Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum V
Junе
Thoth
Platinum V
Level 160
God Stats
25W - 3L
1,820 SR
Queue Stats
176W - 28L
1,941 MMR
Party 1
Ymir
Ymir
Gold V
Persile
Ymir
Gold V
Level 156
God Stats
24W - 23L
1,911 SR
Queue Stats
628W - 725L
1,494 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,744 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,628 SR
1,861 MMR
Chaac
Chaac
Platinum IV
Antrull
Chaac
Platinum IV
Level 156
God Stats
32W - 21L
1,541 SR
Queue Stats
329W - 331L
1,792 MMR
Solo
Sol
Sol
Diamond III
Thudskii
Sol
Diamond III
Level 157
God Stats
20W - 9L
1,843 SR
Queue Stats
611W - 325L
2,165 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
reM6828
Kumbhakarna
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
9 / 1 / 6
8,504
945
11,497
6,211
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Junе
Thoth
13
7 / 1 / 9
8,498
944
15,526
5,264
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Persile
Ymir
11
1 / 1 / 14
7,641
849
1,488
7,727
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
FenrirBastetArtioAh Muzen CabOdin

VS

Bans
AtlasGebAchillesCabrakanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Antrull
Chaac
9
1 / 6 / 0
5,522
614
4,535
12,898
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 1
6,583
731
3,752
8,561
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
reM6828
Kumbhakarna
8
0 / 6 / 2
6,055
673
684
10,175
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
6
12
L
Chaac
Antrull
Chaac
1
6
0
0.17
W
Thoth
Junе
Thoth
7
1
9
11.5
W
Ymir
Persile
Ymir
1
1
14
8
L
2
5
1
0.5
L
Kumbhakarna
reM6828
Kumbhakarna
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
8,971
19,202
Taken
31,634
9,858
Mitigated
12,728
5,778
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,497
5,543
0
1,841
6,211
2,293
2,441
1,985
4,035
0
33,171
L
Chaac
Antrull
Chaac
4,535
156
0
2,440
12,898
4,696
0
7,808
5,090
0
13,130
W
Thoth
Junе
Thoth
15,526
361
0
1,674
5,264
1,825
141
1,462
3,583
40,920
0
W
Ymir
Persile
Ymir
1,488
158
0
2,263
7,727
5,740
363
1,414
6,147
5,586
0
L
3,752
410
0
1,835
8,561
1,673
0
5,724
2,837
19,604
0
L
Kumbhakarna
reM6828
Kumbhakarna
684
0
197
1,163
10,175
6,359
0
3,687
6,488
4,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
18,160
116
Minions Killed
73
7
Camps Cleared
2
486,253
Distance Traveled
404,102
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,504
945
48
5
4
158,299
4
L
Chaac
5,522
614
30
3
0
154,193
3
W
Thoth
8,498
944
61
7
3
172,650
1
W
Ymir
7,641
849
7
1
0
155,304
1
L
Sol
6,583
731
34
4
1
135,972
1
L
Kumbhakarna
6,055
673
9
1
1
113,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role