Player Matchup

Neith
Neith
DaufenLord
Neith
Level 15
God Stats
17W - 5L
1,754 SR
Queue Stats
19W - 10L
1,725 Elo+
Party 1
Discordia
Discordia
SeventhArchon
Discordia
Level 160
God Stats
10W - 14L
1,470 SR
Queue Stats
323W - 213L
1,734 Elo+
Party 1
Fenrir
Fenrir
lxNatsuxl
Fenrir
Level 148
God Stats
5W - 3L
1,948 SR
Queue Stats
223W - 156L
1,734 Elo+
Party 1
Team Averages
Level 108
1,724 SR
1,731 Elo+

VS

Team Averages
Level 109
1,169 SR
1,311 Elo+
Tyr
Tyr
Ahmad-_-15gg
Tyr
Level 86
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 9L
1,474 Elo+
Solo
Loki
Loki
El_Rob97
Loki
Level 83
God Stats
2W - 5L
1,084 SR
Queue Stats
47W - 81L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
Fleuflam
Baron Samedi
Level 157
God Stats
15W - 11L
1,164 SR
Queue Stats
227W - 221L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 1 / 11
10,418
695
10,095
6,606
2,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SeventhArchon
Discordia
17
12 / 3 / 5
11,732
782
17,568
9,414
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
lxNatsuxl
Fenrir
16
4 / 2 / 11
10,678
712
7,296
9,613
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
10,492
699
5,677
18,586
8,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
11
1 / 7 / 1
8,566
571
3,518
10,127
2,185
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Fleuflam
Baron Samedi
14
2 / 5 / 4
10,201
680
8,809
11,183
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
6
6
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Neith
3
1
11
8.5
L
Loki
1
7
1
0.21
L
Baron Samedi
Fleuflam
Baron Samedi
2
5
4
0.8
W
Discordia
SeventhArchon
Discordia
12
3
5
4.83
W
Fenrir
lxNatsuxl
Fenrir
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
18,004
25,633
Taken
39,896
15,888
Mitigated
14,606
6,884
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,677
442
0
455
18,586
8,864
0
7,677
10,614
0
27,253
W
Neith
10,095
3,243
0
1,499
6,606
2,180
825
1,978
4,628
0
45,449
L
Loki
3,518
207
0
195
10,127
2,185
0
4,868
5,098
0
14,849
L
Baron Samedi
Fleuflam
Baron Samedi
8,809
125
768
2,189
11,183
3,557
0
5,896
5,103
33,725
0
W
Discordia
SeventhArchon
Discordia
17,568
1,148
0
2,510
9,414
3,021
0
2,614
6,771
50,251
0
W
Fenrir
lxNatsuxl
Fenrir
7,296
1,051
0
2,875
9,613
10,687
348
4,379
5,205
0
21,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
29,259
169
Minions Killed
139
10
Camps Cleared
4
791,888
Distance Traveled
648,381
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,492
699
53
4
2
228,295
1
W
Neith
10,418
695
70
5
2
245,499
3
L
Loki
8,566
571
30
2
0
200,391
2
L
Baron Samedi
10,201
680
56
4
2
219,695
2
W
Discordia
11,732
782
69
5
5
259,941
4
W
Fenrir
10,678
712
30
2
3
286,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role