Player Matchup

Hel
Hel
AngelllLife
Hel
Level 110
God Stats
4W - 4L
1,301 SR
Queue Stats
186W - 195L
1,539 Elo+
Party 1
Artemis
Artemis
FintGreat
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
KonvictedWolf85
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,791 Elo+
Party 3
Chiron
Chiron
Morkwarg
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,465 Elo+
Solo
Cthulhu
Cthulhu
macky-boom-ya
Cthulhu
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
396W - 391L
1,514 Elo+
Party 3
Team Averages
Level 56
1,460 SR
1,535 Elo+

VS

Team Averages
Level 58
1,492 SR
1,488 Elo+
Discordia
Discordia
Eikjoo
Discordia
Level 18
God Stats
21W - 5L
1,783 SR
Queue Stats
329W - 203L
1,580 Elo+
Party 2
Tiamat
Tiamat
RecFabin
Tiamat
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 114L
1,500 Elo+
Solo
Sobek
Sobek
hesselberg
Sobek
Level 98
God Stats
12W - 4L
1,178 SR
Queue Stats
328W - 195L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
hysetryne
Aphrodite
Level 120
God Stats
7W - 2L
1,500 SR
Queue Stats
341W - 218L
1,571 Elo+
Party 2
Hades
Hades
the-jojo-123
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 6
11,207
623
8,289
21,086
11,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
FintGreat
Artemis
15
1 / 12 / 4
10,540
586
8,567
18,628
6,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
15
0 / 11 / 4
9,916
551
6,984
18,210
6,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Morkwarg
Chiron
19
2 / 9 / 6
11,665
648
19,461
23,008
8,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
20
5 / 4 / 5
13,141
730
31,993
43,682
38,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eikjoo
Discordia
19
10 / 1 / 20
12,041
669
27,252
10,245
5,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
RecFabin
Tiamat
20
11 / 3 / 27
13,904
772
37,473
21,701
20,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
18
1 / 2 / 33
11,291
627
12,817
30,729
40,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
hysetryne
Aphrodite
19
6 / 2 / 28
12,635
702
14,763
14,815
9,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 2 / 25
13,318
740
18,148
22,273
16,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
172
10
Kills
39
40
Deaths
10
25
Assists
133
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Discordia
Eikjoo
Discordia
10
1
20
20
L
Artemis
FintGreat
Artemis
1
12
4
0.25
L
Jing Wei
0
11
4
0.18
L
Chiron
Morkwarg
Chiron
2
9
6
0.56
W
Tiamat
RecFabin
Tiamat
11
3
27
8.17
W
Sobek
1
2
33
8.75
W
Aphrodite
hysetryne
Aphrodite
6
2
28
10
L
Cthulhu
5
4
5
1.88
W
11
2
25
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,294
Damage
110,453
124,614
Taken
99,763
71,263
Mitigated
92,859
55,020
Healing
50,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,289
0
22,197
11,553
21,086
11,951
860
18,402
2,684
21,530
0
W
Discordia
Eikjoo
Discordia
27,252
1,519
2,076
1,290
10,245
5,581
795
4,354
5,891
42,964
0
L
Artemis
FintGreat
Artemis
8,567
1,035
0
208
18,628
6,230
935
17,385
1,243
0
14,430
L
Jing Wei
6,984
3,488
1,005
451
18,210
6,344
595
16,400
1,810
0
15,546
L
Chiron
Morkwarg
Chiron
19,461
6,765
1,411
2,277
23,008
8,257
1,985
21,176
1,820
0
33,353
W
Tiamat
RecFabin
Tiamat
37,473
1,362
954
3,520
21,701
20,500
1,598
9,229
12,472
77,495
0
W
Sobek
12,817
548
1,085
4,063
30,729
40,338
388
10,151
20,578
17,590
0
W
Aphrodite
hysetryne
Aphrodite
14,763
2,226
17,096
7,526
14,815
9,711
1,641
7,179
7,636
26,624
0
L
Cthulhu
31,993
807
1,670
14,248
43,682
38,481
1,051
37,078
6,604
67,541
0
W
18,148
1,088
4,160
8,545
22,273
16,729
1,869
9,369
12,904
42,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,469
Gold Earned
63,189
169
Minions Killed
177
0
Camps Cleared
0
1,536,877
Distance Traveled
1,803,373
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,207
623
28
2
0
356,225
2
W
Discordia
12,041
669
21
1
0
377,150
0
L
Artemis
10,540
586
14
1
0
291,487
0
L
Jing Wei
9,916
551
26
1
0
269,331
0
L
Chiron
11,665
648
33
2
0
293,957
4
W
Tiamat
13,904
772
59
3
0
323,001
3
W
Sobek
11,291
627
10
1
0
409,447
1
W
Aphrodite
12,635
702
33
2
0
369,587
1
L
Cthulhu
13,141
730
68
4
0
325,877
3
W
Hades
13,318
740
54
3
0
324,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role