Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
JedesezZz
Hera
Level 40
God Stats
1W - 2L
1,479 SR
Queue Stats
4W - 6L
1,365 Elo+
Party 1
Terra
Terra
NiKiosse
Terra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
TupakkiKala
Chang'e
Level 45
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 5L
1,466 Elo+
Party 1
Team Averages
Level 80
1,457 SR
1,466 Elo+

VS

Team Averages
Level 85
1,429 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
JimmyJiggerman
Bacchus
Level 68
God Stats
7W - 8L
1,119 SR
Queue Stats
85W - 102L
1,556 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Neistaedter
Tsukuyomi
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
276W - 305L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSonOfRa
Morgan Le Fay
Level 65
God Stats
77W - 72L
1,522 SR
Queue Stats
214W - 209L
1,497 Elo+
Solo
Set
Set
shiraj15
Set
Level 112
God Stats
8W - 7L
1,506 SR
Queue Stats
376W - 398L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 3 / 1
6,581
506
4,305
10,223
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
 
Chernobog
10
0 / 3 / 3
6,003
462
3,492
8,645
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
10
1 / 8 / 2
6,054
466
3,964
8,189
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
NiKiosse
Terra
9
1 / 1 / 2
6,149
473
2,365
7,806
3,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
TupakkiKala
Chang'e
11
0 / 4 / 0
6,145
473
2,524
8,962
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 1 / 5
7,271
559
5,477
5,187
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 4
7,113
547
6,476
6,198
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Neistaedter
Tsukuyomi
13
7 / 3 / 2
8,179
629
7,127
8,377
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TheSonOfRa
Morgan Le Fay
13
6 / 0 / 4
7,839
603
8,009
2,980
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 4
8,183
629
4,351
6,168
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
19
19
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
1
0.83
L
Chernobog
 
Chernobog
0
3
3
0.5
W
Medusa
 
Medusa
0
1
5
2.5
L
Hera
1
8
2
0.25
W
4
0
4
6
W
Tsukuyomi
Neistaedter
Tsukuyomi
7
3
2
2.67
L
Terra
NiKiosse
Terra
1
1
2
2
W
Morgan Le Fay
TheSonOfRa
Morgan Le Fay
6
0
4
8
L
Chang'e
TupakkiKala
Chang'e
0
4
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,650
Damage
31,440
43,825
Taken
28,910
13,708
Mitigated
14,736
13,818
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,305
2,894
0
3,759
10,223
3,134
0
3,463
6,554
0
28,914
L
Chernobog
 
Chernobog
3,492
1,733
0
1,649
8,645
1,956
0
2,265
6,288
0
35,314
W
Medusa
 
Medusa
5,477
1,596
0
2,265
5,187
1,487
0
1,776
3,411
0
56,720
L
Hera
3,964
1,097
0
875
8,189
2,405
0
4,057
3,693
27,622
0
W
6,476
841
637
1,625
6,198
4,987
0
2,443
3,755
16,683
0
W
Tsukuyomi
Neistaedter
Tsukuyomi
7,127
1,414
0
3,447
8,377
2,797
0
1,201
7,176
0
48,746
L
Terra
NiKiosse
Terra
2,365
554
1,715
1,708
7,806
3,748
0
2,131
5,662
9,911
0
W
Morgan Le Fay
TheSonOfRa
Morgan Le Fay
8,009
917
0
1,200
2,980
1,078
0
754
2,226
36,188
0
L
Chang'e
TupakkiKala
Chang'e
2,524
222
101
4,011
8,962
2,465
0
1,929
6,650
34,397
0
W
4,351
993
0
2,336
6,168
4,387
0
2,679
3,489
0
49,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
38,585
304
Minions Killed
413
0
Camps Cleared
0
1,205,987
Distance Traveled
1,333,028
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,581
506
62
5
0
298,685
2
L
Chernobog
6,003
462
86
7
0
226,294
4
W
Medusa
7,271
559
106
8
0
249,871
6
L
Hera
6,054
466
55
4
0
221,044
2
W
Bacchus
7,113
547
25
2
0
279,934
3
W
Tsukuyomi
8,179
629
88
7
0
292,499
0
L
Terra
6,149
473
16
1
0
230,083
3
W
Morgan Le Fay
7,839
603
71
5
0
269,372
3
L
Chang'e
6,145
473
85
7
0
229,881
1
W
Set
8,183
629
123
9
0
241,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role