Player Matchup

Hou Yi
Hou Yi
ALPHAwolfVAPES
Hou Yi
Level 160
God Stats
4W - 6L
1,204 SR
Queue Stats
503W - 411L
1,519 Elo+
Solo
Ullr
Ullr
Destroyer84
Ullr
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 241L
1,562 Elo+
Solo
Sol
Sol
Gemini_thetwin27
Sol
Level 121
God Stats
9W - 7L
1,715 SR
Queue Stats
226W - 237L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Himikokero
Cthulhu
Level 29
God Stats
1W - 1L
1,512 SR
Queue Stats
3W - 9L
1,368 Elo+
Solo
Odin
Odin
XenoDeity
Odin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,600 Elo+
Party 1
Team Averages
Level 103
1,486 SR
1,515 Elo+

VS

Team Averages
Level 103
1,543 SR
1,518 Elo+
Ullr
Ullr
CHINAHongZheLiu
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,249 Elo+
Solo
Atlas
Atlas
Crimsön
Atlas
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 67L
1,563 Elo+
Party 2
Charybdis
Charybdis
Didkidler69420
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,786 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VACARAMARA
Tsukuyomi
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
778W - 789L
1,534 Elo+
Solo
Hercules
Hercules
kiTdEE911
Hercules
Level 149
God Stats
13W - 16L
1,715 SR
Queue Stats
909W - 925L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 9
12,567
739
19,522
17,417
11,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 11
10,844
638
8,517
13,212
6,790
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 3 / 9
13,806
812
22,941
17,087
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Himikokero
Cthulhu
20
4 / 4 / 19
13,012
765
18,549
24,936
27,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
20
9 / 5 / 18
13,284
781
26,226
36,557
35,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 14
11,484
676
7,373
14,024
6,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Crimsön
Atlas
18
5 / 5 / 12
12,151
715
23,939
21,275
33,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Didkidler69420
Charybdis
19
5 / 9 / 7
12,115
713
16,113
16,206
7,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
VACARAMARA
Tsukuyomi
18
3 / 6 / 10
11,217
660
21,375
20,910
11,147
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
kiTdEE911
Hercules
19
6 / 5 / 10
11,548
679
14,106
36,014
31,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
74
32
Kills
21
21
Deaths
32
66
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
L
2
7
14
1.29
L
Atlas
Crimsön
Atlas
5
5
12
2.2
W
1
4
11
1.63
L
Charybdis
Didkidler69420
Charybdis
5
9
7
0.94
W
10
3
9
4.83
W
Cthulhu
Himikokero
Cthulhu
4
4
19
3.38
L
Tsukuyomi
VACARAMARA
Tsukuyomi
3
6
10
1.33
W
Odin
9
5
18
3.6
L
Hercules
kiTdEE911
Hercules
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,755
Damage
82,906
109,209
Taken
108,429
89,220
Mitigated
90,467
49,864
Healing
36,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,522
5,145
2,627
3,428
17,417
11,210
148
5,321
12,096
0
35,840
L
7,373
3,714
754
1,898
14,024
6,790
1,344
5,758
8,266
0
22,062
L
Atlas
Crimsön
Atlas
23,939
5,363
4,232
2,641
21,275
33,763
382
11,142
10,133
39,679
0
W
8,517
2,724
3,016
931
13,212
6,790
722
3,376
9,836
0
17,734
L
Charybdis
Didkidler69420
Charybdis
16,113
7,240
953
1,472
16,206
7,624
47
6,419
9,787
0
29,887
W
22,941
9,666
4,469
8,760
17,087
7,675
2,894
5,767
11,320
54,941
0
W
Cthulhu
Himikokero
Cthulhu
18,549
840
4,937
4,387
24,936
27,844
569
4,623
18,527
34,064
0
L
Tsukuyomi
VACARAMARA
Tsukuyomi
21,375
3,146
2,646
4,194
20,910
11,147
1,743
6,914
13,996
0
41,908
W
Odin
26,226
3,163
3,879
13,430
36,557
35,701
876
5,789
30,768
8,059
30,482
L
Hercules
kiTdEE911
Hercules
14,106
1,764
2,765
14,633
36,014
31,143
286
15,777
20,237
977
20,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,513
Gold Earned
58,515
173
Minions Killed
148
0
Camps Cleared
0
1,522,426
Distance Traveled
1,365,767
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,567
739
30
2
0
272,254
0
L
Ullr
11,484
676
39
2
0
244,039
0
L
Atlas
12,151
715
30
2
0
289,740
0
W
Ullr
10,844
638
22
1
0
305,544
0
L
Charybdis
12,115
713
33
2
0
229,590
0
W
Sol
13,806
812
65
4
0
305,852
1
W
Cthulhu
13,012
765
28
2
0
323,540
0
L
Tsukuyomi
11,217
660
28
2
0
298,531
0
W
Odin
13,284
781
28
2
0
315,236
0
L
Hercules
11,548
679
18
1
0
303,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role