Player Matchup

Eset
Eset
Biliboba8899
Eset
Level 45
God Stats
64W - 50L
1,731 SR
Queue Stats
71W - 56L
1,648 Elo+
Party 1
Ymir
Ymir
GnomGnomi4
Ymir
Level 5
God Stats
19W - 9L
1,686 SR
Queue Stats
23W - 14L
1,623 Elo+
Party 1
Loki
Loki
Not_Hydras
Loki
Level 29
God Stats
8W - 6L
1,660 SR
Queue Stats
184W - 164L
1,590 Elo+
Party 3
Ra
Ra
Safira778
Ra
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
THErealBeird
Tsukuyomi
Level 102
God Stats
7W - 2L
2,023 SR
Queue Stats
422W - 383L
1,598 Elo+
Party 3
Team Averages
Level 43
1,720 SR
1,573 Elo+

VS

Team Averages
Level 75
1,456 SR
1,516 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Shivaax3
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 75L
1,527 Elo+
Party 2
Cerberus
Cerberus
VarTaam
Cerberus
Level 38
God Stats
0W - 1L
1,280 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Chronos
Chronos
VeitinoX
Chronos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 192L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
8,442
528
11,225
11,215
4,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 9
8,243
515
5,011
13,835
11,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 5
8,169
511
4,771
11,597
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 2
7,660
479
4,361
11,122
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
THErealBeird
Tsukuyomi
17
10 / 1 / 1
10,090
631
18,018
11,018
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 2 / 4
8,281
518
10,011
5,353
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
 
Awilix
11
5 / 4 / 2
7,274
455
6,615
9,532
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Shivaax3
King Arthur
13
2 / 4 / 2
7,282
455
6,239
13,495
9,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
VarTaam
Cerberus
11
0 / 5 / 2
6,566
410
6,555
15,657
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
VeitinoX
Chronos
12
2 / 6 / 0
6,897
431
9,274
11,431
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
10
10
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
4
1.5
L
Awilix
 
Awilix
5
4
2
1.5
W
5
0
6
8
W
2
2
9
3.25
W
3
4
5
1.38
W
1
3
2
0.67
L
King Arthur
Shivaax3
King Arthur
2
4
2
0.75
W
Tsukuyomi
THErealBeird
Tsukuyomi
10
1
1
10.5
L
Cerberus
VarTaam
Cerberus
0
5
2
0.2
L
Chronos
VeitinoX
Chronos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,386
Damage
38,694
58,787
Taken
55,468
30,345
Mitigated
32,578
22,475
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,011
706
0
972
5,353
2,306
0
1,644
3,709
67,113
0
L
Awilix
 
Awilix
6,615
2,521
0
1,776
9,532
3,452
0
1,680
7,852
0
29,128
W
11,225
1,672
963
3,997
11,215
4,315
734
6,520
4,695
51,288
2,534
W
5,011
1,675
0
2,207
13,835
11,446
0
8,625
5,210
27,184
0
W
4,771
1,505
0
4,031
11,597
3,709
644
2,677
8,920
0
46,575
W
4,361
421
1,223
4,820
11,122
4,463
138
6,175
4,947
46,589
0
L
King Arthur
Shivaax3
King Arthur
6,239
511
100
3,130
13,495
9,833
0
2,135
11,360
3,054
30,144
W
Tsukuyomi
THErealBeird
Tsukuyomi
18,018
5,025
0
5,234
11,018
6,412
434
1,822
9,196
0
69,947
L
Cerberus
VarTaam
Cerberus
6,555
362
0
3,972
15,657
12,623
0
9,887
5,770
18,828
0
L
Chronos
VeitinoX
Chronos
9,274
3,136
0
1,804
11,431
4,364
0
4,968
6,463
43,308
7,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
36,300
438
Minions Killed
364
0
Camps Cleared
0
1,580,271
Distance Traveled
1,488,648
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,281
518
124
8
0
308,894
3
L
Awilix
7,274
455
50
3
0
302,895
3
W
Eset
8,442
528
85
5
0
302,635
6
W
Ymir
8,243
515
46
3
0
311,749
2
W
Loki
8,169
511
95
6
0
328,649
2
W
Ra
7,660
479
99
6
0
293,774
9
L
King Arthur
7,282
455
64
4
0
310,284
0
W
Tsukuyomi
10,090
631
113
7
0
343,464
0
L
Cerberus
6,566
410
38
2
0
287,321
1
L
Chronos
6,897
431
88
6
0
279,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role