Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Daemone19
Hou Yi
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 209L
1,608 Elo+
Solo
Thanatos
Thanatos
Fabio2007Br
Thanatos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,179 Elo+
Party 2
Bacchus
Bacchus
Joserubronegro
Bacchus
Level 156
God Stats
5W - 6L
1,500 SR
Queue Stats
29W - 27L
1,762 Elo+
Party 2
Anubis
Anubis
xRoBabussinx
Anubis
Level 119
God Stats
48W - 36L
1,585 SR
Queue Stats
348W - 385L
1,464 Elo+
Solo
Team Averages
Level 125
1,517 SR
1,503 Elo+

VS

Team Averages
Level 94
1,625 SR
1,465 Elo+
Bellona
Bellona
Dropded92
Bellona
Level 85
God Stats
3W - 3L
1,435 SR
Queue Stats
19W - 25L
1,211 Elo+
Solo
Nemesis
Nemesis
EKimball
Nemesis
Level 116
God Stats
3W - 7L
1,843 SR
Queue Stats
187W - 209L
1,467 Elo+
Solo
Hou Yi
Hou Yi
TRP Lochie
Hou Yi
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 50L
1,626 Elo+
Party 1
Bacchus
Bacchus
kcub x
Bacchus
Level 67
God Stats
3W - 1L
1,849 SR
Queue Stats
55W - 42L
1,652 Elo+
Party 1
Ra
Ra
xI Achilles Ix1
Ra
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 52L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 0
6,034
549
3,157
6,274
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Daemone19
Hou Yi
9
1 / 3 / 0
5,690
517
4,991
6,125
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Fabio2007Br
Thanatos
10
3 / 2 / 1
6,106
555
3,495
8,074
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 1
5,073
461
2,867
6,254
2,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
3 / 1 / 1
6,732
612
5,168
7,052
2,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dropded92
Bellona
9
0 / 3 / 0
5,599
509
3,578
6,939
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
EKimball
Nemesis
10
3 / 2 / 1
6,210
565
3,933
5,597
1,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
TRP Lochie
Hou Yi
11
5 / 2 / 2
6,576
598
5,485
6,275
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
kcub x
Bacchus
9
1 / 1 / 9
6,399
582
4,062
7,829
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 0
7,036
640
3,789
5,609
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
8
Kills
12
13
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Hou Yi
Daemone19
Hou Yi
1
3
0
0.33
W
Bellona
Dropded92
Bellona
0
3
0
0
W
Nemesis
EKimball
Nemesis
3
2
1
1.75
L
Thanatos
Fabio2007Br
Thanatos
3
2
1
1.75
L
1
4
1
0.38
W
Hou Yi
TRP Lochie
Hou Yi
5
2
2
3
W
Bacchus
kcub x
Bacchus
1
1
9
5.5
W
3
1
0
3
L
Anubis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,678
Damage
20,847
33,779
Taken
32,249
11,397
Mitigated
15,560
15,229
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,157
806
0
840
6,274
2,351
0
3,699
2,205
33,556
3,598
L
Hou Yi
Daemone19
Hou Yi
4,991
1,262
0
1,901
6,125
1,314
0
1,198
4,927
0
29,495
W
Bellona
Dropded92
Bellona
3,578
1,079
0
931
6,939
5,200
0
3,773
3,166
0
28,634
W
Nemesis
EKimball
Nemesis
3,933
1,896
0
297
5,597
1,313
0
1,166
4,431
0
22,441
L
Thanatos
Fabio2007Br
Thanatos
3,495
1,329
0
6,708
8,074
2,452
0
1,547
6,527
0
23,054
L
2,867
388
186
1,149
6,254
2,709
0
945
5,309
12,855
0
W
Hou Yi
TRP Lochie
Hou Yi
5,485
1,453
0
2,102
6,275
1,626
0
1,147
5,128
0
38,168
W
Bacchus
kcub x
Bacchus
4,062
441
64
3,020
7,829
5,425
0
2,240
5,589
12,455
0
W
3,789
281
0
1,916
5,609
1,996
212
2,631
2,978
45,884
0
L
Anubis
5,168
885
0
4,445
7,052
2,571
610
92
6,960
40,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
31,820
316
Minions Killed
276
0
Camps Cleared
0
948,651
Distance Traveled
1,089,266
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,034
549
79
7
0
176,101
5
L
Hou Yi
5,690
517
62
6
0
198,174
0
W
Bellona
5,599
509
64
6
0
200,778
0
W
Nemesis
6,210
565
40
4
0
242,964
0
L
Thanatos
6,106
555
59
5
0
187,111
2
L
Bacchus
5,073
461
20
2
0
212,735
0
W
Hou Yi
6,576
598
70
6
0
202,591
0
W
Bacchus
6,399
582
13
1
0
229,176
2
W
Ra
7,036
640
89
8
0
213,757
2
L
Anubis
6,732
612
96
9
0
174,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role