Player Matchup

Hera
Hera
DaddySouls
Hera
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
164W - 121L
1,750 Elo+
Party 1
Atlas
Atlas
Deinmon3
Atlas
Level 67
God Stats
31W - 14L
1,730 SR
Queue Stats
132W - 84L
1,754 Elo+
Party 1
Set
Set
RoyalRainbow395
Set
Level 88
God Stats
3W - 11L
1,500 SR
Queue Stats
139W - 161L
1,404 Elo+
Solo
Pele
Pele
Zagnar4
Pele
Level 86
God Stats
8W - 2L
1,500 SR
Queue Stats
176W - 129L
1,620 Elo+
Party 1
Hou Yi
Hou Yi
anrave
Hou Yi
Level 85
God Stats
30W - 27L
1,657 SR
Queue Stats
160W - 118L
1,750 Elo+
Party 1
Team Averages
Level 70
1,577 SR
1,656 Elo+

VS

Team Averages
Level 53
1,578 SR
1,414 Elo+
Apollo
Apollo
ALAND_NAWZAD222
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nike
Nike
Mini_Chappo-
Nike
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 237L
1,444 Elo+
Solo
Anubis
Anubis
Shahin_Kral
Anubis
Level 102
God Stats
6W - 10L
1,258 SR
Queue Stats
136W - 163L
1,380 Elo+
Party 2
Athena
Athena
YT_FaZe_DLS
Athena
Level 47
God Stats
6W - 5L
1,956 SR
Queue Stats
121W - 163L
1,388 Elo+
Party 2
Kali
Kali
infamousdbb
Kali
Level 42
God Stats
2W - 2L
1,677 SR
Queue Stats
51W - 58L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,096
610
6,728
3,087
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Deinmon3
Atlas
9
2 / 0 / 6
5,950
595
3,932
6,652
3,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 3
6,575
658
6,518
6,083
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
Zagnar4
Pele
10
3 / 2 / 5
6,154
615
3,160
6,081
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
anrave
Hou Yi
10
2 / 0 / 2
5,780
578
4,098
3,290
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,747
575
3,034
5,106
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 1
4,153
415
1,599
6,145
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
9
3 / 4 / 1
5,365
537
3,678
7,587
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
7
0 / 3 / 3
5,047
505
1,885
8,979
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 1
4,725
473
1,760
6,550
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
5
5
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
2
2
4
2
W
Atlas
Deinmon3
Atlas
2
0
6
5
L
0
4
1
0.13
W
6
1
3
7.5
L
Anubis
3
4
1
0.88
L
Athena
0
3
3
0.5
W
Pele
Zagnar4
Pele
3
2
5
2.75
W
Hou Yi
anrave
Hou Yi
2
0
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,436
Damage
11,956
25,193
Taken
34,367
10,670
Mitigated
13,073
9,918
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,034
1,501
0
680
5,106
1,271
780
1,201
3,829
0
23,783
W
6,728
1,087
0
462
3,087
705
312
1,365
1,722
25,339
0
W
Atlas
Deinmon3
Atlas
3,932
1,518
1,276
2,304
6,652
3,336
22
1,914
4,705
12,417
0
L
1,599
184
0
1,585
6,145
2,065
0
806
5,072
0
11,313
W
6,518
2,150
0
1,888
6,083
4,069
652
440
5,437
0
34,315
L
Anubis
3,678
146
0
2,281
7,587
3,162
0
4,265
2,926
23,632
0
L
Athena
1,885
561
0
2,157
8,979
4,532
0
3,374
5,461
13,447
0
W
Pele
Zagnar4
Pele
3,160
961
0
2,440
6,081
1,645
46
1,569
4,479
0
28,378
W
Hou Yi
anrave
Hou Yi
4,098
2,297
0
1,548
3,290
915
0
275
3,015
0
31,349
L
1,760
917
0
1,158
6,550
2,043
0
458
5,974
0
24,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
25,037
258
Minions Killed
216
0
Camps Cleared
0
952,344
Distance Traveled
872,464
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,747
575
63
6
0
195,510
1
W
Hera
6,096
610
60
6
0
188,906
1
W
Atlas
5,950
595
23
2
0
189,674
2
L
Nike
4,153
415
30
3
0
129,306
1
W
Set
6,575
658
61
6
0
195,319
2
L
Anubis
5,365
537
48
5
0
156,582
1
L
Athena
5,047
505
29
3
0
190,778
1
W
Pele
6,154
615
53
5
0
219,863
2
W
Hou Yi
5,780
578
61
6
0
158,582
8
L
Kali
4,725
473
46
5
0
200,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role