Player Matchup

King Arthur
King Arthur
CodenameKangaroo
King Arthur
Level 109
God Stats
7W - 15L
1,302 SR
Queue Stats
148W - 155L
1,401 Elo+
Party 1
Ymir
Ymir
Demonic_Fenrir
Ymir
Level 41
God Stats
16W - 19L
1,492 SR
Queue Stats
44W - 64L
1,362 Elo+
Party 1
Charybdis
Charybdis
Maggsimus IV
Charybdis
Level 123
God Stats
2W - 3L
1,243 SR
Queue Stats
105W - 126L
1,473 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Schweins7eiger
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 95L
1,328 Elo+
Party 4
Merlin
Merlin
Sir__Gawain_
Merlin
Level 84
God Stats
11W - 10L
1,533 SR
Queue Stats
67W - 72L
1,384 Elo+
Party 1
Team Averages
Level 101
1,414 SR
1,390 Elo+

VS

Team Averages
Level 69
1,436 SR
1,424 Elo+
Raijin
Raijin
IDXXMs
Raijin
Level 105
God Stats
2W - 4L
1,436 SR
Queue Stats
74W - 80L
1,305 Elo+
Party 3
Bastet
Bastet
LWallace1993
Bastet
Level 60
God Stats
31W - 39L
1,358 SR
Queue Stats
911W - 982L
1,407 Elo+
Party 2
Izanami
Izanami
Tokitka318
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
poxi-UwU
Cabrakan
Level 54
God Stats
2W - 8L
1,281 SR
Queue Stats
74W - 87L
1,405 Elo+
Party 2
Skadi
Skadi
xQSumikoQx
Skadi
Level 108
God Stats
27W - 19L
1,608 SR
Queue Stats
180W - 195L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CodenameKangaroo
King Arthur
18
4 / 0 / 6
11,316
539
8,256
13,055
18,851
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 14
10,354
493
8,097
14,419
14,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Maggsimus IV
Charybdis
20
11 / 1 / 7
12,772
608
13,353
13,028
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Schweins7eiger
Ah Muzen Cab
19
7 / 3 / 8
12,029
573
12,410
17,801
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
17
5 / 6 / 6
11,031
525
9,457
11,100
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IDXXMs
Raijin
16
2 / 5 / 3
10,894
519
7,748
12,153
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
1 / 3 / 2
9,194
438
6,183
14,523
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Tokitka318
Izanami
11
0 / 10 / 1
7,551
360
2,349
10,224
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
poxi-UwU
Cabrakan
14
1 / 6 / 2
8,897
424
5,853
16,795
11,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
19
5 / 6 / 1
11,609
553
17,151
16,094
5,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
30
Kills
9
10
Deaths
30
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CodenameKangaroo
King Arthur
4
0
6
7
W
3
0
14
10
L
Raijin
IDXXMs
Raijin
2
5
3
0.7
L
Bastet
1
3
2
0.67
W
Charybdis
Maggsimus IV
Charybdis
11
1
7
14.5
W
Ah Muzen Cab
Schweins7eiger
Ah Muzen Cab
7
3
8
3.67
W
Merlin
5
6
6
1.33
L
Izanami
Tokitka318
Izanami
0
10
1
0.05
L
Cabrakan
poxi-UwU
Cabrakan
1
6
2
0.33
L
Skadi
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,573
Damage
39,284
69,403
Taken
69,789
51,107
Mitigated
27,365
22,578
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CodenameKangaroo
King Arthur
8,256
19
158
943
13,055
18,851
323
206
12,809
0
68,306
W
8,097
1,223
337
2,883
14,419
14,658
94
3,478
10,755
34,950
0
L
Raijin
IDXXMs
Raijin
7,748
743
0
1,727
12,153
4,607
850
4,553
7,600
64,818
0
L
Bastet
6,183
1,112
0
6,455
14,523
4,504
0
3,670
10,853
0
53,018
W
Charybdis
Maggsimus IV
Charybdis
13,353
6,656
0
7,997
13,028
5,375
1,645
2,770
10,218
0
104,431
W
Ah Muzen Cab
Schweins7eiger
Ah Muzen Cab
12,410
7,731
0
8,730
17,801
7,904
1,283
4,007
13,692
0
89,533
W
Merlin
9,457
447
0
1,530
11,100
4,319
117
2,588
8,328
66,121
0
L
Izanami
Tokitka318
Izanami
2,349
2,036
0
122
10,224
1,458
523
2,827
7,397
0
31,630
L
Cabrakan
poxi-UwU
Cabrakan
5,853
559
396
2,695
16,795
11,098
175
3,050
13,745
50,474
0
L
Skadi
17,151
6,508
0
2,612
16,094
5,698
279
3,454
12,640
0
93,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,502
Gold Earned
48,145
616
Minions Killed
573
0
Camps Cleared
0
1,985,274
Distance Traveled
1,775,440
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,316
539
134
6
0
449,277
1
W
Ymir
10,354
493
55
3
0
400,155
13
L
Raijin
10,894
519
159
8
0
354,723
2
L
Bastet
9,194
438
82
4
0
465,229
0
W
Charybdis
12,772
608
161
8
0
364,804
6
W
Ah Muzen Cab
12,029
573
143
7
0
398,993
0
W
Merlin
11,031
525
123
6
0
372,045
3
L
Izanami
7,551
360
80
4
0
270,448
0
L
Cabrakan
8,897
424
88
4
0
356,474
4
L
Skadi
11,609
553
164
8
0
328,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role