Player Matchup

Sol
Sol
Crrake
Sol
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 165L
1,447 Elo+
Solo
Hel
Hel
Lilaiis
Hel
Level 86
God Stats
0W - 5L
1,343 SR
Queue Stats
39W - 48L
1,646 Elo+
Solo
Nemesis
Nemesis
Simply Star8530
Nemesis
Level 140
God Stats
5W - 4L
1,802 SR
Queue Stats
159W - 126L
1,751 Elo+
Solo
Atlas
Atlas
WHJ Donny
Atlas
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
335W - 316L
1,739 Elo+
Party 2
Hou Yi
Hou Yi
WHJ Kenny
Hou Yi
Level 102
God Stats
9W - 10L
1,500 SR
Queue Stats
127W - 130L
1,437 Elo+
Party 2
Team Averages
Level 121
1,529 SR
1,604 Elo+

VS

Team Averages
Level 152
1,561 SR
1,563 Elo+
Kali
Kali
F4llenEx1le
Kali
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
181W - 154L
1,464 Elo+
Solo
Athena
Athena
Haze6808
Athena
Level 160
God Stats
26W - 4L
1,554 SR
Queue Stats
172W - 86L
1,569 Elo+
Party 3
Eset
Eset
He B Slime
Eset
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
414W - 371L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
II Nico ll
Hou Yi
Level 160
God Stats
12W - 8L
1,753 SR
Queue Stats
408W - 159L
1,891 Elo+
Party 3
Chaac
Chaac
MikeBreezy24
Chaac
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 208L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Crrake
Sol
10
1 / 2 / 0
5,386
598
4,236
4,765
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hel
10
1 / 4 / 0
5,864
652
3,853
6,112
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 1
4,386
487
2,494
4,651
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
WHJ Donny
Atlas
7
0 / 2 / 1
4,531
503
2,234
8,081
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
WHJ Kenny
Hou Yi
8
0 / 0 / 0
4,484
498
1,711
3,919
798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,488
610
3,096
6,878
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Haze6808
Athena
9
3 / 0 / 1
5,425
603
2,811
3,942
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 0
6,144
683
3,089
5,607
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
II Nico ll
Hou Yi
10
0 / 0 / 2
5,250
583
5,469
4,507
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 3
4,975
553
3,385
4,916
2,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
Crrake
Sol
1
2
0
0.5
W
2
0
2
3
W
Athena
Haze6808
Athena
3
0
1
3.5
W
4
1
0
4
W
Hou Yi
II Nico ll
Hou Yi
0
0
2
1
L
Hel
1
4
0
0.25
W
1
1
3
2.5
L
0
2
1
0.25
L
Atlas
WHJ Donny
Atlas
0
2
1
0.25
L
Hou Yi
WHJ Kenny
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,528
Damage
17,850
27,528
Taken
25,850
8,296
Mitigated
9,079
11,262
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Crrake
Sol
4,236
1,212
0
1,588
4,765
1,029
0
638
4,127
32,553
0
W
3,096
1,162
0
1,906
6,878
1,936
0
1,407
5,471
0
34,535
W
Athena
Haze6808
Athena
2,811
1,187
0
1,859
3,942
1,867
0
1,874
2,068
10,923
0
W
3,089
655
301
2,844
5,607
1,851
0
3,656
1,951
30,263
0
W
Hou Yi
II Nico ll
Hou Yi
5,469
3,003
0
2,870
4,507
1,286
184
1,184
3,323
0
35,497
L
Hel
3,853
485
0
2,442
6,112
1,792
542
3,089
3,023
33,046
0
W
3,385
736
0
1,509
4,916
2,139
0
2,202
2,714
0
23,775
L
2,494
1,140
0
2,155
4,651
1,172
0
171
4,480
0
13,771
L
Atlas
WHJ Donny
Atlas
2,234
442
31
3,182
8,081
3,505
0
1,748
6,333
10,589
0
L
Hou Yi
WHJ Kenny
Hou Yi
1,711
1,270
0
1,864
3,919
798
0
254
3,665
0
19,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,651
Gold Earned
27,282
259
Minions Killed
259
0
Camps Cleared
0
827,038
Distance Traveled
934,288
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,386
598
69
8
0
176,657
2
W
Kali
5,488
610
71
8
0
199,593
3
W
Athena
5,425
603
16
2
0
202,411
3
W
Eset
6,144
683
70
8
0
177,033
1
W
Hou Yi
5,250
583
58
6
0
157,763
0
L
Hel
5,864
652
81
9
0
176,110
0
W
Chaac
4,975
553
44
5
0
197,488
4
L
Nemesis
4,386
487
39
4
0
145,287
0
L
Atlas
4,531
503
24
3
0
168,710
1
L
Hou Yi
4,484
498
46
5
0
160,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role