Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Devlin521
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 126L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
Gucci009x
Hun Batz
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 107L
1,383 Elo+
Solo
Chiron
Chiron
Mex_number_1
Chiron
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 137L
1,405 Elo+
Party 1
Hera
Hera
silvareithor
Hera
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 79L
1,572 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,455 Elo+

VS

Team Averages
Level 127
1,555 SR
1,451 Elo+
Discordia
Discordia
FatalAzn260
Discordia
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 164L
1,268 Elo+
Party 2
Ganesha
Ganesha
Himikokero
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,458 Elo+
Solo
Camazotz
Camazotz
VACARAMARA
Camazotz
Level 160
God Stats
1W - 2L
1,715 SR
Queue Stats
778W - 789L
1,548 Elo+
Solo
Sylvanus
Sylvanus
joy-n-pain12
Sylvanus
Level 159
God Stats
12W - 13L
1,753 SR
Queue Stats
325W - 387L
1,430 Elo+
Party 2
Nemesis
Nemesis
xMac009x
Nemesis
Level 126
God Stats
1W - 2L
1,308 SR
Queue Stats
61W - 63L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 4 / 20
13,429
671
14,379
27,438
34,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Devlin521
Morgan Le Fay
20
5 / 5 / 10
13,860
693
24,784
16,352
7,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Gucci009x
Hun Batz
20
6 / 8 / 14
13,706
685
26,648
20,962
8,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
20
9 / 4 / 16
15,134
757
38,605
22,732
10,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 4 / 12
13,126
656
17,886
15,355
7,037
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FatalAzn260
Discordia
20
8 / 6 / 8
14,030
702
25,588
17,370
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Himikokero
Ganesha
20
0 / 5 / 18
13,234
662
10,951
26,708
41,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
VACARAMARA
Camazotz
20
7 / 4 / 13
13,673
684
19,969
37,097
25,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
joy-n-pain12
Sylvanus
20
5 / 7 / 11
13,744
687
12,675
31,532
34,369
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
xMac009x
Nemesis
20
5 / 9 / 9
13,448
672
17,099
32,596
17,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
84
30
Kills
25
25
Deaths
31
72
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
4
20
3.75
W
Morgan Le Fay
Devlin521
Morgan Le Fay
5
5
10
2
L
Discordia
FatalAzn260
Discordia
8
6
8
2
W
Hun Batz
Gucci009x
Hun Batz
6
8
14
1.63
L
Ganesha
Himikokero
Ganesha
0
5
18
1.8
W
Chiron
9
4
16
4.25
L
Camazotz
VACARAMARA
Camazotz
7
4
13
3.38
L
Sylvanus
joy-n-pain12
Sylvanus
5
7
11
1.5
W
5
4
12
2.75
L
Nemesis
xMac009x
Nemesis
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,302
Damage
86,282
102,839
Taken
145,303
67,869
Mitigated
125,070
52,054
Healing
67,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,379
1,044
11,043
14,747
27,438
34,205
848
12,000
15,438
33,663
0
W
Morgan Le Fay
Devlin521
Morgan Le Fay
24,784
2,367
1,448
2,685
16,352
7,373
115
10,440
5,912
46,784
0
L
Discordia
FatalAzn260
Discordia
25,588
1,012
2,794
2,110
17,370
6,839
2,439
6,988
10,188
62,314
0
W
Hun Batz
Gucci009x
Hun Batz
26,648
5,220
2,377
2,573
20,962
8,925
263
10,292
10,670
0
43,086
L
Ganesha
Himikokero
Ganesha
10,951
399
1,527
3,693
26,708
41,012
353
9,820
16,476
21,085
0
W
Chiron
38,605
14,209
5,428
8,500
22,732
10,329
2,825
9,307
13,419
0
67,438
L
Camazotz
VACARAMARA
Camazotz
19,969
4,026
3,674
18,487
37,097
25,036
695
13,104
23,543
0
48,934
L
Sylvanus
joy-n-pain12
Sylvanus
12,675
554
13,256
11,890
31,532
34,369
539
14,292
16,790
20,838
0
W
17,886
4,011
1,985
1,268
15,355
7,037
1,150
7,169
8,186
34,385
0
L
Nemesis
xMac009x
Nemesis
17,099
6,688
1,409
8,173
32,596
17,814
1,409
11,005
21,257
0
37,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,255
Gold Earned
68,129
221
Minions Killed
187
0
Camps Cleared
0
1,812,594
Distance Traveled
1,755,109
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,429
671
26
1
0
388,226
5
W
Morgan Le Fay
13,860
693
52
3
0
371,677
0
L
Discordia
14,030
702
68
3
0
329,173
0
W
Hun Batz
13,706
685
45
2
0
348,662
3
L
Ganesha
13,234
662
1
0
0
371,640
1
W
Chiron
15,134
757
62
3
0
338,087
0
L
Camazotz
13,673
684
58
3
0
393,521
0
L
Sylvanus
13,744
687
17
1
0
315,221
0
W
Hera
13,126
656
36
2
0
365,942
0
L
Nemesis
13,448
672
43
2
0
345,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role