Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Ossa_Magi_Rex
Erlang Shen
Silver I
Level 121
God Stats
11W - 2L
1,500 SR
Queue Stats
230W - 230L
1,634 MMR
Solo
Neith
Neith
Silver II
XioII-
Neith
Silver II
Level 116
God Stats
1W - 2L
1,726 SR
Queue Stats
50W - 54L
1,590 MMR
Party 2
Xing Tian
Xing Tian
Silver I
ZombieFitzgerald
Xing Tian
Silver I
Level 122
God Stats
0W - 4L
1,472 SR
Queue Stats
51W - 55L
1,590 MMR
Party 2
Arachne
Arachne
Silver I
ursusbox
Arachne
Silver I
Level 120
God Stats
1W - 5L
1,652 SR
Queue Stats
30W - 46L
1,594 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,570 SR
1,582 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,677 SR
1,603 MMR
Ullr
Ullr
Bronze III
BigIron420
Ullr
Bronze III
Level 84
God Stats
37W - 15L
1,702 SR
Queue Stats
215W - 104L
1,600 MMR
Solo
Ganesha
Ganesha
Platinum V
CyraxGG
Ganesha
Platinum V
Level 158
God Stats
2W - 0L
1,794 SR
Queue Stats
51W - 52L
1,601 MMR
Solo
King Arthur
King Arthur
Gold II
The_DJ_Lucas
King Arthur
Gold II
Level 134
God Stats
17W - 12L
1,700 SR
Queue Stats
107W - 81L
1,710 MMR
Party 1
Chang'e
Chang'e
Gold V
Timo_Fcr
Chang'e
Gold V
Level 127
God Stats
1W - 2L
1,312 SR
Queue Stats
98W - 100L
1,454 MMR
Party 1
Fenrir
Fenrir
Gold IV
YaBoiExecutioner
Fenrir
Gold IV
Level 118
God Stats
3W - 1L
1,874 SR
Queue Stats
26W - 25L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 6 / 0
8,705
544
12,745
10,062
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
Ossa_Magi_Rex
Erlang Shen
12
0 / 7 / 0
6,632
415
5,570
15,641
12,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
XioII-
Neith
11
3 / 10 / 3
7,352
460
6,031
13,512
3,286
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
11
1 / 6 / 8
7,658
479
8,638
19,981
16,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ursusbox
Arachne
12
0 / 8 / 4
7,154
447
5,169
19,623
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
YmirArtioGebAchilles

VS

Bans
CliodhnaDanzaburouBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 10
12,375
773
22,654
11,226
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
CyraxGG
Ganesha
14
1 / 2 / 15
9,809
613
5,975
14,949
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
The_DJ_Lucas
King Arthur
17
8 / 1 / 1
11,406
713
14,103
17,602
16,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Timo_Fcr
Chang'e
15
6 / 1 / 8
10,076
630
9,679
11,399
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 3 / 9
10,441
653
12,167
17,888
8,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
9
Kills
37
37
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
6
0
0.83
W
15
2
10
10
W
Ganesha
CyraxGG
Ganesha
1
2
15
4.25
L
Erlang Shen
Ossa_Magi_Rex
Erlang Shen
0
7
0
0
W
King Arthur
The_DJ_Lucas
King Arthur
8
1
1
8.5
W
Chang'e
Timo_Fcr
Chang'e
6
1
8
10
L
Neith
XioII-
Neith
3
10
3
0.45
W
7
3
9
3.83
L
Xing Tian
1
6
8
0.83
L
Arachne
ursusbox
Arachne
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,153
Damage
64,578
78,819
Taken
73,064
41,269
Mitigated
52,164
17,868
Healing
28,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,745
1,485
0
1,246
10,062
2,882
0
3,595
6,467
57,893
0
W
22,654
12,311
0
3,479
11,226
4,737
6,994
4,262
6,964
0
110,636
W
Ganesha
CyraxGG
Ganesha
5,975
886
568
4,136
14,949
16,948
129
5,045
9,904
28,441
0
L
Erlang Shen
Ossa_Magi_Rex
Erlang Shen
5,570
2,642
0
5,212
15,641
12,310
0
1,358
14,283
0
34,698
W
King Arthur
The_DJ_Lucas
King Arthur
14,103
2,431
0
4,856
17,602
16,973
983
2,585
15,017
0
74,681
W
Chang'e
Timo_Fcr
Chang'e
9,679
1,252
5,646
6,161
11,399
4,835
1,653
5,654
5,745
57,201
0
L
Neith
XioII-
Neith
6,031
1,513
0
1,450
13,512
3,286
0
830
12,682
0
32,246
W
12,167
3,577
0
3,920
17,888
8,671
1,499
6,006
11,334
0
65,192
L
Xing Tian
8,638
574
138
3,490
19,981
16,660
0
5,754
14,227
21,343
0
L
Arachne
ursusbox
Arachne
5,169
2,910
0
6,332
19,623
6,131
0
4,117
15,506
0
43,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
54,107
335
Minions Killed
531
0
Camps Cleared
0
1,416,130
Distance Traveled
1,621,040
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,705
544
101
6
0
269,244
6
W
Ullr
12,375
773
179
11
0
321,487
5
W
Ganesha
9,809
613
7
0
0
321,903
8
L
Erlang Shen
6,632
415
64
4
0
282,563
3
W
King Arthur
11,406
713
134
8
0
343,558
2
W
Chang'e
10,076
630
110
7
0
297,886
0
L
Neith
7,352
460
59
4
0
251,645
3
W
Fenrir
10,441
653
101
6
0
336,206
5
L
Xing Tian
7,658
479
22
1
0
306,138
3
L
Arachne
7,154
447
89
6
0
306,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role