Player Matchup

Thor
Thor
GuardedCart2412
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,839 Elo+
Solo
Hachiman
Hachiman
Maydzingul
Hachiman
Level 7
God Stats
0W - 7L
1,500 SR
Queue Stats
7W - 21L
1,422 Elo+
Solo
Chang'e
Chang'e
SaikoTohsaka
Chang'e
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,108 Elo+
Party 2
Yemoja
Yemoja
driving_delta5
Yemoja
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,503 Elo+
Solo
Tiamat
Tiamat
tristanmag
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,108 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,396 Elo+

VS

Team Averages
Level 61
1,531 SR
1,662 Elo+
Ratatoskr
Ratatoskr
Azelfian
Ratatoskr
Level 32
God Stats
4W - 0L
1,500 SR
Queue Stats
164W - 89L
1,962 Elo+
Party 1
Aphrodite
Aphrodite
Juniellie
Aphrodite
Level 22
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
WorldOfProphecy
Medusa
Level 160
God Stats
17W - 3L
1,656 SR
Queue Stats
55W - 31L
1,823 Elo+
Party 1
Hun Batz
Hun Batz
hu777aar55
Hun Batz
Level 45
God Stats
1W - 2L
1,264 SR
Queue Stats
10W - 12L
1,542 Elo+
Solo
Sol
Sol
ledragonnoirone
Sol
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 41L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 3
9,769
651
8,893
21,210
6,156
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Maydzingul
Hachiman
15
0 / 8 / 4
8,923
595
5,434
13,695
4,487
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SaikoTohsaka
Chang'e
19
5 / 8 / 3
11,595
773
16,154
22,173
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 4 / 8
11,576
772
8,074
17,193
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
tristanmag
Tiamat
16
5 / 10 / 2
10,323
688
12,335
18,347
9,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Azelfian
Ratatoskr
20
21 / 4 / 12
13,809
921
29,497
17,000
8,006
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Juniellie
Aphrodite
18
4 / 2 / 17
11,186
746
8,441
10,745
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 18
12,670
845
20,626
19,521
9,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
hu777aar55
Hun Batz
20
5 / 2 / 16
12,773
852
8,116
12,113
5,292
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 2 / 13
12,247
816
15,443
13,390
7,102
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
119
13
Kills
43
43
Deaths
13
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Azelfian
Ratatoskr
21
4
12
6.75
L
1
13
3
0.19
W
Aphrodite
Juniellie
Aphrodite
4
2
17
6.25
L
Hachiman
Maydzingul
Hachiman
0
8
4
0.25
L
Chang'e
SaikoTohsaka
Chang'e
5
8
3
0.81
W
5
3
18
4.67
L
2
4
8
1.5
W
Hun Batz
hu777aar55
Hun Batz
5
2
16
6.5
W
8
2
13
7.25
L
Tiamat
tristanmag
Tiamat
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,890
Damage
82,123
92,618
Taken
72,769
45,102
Mitigated
37,054
11,462
Healing
29,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Azelfian
Ratatoskr
29,497
6,699
0
2,195
17,000
8,006
0
8,190
8,810
0
53,973
L
8,893
1,763
133
695
21,210
6,156
0
7,022
14,081
0
20,359
W
Aphrodite
Juniellie
Aphrodite
8,441
2,727
7,858
6,810
10,745
7,541
1,041
7,766
2,979
20,737
0
L
Hachiman
Maydzingul
Hachiman
5,434
2,709
0
0
13,695
4,487
484
1,288
12,399
0
20,276
L
Chang'e
SaikoTohsaka
Chang'e
16,154
326
1,564
4,428
22,173
6,126
0
5,160
16,937
46,794
0
W
20,626
11,548
0
5,637
19,521
9,113
5,281
10,126
9,395
0
75,247
L
8,074
478
1,415
1,140
17,193
18,571
209
5,822
11,371
25,558
0
W
Hun Batz
hu777aar55
Hun Batz
8,116
1,751
0
2,483
12,113
5,292
314
4,373
7,740
0
56,488
W
15,443
8,271
838
3,760
13,390
7,102
5,038
6,108
7,282
44,995
0
L
Tiamat
tristanmag
Tiamat
12,335
1,414
47
2,040
18,347
9,762
16
4,592
13,731
20,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,186
Gold Earned
62,685
164
Minions Killed
325
0
Camps Cleared
0
1,066,036
Distance Traveled
1,535,936
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,809
921
40
3
0
330,355
1
L
Thor
9,769
651
31
2
0
186,069
2
W
Aphrodite
11,186
746
20
1
0
284,824
0
L
Hachiman
8,923
595
22
1
0
164,297
0
L
Chang'e
11,595
773
57
4
0
248,188
0
W
Medusa
12,670
845
107
7
0
293,474
0
L
Yemoja
11,576
772
41
3
0
240,062
0
W
Hun Batz
12,773
852
102
7
0
342,698
1
W
Sol
12,247
816
56
4
0
284,585
0
L
Tiamat
10,323
688
13
1
0
227,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role