Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Call9-1-1_
Agni
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,456 Elo+
Party 1
Achilles
Achilles
Snotnosebully
Achilles
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 80L
1,409 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,455 Elo+

VS

Team Averages
Level 132
1,616 SR
1,581 Elo+
Chaac
Chaac
XEquinoxX666
Chaac
Level 124
God Stats
75W - 60L
1,598 SR
Queue Stats
392W - 437L
1,577 Elo+
Solo
Hel
Hel
icfatk1ds
Hel
Level 117
God Stats
2W - 1L
1,663 SR
Queue Stats
510W - 542L
1,521 Elo+
Solo
Atlas
Atlas
squall2777262
Atlas
Level 156
God Stats
4W - 1L
1,586 SR
Queue Stats
18W - 13L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 5 / 1
7,031
703
7,885
10,459
3,597
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 4
7,603
760
13,431
7,613
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Snotnosebully
Achilles
12
3 / 1 / 2
7,322
732
7,125
9,075
8,130
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 2
7,955
796
10,994
13,888
8,756
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 3 / 5
7,181
718
6,618
8,825
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 7
7,376
738
5,682
14,469
10,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
8
8
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
1
0.3
L
3
2
4
2.5
L
Achilles
Snotnosebully
Achilles
3
1
2
4
W
5
3
2
2
W
2
3
5
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,441
Damage
23,294
27,147
Taken
37,182
14,331
Mitigated
21,054
6,051
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,885
1,451
836
1,739
10,459
3,597
0
3,732
6,727
0
29,344
L
13,431
458
93
1,307
7,613
2,604
0
4,180
3,433
28,883
0
L
Achilles
Snotnosebully
Achilles
7,125
2,081
195
1,881
9,075
8,130
0
4,888
4,187
0
12,224
W
10,994
1,130
0
3,000
13,888
8,756
0
3,479
10,198
0
27,298
W
6,618
38
4,951
3,785
8,825
2,065
232
4,369
4,098
19,097
0
W
5,682
1,769
912
2,977
14,469
10,233
0
4,927
8,986
17,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,956
Gold Earned
22,512
106
Minions Killed
99
6
Camps Cleared
2
582,501
Distance Traveled
619,257
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,031
703
53
5
2
186,208
3
L
Agni
7,603
760
38
4
4
195,933
1
L
Achilles
7,322
732
15
2
0
200,360
2
W
Chaac
7,955
796
50
5
2
200,542
3
W
Hel
7,181
718
27
3
0
206,279
0
W
Atlas
7,376
738
22
2
0
212,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role