Player Matchup

Nemesis
Nemesis
BluffyTheNoob
Nemesis
Level 82
God Stats
2W - 0L
1,767 SR
Queue Stats
92W - 81L
1,738 Elo+
Party 1
Anubis
Anubis
Derx13
Anubis
Level 120
God Stats
4W - 6L
1,732 SR
Queue Stats
88W - 77L
1,589 Elo+
Solo
Hera
Hera
Hardstyle11
Hera
Level 48
God Stats
18W - 19L
1,461 SR
Queue Stats
20W - 26L
1,476 Elo+
Solo
Loki
Loki
InstantCast
Loki
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Atlas
Atlas
RevengeFirePlace
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,933 Elo+
Party 1
Team Averages
Level 60
1,592 SR
1,647 Elo+

VS

Team Averages
Level 63
1,500 SR
1,470 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bow to Insanity
Sobek
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 26L
1,438 Elo+
Solo
Cupid
Cupid
DofyMingo
Cupid
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,476 Elo+
Solo
Neith
Neith
SA-MADMAN
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
XoticXylix
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 1 / 5
8,111
811
6,159
7,057
3,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Derx13
Anubis
16
3 / 0 / 5
8,407
841
7,078
1,720
865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 2 / 4
7,392
739
8,488
4,480
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 4
7,951
795
6,797
4,584
1,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 3
8,226
823
3,436
9,095
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 3 / 0
7,155
716
2,781
8,849
3,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 3
6,602
660
1,704
10,810
9,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
DofyMingo
Cupid
14
3 / 3 / 0
7,527
753
5,484
8,609
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
SA-MADMAN
Neith
12
1 / 2 / 1
6,584
658
2,650
4,244
1,580
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
XoticXylix
Kukulkan
12
0 / 3 / 1
6,546
655
2,067
5,377
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
5
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
W
Nemesis
2
1
5
4.5
L
0
2
3
0.75
W
Anubis
Derx13
Anubis
3
0
5
5.5
L
Cupid
DofyMingo
Cupid
3
3
0
1
W
1
2
4
1.5
W
2
1
4
4
W
5
1
3
6.5
L
Neith
SA-MADMAN
Neith
1
2
1
0.75
L
Kukulkan
XoticXylix
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
14,686
26,936
Taken
37,889
13,879
Mitigated
18,902
6,066
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,781
1,607
0
735
8,849
3,044
137
2,121
6,680
0
22,603
W
Nemesis
6,159
2,577
180
1,431
7,057
3,196
699
112
6,945
0
27,597
L
1,704
118
206
2,661
10,810
9,422
0
6,633
3,829
6,432
0
W
Anubis
Derx13
Anubis
7,078
313
0
1,314
1,720
865
428
431
1,289
30,881
0
L
Cupid
DofyMingo
Cupid
5,484
2,639
47
2,238
8,609
2,915
0
3,883
4,650
0
27,257
W
8,488
1,858
512
375
4,480
1,424
189
685
3,683
27,404
0
W
6,797
1,804
0
645
4,584
1,667
793
205
4,379
0
32,608
W
3,436
613
310
1,299
9,095
6,727
333
1,994
5,669
10,270
0
L
Neith
SA-MADMAN
Neith
2,650
258
0
388
4,244
1,580
0
3,094
1,108
0
11,198
L
Kukulkan
XoticXylix
Kukulkan
2,067
234
0
16
5,377
1,941
0
2,709
2,620
12,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
34,414
221
Minions Killed
173
0
Camps Cleared
0
1,038,912
Distance Traveled
865,511
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,155
716
53
5
0
181,307
0
W
Nemesis
8,111
811
40
4
0
217,135
3
L
Sobek
6,602
660
11
1
0
194,949
0
W
Anubis
8,407
841
60
6
0
188,683
6
L
Cupid
7,527
753
57
6
0
193,273
2
W
Hera
7,392
739
38
4
0
212,425
3
W
Loki
7,951
795
62
6
0
222,815
3
W
Atlas
8,226
823
21
2
0
197,854
1
L
Neith
6,584
658
26
3
0
125,907
0
L
Kukulkan
6,546
655
26
3
0
170,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role