher
Charybdis
8,049
4,288
0
4,618
9,687
3,011
3,431
3,719
5,968
0
44,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
42,925
442
Minions Killed
440
0
Camps Cleared
0
1,973,404
Distance Traveled
1,779,882
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,606
453
35
2
0
365,397
3
L
Izanami
9,265
488
162
9
0
377,636
6
L
Horus
8,893
468
87
5
0
367,923
2
L
Zeus
8,640
455
80
4
0
352,707
4
W
Poseidon
10,429
549
118
6
0
391,936
5
W
Artio
9,852
519
89
5
0
411,511
2
L
Da Ji
8,196
431
80
4
0
367,982
1
L
Ares
7,931
417
31
2
0
313,634
6
W
Cliodhna
11,701
616
123
6
0
440,851
1
W
Charybdis
8,636
455
77
4
0
363,709
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role