Player Matchup

Yemoja
Yemoja
Deprasai
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,526 Elo+
Solo
Kali
Kali
HzFxGyRoS
Kali
Level 155
God Stats
7W - 2L
1,767 SR
Queue Stats
219W - 225L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
carlog2003
Gilgamesh
Level 142
God Stats
5W - 4L
1,863 SR
Queue Stats
176W - 177L
1,531 Elo+
Solo
Jing Wei
Jing Wei
x19_stefan_96x
Jing Wei
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 72L
1,461 Elo+
Solo
Vulcan
Vulcan
xx_Caligula_xD
Vulcan
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 116L
1,533 Elo+
Party 1
Team Averages
Level 136
1,626 SR
1,522 Elo+

VS

Team Averages
Level 92
1,417 SR
1,576 Elo+
Izanami
Izanami
AtomRageHnter
Izanami
Level 143
God Stats
19W - 17L
1,310 SR
Queue Stats
740W - 739L
1,574 Elo+
Solo
Mercury
Mercury
Rpaul06
Mercury
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
101W - 109L
1,794 Elo+
Solo
King Arthur
King Arthur
SamViper754
King Arthur
Level 36
God Stats
0W - 3L
1,218 SR
Queue Stats
12W - 23L
1,397 Elo+
Solo
Fafnir
Fafnir
TTV_DNova4You
Fafnir
Level 65
God Stats
0W - 2L
1,288 SR
Queue Stats
29W - 29L
1,538 Elo+
Solo
Sol
Sol
Zaako Ohw
Sol
Level 100
God Stats
28W - 24L
1,771 SR
Queue Stats
392W - 393L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deprasai
Yemoja
12
0 / 2 / 6
7,741
455
4,887
11,600
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
14
1 / 6 / 7
8,567
504
7,493
16,146
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
carlog2003
Gilgamesh
15
7 / 2 / 3
9,597
565
11,755
16,854
15,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
16
1 / 1 / 1
9,445
556
5,931
10,449
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
7 / 2 / 0
9,688
570
13,331
7,067
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 2 / 4
9,723
572
9,274
10,691
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Rpaul06
Mercury
11
3 / 3 / 2
7,697
453
4,805
11,730
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SamViper754
King Arthur
14
2 / 6 / 4
8,836
520
9,929
15,834
11,473
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 4
8,157
480
5,553
12,869
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 5
9,465
557
9,843
11,321
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
16
Kills
12
13
Deaths
16
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
2
4
1.5
W
Yemoja
Deprasai
Yemoja
0
2
6
1.5
W
Kali
1
6
7
0.75
L
Mercury
Rpaul06
Mercury
3
3
2
1.33
L
King Arthur
SamViper754
King Arthur
2
6
4
0.67
L
2
1
4
4
L
4
4
5
1.63
W
Gilgamesh
carlog2003
Gilgamesh
7
2
3
4.25
W
Jing Wei
1
1
1
1.5
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,397
Damage
39,404
62,116
Taken
62,445
37,491
Mitigated
33,516
18,565
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,274
6,431
0
6,466
10,691
4,090
1,696
1,329
9,316
0
89,287
W
Yemoja
Deprasai
Yemoja
4,887
1,765
3,015
3,795
11,600
9,639
336
3,765
7,835
18,475
0
W
Kali
7,493
3,776
1
3,434
16,146
5,918
0
5,806
10,340
0
60,387
L
Mercury
Rpaul06
Mercury
4,805
2,172
0
1,299
11,730
3,110
268
4,743
6,987
0
32,091
L
King Arthur
SamViper754
King Arthur
9,929
1,065
247
3,290
15,834
11,473
0
2,758
12,307
6,674
40,449
L
5,553
1,529
1,034
3,442
12,869
11,455
0
5,226
7,456
13,557
0
L
9,843
4,173
0
5,591
11,321
3,388
461
4,162
7,159
67,524
0
W
Gilgamesh
carlog2003
Gilgamesh
11,755
3,210
0
3,919
16,854
15,805
0
4,584
12,270
0
55,514
W
Jing Wei
5,931
5,154
0
3,884
10,449
3,361
0
942
9,507
0
73,299
W
13,331
6,866
0
517
7,067
2,768
458
2,422
4,645
61,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,038
Gold Earned
43,878
437
Minions Killed
442
0
Camps Cleared
0
1,621,709
Distance Traveled
1,663,751
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,723
572
156
9
0
318,163
9
W
Yemoja
7,741
455
28
2
0
310,194
6
W
Kali
8,567
504
83
5
0
308,027
3
L
Mercury
7,697
453
49
3
0
312,739
1
L
King Arthur
8,836
520
96
6
0
344,887
5
L
Fafnir
8,157
480
18
1
0
370,988
5
L
Sol
9,465
557
123
7
0
316,974
3
W
Gilgamesh
9,597
565
76
4
0
309,657
6
W
Jing Wei
9,445
556
150
9
0
338,876
5
W
Vulcan
9,688
570
100
6
0
354,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role