Player Matchup

Ymir
Ymir
C4ptainG4mer
Ymir
Level 69
God Stats
18W - 15L
1,674 SR
Queue Stats
153W - 155L
1,581 Elo+
Solo
Poseidon
Poseidon
Grimgorkos
Poseidon
Level 113
God Stats
63W - 62L
1,904 SR
Queue Stats
225W - 214L
1,493 Elo+
Solo
Hera
Hera
Hesperidina
Hera
Level 125
God Stats
9W - 4L
1,847 SR
Queue Stats
52W - 58L
1,523 Elo+
Solo
Hun Batz
Hun Batz
NoGlazz
Hun Batz
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,062 Elo+
Solo
Izanami
Izanami
Øsli
Izanami
Level 109
God Stats
19W - 16L
1,496 SR
Queue Stats
133W - 121L
1,522 Elo+
Solo
Team Averages
Level 105
1,684 SR
1,436 Elo+

VS

Team Averages
Level 98
1,481 SR
1,507 Elo+
Achilles
Achilles
 
Achilles
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Antaeuss
Mercury
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 45L
1,511 Elo+
Solo
Atlas
Atlas
EpicGingerBread
Atlas
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 90L
1,542 Elo+
Solo
Neith
Neith
M1ssT0xic
Neith
Level 106
God Stats
20W - 14L
1,405 SR
Queue Stats
288W - 282L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
9,100
569
4,909
9,595
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Grimgorkos
Poseidon
14
1 / 6 / 3
9,021
564
8,380
8,656
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 2
9,431
589
10,210
5,700
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
NoGlazz
Hun Batz
16
3 / 2 / 3
9,314
582
7,616
12,321
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Øsli
Izanami
17
4 / 0 / 1
10,517
657
7,593
6,370
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
6 / 4 / 0
8,392
525
6,012
16,609
17,271
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
 
Nu Wa
13
1 / 5 / 4
8,077
505
7,481
9,192
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Antaeuss
Mercury
15
2 / 2 / 2
8,395
525
4,362
12,221
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 1
7,390
462
3,007
12,349
5,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
M1ssT0xic
Neith
16
0 / 1 / 1
9,175
573
4,173
9,115
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
9
9
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
4
0
1.5
L
Nu Wa
 
Nu Wa
1
5
4
0.6
L
Mercury
Antaeuss
Mercury
2
2
2
1.5
W
2
0
6
5
L
0
4
1
0.13
W
Poseidon
Grimgorkos
Poseidon
1
6
3
0.42
W
6
1
2
7
L
Neith
M1ssT0xic
Neith
0
1
1
0.5
W
Hun Batz
NoGlazz
Hun Batz
3
2
3
2.25
W
Izanami
Øsli
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,708
Damage
25,035
42,642
Taken
59,486
21,162
Mitigated
30,768
14,425
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,012
955
0
4,276
16,609
17,271
306
10,605
5,828
0
33,938
L
Nu Wa
 
Nu Wa
7,481
600
0
885
9,192
2,575
0
3,530
5,544
47,768
0
L
Mercury
Antaeuss
Mercury
4,362
2,749
0
2,683
12,221
4,022
0
2,011
10,210
0
55,389
W
4,909
1,555
0
2,882
9,595
8,778
116
3,544
5,713
18,085
0
L
3,007
1,018
2,246
2,420
12,349
5,033
0
5,944
6,297
28,199
0
W
Poseidon
Grimgorkos
Poseidon
8,380
1,728
0
1,888
8,656
2,918
848
818
7,692
52,443
0
W
10,210
2,316
0
1,340
5,700
2,267
691
1,995
3,551
60,933
0
L
Neith
M1ssT0xic
Neith
4,173
1,034
0
3,506
9,115
1,867
216
1,007
8,108
0
74,633
W
Hun Batz
NoGlazz
Hun Batz
7,616
3,142
0
4,998
12,321
5,064
464
1,809
10,234
0
62,951
W
Izanami
Øsli
Izanami
7,593
4,764
0
3,317
6,370
2,135
3,217
1,249
4,935
0
99,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,383
Gold Earned
41,429
553
Minions Killed
495
0
Camps Cleared
0
1,631,851
Distance Traveled
1,542,232
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,392
525
80
5
0
256,163
2
L
Nu Wa
8,077
505
99
6
0
291,862
3
L
Mercury
8,395
525
106
7
0
347,216
2
W
Ymir
9,100
569
20
1
0
326,812
7
L
Atlas
7,390
462
43
3
0
317,243
8
W
Poseidon
9,021
564
105
7
0
308,141
8
W
Hera
9,431
589
132
8
0
309,445
3
L
Neith
9,175
573
167
10
0
329,748
2
W
Hun Batz
9,314
582
106
7
0
360,726
3
W
Izanami
10,517
657
190
12
0
326,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role