Player Matchup

Neith
Neith
Platinum V
Chunkpotomus
Neith
Platinum V
Level 160
God Stats
23W - 14L
1,928 SR
Queue Stats
322W - 327L
1,793 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Gabriel_Cego
Kuzenbo
Gold II
Level 158
God Stats
0W - 1L
1,273 SR
Queue Stats
40W - 41L
1,772 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
GooLagoon_25
Gilgamesh
Platinum III
Level 158
God Stats
1W - 4L
1,497 SR
Queue Stats
106W - 75L
1,940 MMR
Party 1
Thoth
Thoth
Platinum V
H2o_anil
Thoth
Platinum V
Level 157
God Stats
5W - 8L
1,857 SR
Queue Stats
178W - 185L
1,693 MMR
Party 1
Camazotz
Camazotz
Platinum III
The fish slaper
Camazotz
Platinum III
Level 140
God Stats
2W - 3L
1,545 SR
Queue Stats
206W - 197L
1,810 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,620 SR
1,801 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,576 SR
1,736 MMR
Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum IV
GoodLackin
Nox
Platinum IV
Level 127
God Stats
4W - 12L
1,541 SR
Queue Stats
318W - 311L
1,758 MMR
Solo
Ravana
Ravana
Gold II
Its-Just-Tio
Ravana
Gold II
Level 160
God Stats
4W - 2L
1,510 SR
Queue Stats
94W - 78L
1,786 MMR
Solo
Anhur
Anhur
Gold I
brandon390724
Anhur
Gold I
Level 147
God Stats
5W - 1L
1,828 SR
Queue Stats
24W - 20L
1,826 MMR
Solo
Cthulhu
Cthulhu
Gold III
sikelonespin
Cthulhu
Gold III
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 126L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 1
11,782
491
4,874
13,377
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
Gabriel_Cego
Kuzenbo
15
0 / 2 / 6
10,395
433
6,465
17,866
20,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
GooLagoon_25
Gilgamesh
19
6 / 5 / 4
12,220
509
13,574
22,612
8,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
H2o_anil
Thoth
13
0 / 8 / 3
9,575
399
7,223
14,685
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
20
4 / 3 / 4
13,056
544
17,655
27,297
26,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
SusanoCliodhnaAh Muzen CabArtio

VS

Bans
LokiKaliBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
2 / 4 / 7
13,176
549
14,762
14,101
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 5 / 6
11,110
463
4,396
12,221
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
20
11 / 3 / 8
15,082
628
22,230
16,352
8,075
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 1 / 4
13,553
565
10,859
13,095
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
sikelonespin
Cthulhu
20
4 / 0 / 3
14,700
613
21,920
22,620
33,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
22
22
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
4
7
1.38
L
2
4
1
0.63
L
Kuzenbo
Gabriel_Cego
Kuzenbo
0
2
6
1.5
L
Gilgamesh
GooLagoon_25
Gilgamesh
6
5
4
1.6
W
1
5
6
0.8
L
Thoth
H2o_anil
Thoth
0
8
3
0.19
W
Ravana
11
3
8
5
L
Camazotz
4
3
4
2
W
4
1
4
6
W
Cthulhu
sikelonespin
Cthulhu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,791
Damage
74,167
95,837
Taken
78,389
62,933
Mitigated
57,428
27,570
Healing
27,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,762
882
366
4,024
14,101
5,411
3,064
5,603
8,398
107,868
0
L
4,874
1,250
0
4,684
13,377
3,668
440
2,381
10,790
0
99,094
L
Kuzenbo
Gabriel_Cego
Kuzenbo
6,465
2,230
1,388
2,255
17,866
20,604
28
9,073
8,513
37,104
838
L
Gilgamesh
GooLagoon_25
Gilgamesh
13,574
4,569
0
3,036
22,612
8,780
0
8,631
13,665
0
96,315
W
4,396
1,083
0
975
12,221
5,210
1,729
2,877
9,089
49,101
0
L
Thoth
H2o_anil
Thoth
7,223
285
0
2,077
14,685
3,672
0
7,143
7,491
51,838
0
W
Ravana
22,230
6,378
0
5,861
16,352
8,075
2,100
3,068
12,659
0
107,753
L
Camazotz
17,655
6,074
0
14,130
27,297
26,209
658
11,662
14,300
0
101,330
W
10,859
5,114
0
5,527
13,095
4,816
5,444
2,000
10,934
0
93,945
W
Cthulhu
sikelonespin
Cthulhu
21,920
1,691
0
10,591
22,620
33,916
0
2,607
18,958
100,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,028
Gold Earned
67,621
643
Minions Killed
744
0
Camps Cleared
0
2,142,185
Distance Traveled
2,364,342
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,176
549
184
8
0
417,501
13
L
Neith
11,782
491
187
8
0
341,981
6
L
Kuzenbo
10,395
433
37
2
0
490,381
2
L
Gilgamesh
12,220
509
133
6
0
464,742
1
W
Nox
11,110
463
77
3
0
397,888
1
L
Thoth
9,575
399
103
4
0
361,465
7
W
Ravana
15,082
628
133
6
0
543,744
4
L
Camazotz
13,056
544
183
8
0
483,616
1
W
Anhur
13,553
565
153
6
0
491,858
7
W
Cthulhu
14,700
613
197
8
0
513,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role