Player Matchup

Gilgamesh
Gilgamesh
DaDohan
Gilgamesh
Level 145
God Stats
12W - 13L
1,500 SR
Queue Stats
49W - 46L
1,573 Elo+
Party 1
Ganesha
Ganesha
Kummefryz0r
Ganesha
Level 128
God Stats
3W - 2L
1,527 SR
Queue Stats
52W - 48L
1,594 Elo+
Party 1
Izanami
Izanami
Mriom
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,464 Elo+
Solo
Merlin
Merlin
kanondiller
Merlin
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
207W - 205L
1,445 Elo+
Solo
Da Ji
Da Ji
sMilez0r
Da Ji
Level 55
God Stats
3W - 2L
1,697 SR
Queue Stats
8W - 8L
1,766 Elo+
Party 1
Team Averages
Level 103
1,545 SR
1,568 Elo+

VS

Team Averages
Level 102
1,483 SR
1,704 Elo+
Janus
Janus
Agah
Janus
Level 158
God Stats
4W - 4L
1,497 SR
Queue Stats
11W - 13L
1,571 Elo+
Party 2
Ares
Ares
CCihan
Ares
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
2,113 Elo+
Party 2
Ravana
Ravana
GiEmme
Ravana
Level 155
God Stats
2W - 6L
1,320 SR
Queue Stats
254W - 298L
1,585 Elo+
Solo
Danzaburou
Danzaburou
LuckyPeach
Danzaburou
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
13W - 9L
1,788 Elo+
Party 2
Hel
Hel
laurindie
Hel
Level 6
God Stats
1W - 1L
1,358 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaDohan
Gilgamesh
20
7 / 1 / 20
13,360
786
18,667
16,662
20,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Kummefryz0r
Ganesha
20
0 / 1 / 31
13,960
821
7,263
16,545
29,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Mriom
Izanami
20
16 / 0 / 11
15,626
919
34,075
20,025
11,200
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
20
0 / 5 / 10
13,007
765
14,967
9,848
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
sMilez0r
Da Ji
20
11 / 4 / 10
13,137
773
13,967
12,689
6,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agah
Janus
18
3 / 7 / 4
11,279
663
15,154
21,417
9,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
CCihan
Ares
17
2 / 5 / 4
10,603
624
8,784
23,389
29,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
GiEmme
Ravana
20
2 / 5 / 5
12,268
722
13,816
20,399
13,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
LuckyPeach
Danzaburou
19
4 / 9 / 3
11,841
697
16,174
20,368
9,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 8 / 3
9,607
565
1,086
13,832
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
30
34
Kills
11
11
Deaths
34
82
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
Agah
Janus
3
7
4
0.71
L
Ares
CCihan
Ares
2
5
4
0.8
W
Gilgamesh
DaDohan
Gilgamesh
7
1
20
17
L
Ravana
GiEmme
Ravana
2
5
5
0.9
W
Ganesha
Kummefryz0r
Ganesha
0
1
31
15.5
L
Danzaburou
LuckyPeach
Danzaburou
4
9
3
0.61
W
Izanami
Mriom
Izanami
16
0
11
21.5
W
Merlin
0
5
10
1
L
0
8
3
0.19
W
Da Ji
sMilez0r
Da Ji
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,939
Damage
55,014
75,769
Taken
99,405
72,084
Mitigated
68,601
24,355
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Agah
Janus
15,154
426
130
2,241
21,417
9,664
0
5,544
15,332
55,348
0
L
Ares
CCihan
Ares
8,784
139
0
312
23,389
29,866
0
3,987
18,784
21,927
0
W
Gilgamesh
DaDohan
Gilgamesh
18,667
5,255
1,010
4,282
16,662
20,562
2,062
7,438
9,224
0
38,533
L
Ravana
GiEmme
Ravana
13,816
4,830
0
3,763
20,399
13,591
0
4,946
15,429
0
48,073
W
Ganesha
Kummefryz0r
Ganesha
7,263
379
0
5,662
16,545
29,127
704
5,969
10,576
28,265
0
L
Danzaburou
LuckyPeach
Danzaburou
16,174
5,723
0
2,240
20,368
9,961
413
5,379
14,940
0
60,502
W
Izanami
Mriom
Izanami
34,075
25,523
0
10,745
20,025
11,200
6,135
6,205
13,820
0
113,257
W
Merlin
14,967
320
0
1,232
9,848
4,813
1,369
2,523
7,325
74,468
0
L
1,086
433
3,676
2,017
13,832
5,519
0
2,292
11,492
3,340
0
W
Da Ji
sMilez0r
Da Ji
13,967
4,556
0
1,424
12,689
6,382
647
2,889
9,800
0
29,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,090
Gold Earned
55,598
365
Minions Killed
298
0
Camps Cleared
0
1,840,448
Distance Traveled
1,509,680
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,279
663
94
6
0
303,603
0
L
Ares
10,603
624
19
1
0
327,126
2
W
Gilgamesh
13,360
786
62
4
0
412,008
3
L
Ravana
12,268
722
104
6
0
349,198
4
W
Ganesha
13,960
821
1
0
0
383,102
2
L
Danzaburou
11,841
697
80
5
0
274,269
1
W
Izanami
15,626
919
145
9
0
362,898
2
W
Merlin
13,007
765
130
8
0
308,582
1
L
Hel
9,607
565
1
0
0
255,484
0
W
Da Ji
13,137
773
27
2
0
373,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role