Player Matchup

Hercules
Hercules
Bronze III
Aléjandrö
Hercules
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,519 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,500 SR
1,519 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 75
1,481 SR
1,022 MMR
Arachne
Arachne
Bronze V
ToxicSkipperTTV
Arachne
Bronze V
Level 75
God Stats
0W - 2L
1,481 SR
Queue Stats
1W - 19L
1,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aléjandrö
Hercules
14
5 / 0 / 0
8,441
1,055
6,100
6,663
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Bans
BellonaBastetTsukuyomiGilgameshSol

VS

Bans
UllrHadesSkadiSetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
5,821
728
4,138
7,376
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aléjandrö
Hercules
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,100
Damage
4,138
6,663
Taken
7,376
5,083
Mitigated
3,795
3,440
Healing
837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aléjandrö
Hercules
6,100
2,829
0
3,440
6,663
5,083
625
312
6,351
0
44,064
L
4,138
2,749
0
837
7,376
3,795
0
335
7,024
0
16,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,441
Gold Earned
5,821
94
Minions Killed
36
6
Camps Cleared
2
158,184
Distance Traveled
169,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,441
1,055
94
12
6
158,184
2
L
Arachne
5,821
728
36
5
2
169,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role