Player Matchup

Baron Samedi
Baron Samedi
Billyw564
Baron Samedi
Level 87
God Stats
73W - 59L
1,638 SR
Queue Stats
97W - 84L
1,569 Elo+
Party 2
Neith
Neith
Macey_19
Neith
Level 43
God Stats
16W - 4L
1,796 SR
Queue Stats
19W - 12L
1,515 Elo+
Party 2
Nox
Nox
ThE-KiN6_KillER
Nox
Level 107
God Stats
11W - 12L
1,219 SR
Queue Stats
176W - 162L
1,350 Elo+
Party 3
Arachne
Arachne
The-Best_Avenge
Arachne
Level 25
God Stats
13W - 14L
1,303 SR
Queue Stats
115W - 108L
1,326 Elo+
Party 3
Danzaburou
Danzaburou
dylanspr10
Danzaburou
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 264L
1,515 Elo+
Party 2
Team Averages
Level 73
1,491 SR
1,455 Elo+

VS

Team Averages
Level 52
1,407 SR
1,431 Elo+
Bacchus
Bacchus
BADEEEND99
Bacchus
Level 48
God Stats
3W - 2L
1,138 SR
Queue Stats
34W - 23L
1,323 Elo+
Party 1
King Arthur
King Arthur
RevencheOTBear
King Arthur
Level 84
God Stats
5W - 9L
1,396 SR
Queue Stats
30W - 33L
1,429 Elo+
Party 1
Anhur
Anhur
TLGE0409
Anhur
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 180L
1,363 Elo+
Party 1
Olorun
Olorun
hungrydragon92
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,419 Elo+
Party 1
Loki
Loki
jurgieboy76
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 131L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Billyw564
Baron Samedi
17
5 / 2 / 18
11,187
466
24,299
23,804
14,372
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Macey_19
Neith
16
3 / 4 / 4
10,718
447
7,614
10,606
3,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 3 / 11
12,916
538
19,319
16,298
7,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 4 / 8
12,429
518
9,393
18,777
7,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
dylanspr10
Danzaburou
20
10 / 2 / 9
12,181
508
18,141
20,292
7,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BADEEEND99
Bacchus
13
1 / 6 / 5
8,958
373
15,382
19,939
10,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
RevencheOTBear
King Arthur
20
7 / 3 / 2
13,027
543
18,805
21,345
26,332
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
TLGE0409
Anhur
18
2 / 7 / 6
11,088
462
6,582
19,538
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 9 / 5
10,340
431
7,522
18,818
11,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 12 / 5
10,642
443
9,167
19,915
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
36
Kills
15
15
Deaths
37
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BADEEEND99
Bacchus
1
6
5
0.58
W
Baron Samedi
Billyw564
Baron Samedi
5
2
18
7
W
Neith
Macey_19
Neith
3
4
4
1.25
L
King Arthur
RevencheOTBear
King Arthur
7
3
2
2.67
L
Anhur
TLGE0409
Anhur
2
7
6
0.71
W
9
3
11
4.83
W
9
4
8
3.25
W
Danzaburou
dylanspr10
Danzaburou
10
2
9
7.25
L
2
9
5
0.5
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,766
Damage
57,458
89,777
Taken
99,555
41,099
Mitigated
62,365
33,688
Healing
23,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BADEEEND99
Bacchus
15,382
1,171
390
5,899
19,939
10,303
0
6,738
13,113
37,545
5,333
W
Baron Samedi
Billyw564
Baron Samedi
24,299
2,973
4,324
12,063
23,804
14,372
679
5,036
18,344
56,021
0
W
Neith
Macey_19
Neith
7,614
3,780
52
1,994
10,606
3,918
816
2,239
8,367
0
39,563
L
King Arthur
RevencheOTBear
King Arthur
18,805
3,440
0
3,638
21,345
26,332
0
8,399
12,709
0
96,040
L
Anhur
TLGE0409
Anhur
6,582
2,489
0
5,585
19,538
7,426
812
8,425
11,059
0
72,311
W
19,319
1,584
0
3,680
16,298
7,468
2,710
3,155
13,143
89,183
0
W
9,393
8,285
0
2,901
18,777
7,809
1,076
4,895
13,588
0
89,787
W
Danzaburou
dylanspr10
Danzaburou
18,141
10,501
0
8,674
20,292
7,532
843
6,337
13,955
0
84,506
L
7,522
4,634
477
3,690
18,818
11,670
0
7,459
11,112
50,743
0
L
9,167
1,441
0
4,290
19,915
6,634
0
11,745
7,944
0
67,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,431
Gold Earned
54,055
513
Minions Killed
556
0
Camps Cleared
0
2,272,711
Distance Traveled
2,141,692
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,958
373
49
2
0
456,389
6
W
Baron Samedi
11,187
466
52
2
0
458,225
0
W
Neith
10,718
447
71
3
0
347,130
0
L
King Arthur
13,027
543
189
8
0
460,066
1
L
Anhur
11,088
462
121
5
0
404,525
3
W
Nox
12,916
538
147
6
0
460,979
1
W
Arachne
12,429
518
130
5
0
560,377
0
W
Danzaburou
12,181
508
113
5
0
446,000
1
L
Olorun
10,340
431
93
4
0
361,452
2
L
Loki
10,642
443
104
4
0
459,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role