Player Matchup

Odin
Odin
D_Astaa
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,379 Elo+
Solo
Ravana
Ravana
Fskas
Ravana
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,511 Elo+
Solo
Chaac
Chaac
Merphala
Chaac
Level 81
God Stats
1W - 0L
1,744 SR
Queue Stats
109W - 80L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
Zernbern
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 105L
1,367 Elo+
Party 1
Tiamat
Tiamat
dimasik666666
Tiamat
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 293L
1,400 Elo+
Party 1
Team Averages
Level 76
1,549 SR
1,443 Elo+

VS

Team Averages
Level 83
1,487 SR
1,403 Elo+
Discordia
Discordia
Briznuck
Discordia
Level 127
God Stats
6W - 6L
1,500 SR
Queue Stats
319W - 323L
1,551 Elo+
Party 2
Xing Tian
Xing Tian
ImZeloX13
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,111 Elo+
Solo
Bellona
Bellona
Zathuria
Bellona
Level 47
God Stats
0W - 1L
1,217 SR
Queue Stats
142W - 138L
1,318 Elo+
Solo
Olorun
Olorun
dardeti
Olorun
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 11L
1,350 Elo+
Solo
Xbalanque
Xbalanque
leparigo
Xbalanque
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 28L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
D_Astaa
Odin
19
2 / 4 / 19
12,613
601
7,437
19,580
21,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
Fskas
Ravana
20
4 / 5 / 22
13,885
661
11,202
25,390
24,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Merphala
Chaac
20
12 / 2 / 23
15,182
723
20,700
39,019
47,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Zernbern
Baron Samedi
20
14 / 3 / 20
15,908
758
34,234
27,290
15,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 1 / 21
14,329
682
22,391
18,275
8,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Briznuck
Discordia
20
5 / 7 / 8
13,740
654
44,700
14,727
6,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ImZeloX13
Xing Tian
18
4 / 9 / 7
11,956
569
8,859
19,677
10,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Zathuria
Bellona
19
2 / 5 / 7
12,242
583
9,212
24,397
31,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
dardeti
Olorun
20
3 / 7 / 8
13,105
624
22,514
23,935
12,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
leparigo
Xbalanque
16
1 / 11 / 6
10,968
522
17,232
18,972
8,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
51
39
Kills
15
15
Deaths
39
105
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
Briznuck
Discordia
5
7
8
1.29
W
Odin
D_Astaa
Odin
2
4
19
2.88
W
Ravana
Fskas
Ravana
4
5
22
3
L
Xing Tian
ImZeloX13
Xing Tian
4
9
7
0.83
W
Chaac
Merphala
Chaac
12
2
23
11.75
L
Bellona
Zathuria
Bellona
2
5
7
1.1
W
Baron Samedi
Zernbern
Baron Samedi
14
3
20
8
L
Olorun
dardeti
Olorun
3
7
8
1
W
7
1
21
17.5
L
Xbalanque
leparigo
Xbalanque
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,964
Damage
102,517
129,554
Taken
101,708
117,819
Mitigated
69,033
78,059
Healing
28,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Briznuck
Discordia
44,700
1,475
2,046
1,476
14,727
6,469
42
7,120
7,393
67,937
0
W
Odin
D_Astaa
Odin
7,437
958
2,372
3,651
19,580
21,956
1,067
11,584
7,822
4,584
17,911
W
Ravana
Fskas
Ravana
11,202
1,308
2,882
6,052
25,390
24,509
1,020
14,929
10,200
0
35,146
L
Xing Tian
ImZeloX13
Xing Tian
8,859
373
181
659
19,677
10,022
0
12,723
6,757
14,946
0
W
Chaac
Merphala
Chaac
20,700
1,036
3,793
17,958
39,019
47,689
778
17,199
21,414
0
42,451
L
Bellona
Zathuria
Bellona
9,212
1,280
3,241
5,823
24,397
31,925
0
11,543
12,595
0
15,112
W
Baron Samedi
Zernbern
Baron Samedi
34,234
1,282
17,184
15,426
27,290
15,050
1,312
16,682
10,320
55,560
0
L
Olorun
dardeti
Olorun
22,514
9,614
3,246
8,290
23,935
12,209
0
15,547
8,239
55,367
3,897
W
22,391
76
1,318
7,423
18,275
8,615
678
12,224
5,641
53,972
0
L
Xbalanque
leparigo
Xbalanque
17,232
4,825
1,739
1,503
18,972
8,408
0
11,053
7,778
0
38,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,917
Gold Earned
62,011
217
Minions Killed
209
0
Camps Cleared
0
1,950,205
Distance Traveled
1,727,828
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,740
654
78
4
0
342,208
2
W
Odin
12,613
601
30
1
0
295,271
0
W
Ravana
13,885
661
60
3
0
400,719
0
L
Xing Tian
11,956
569
10
0
0
385,429
6
W
Chaac
15,182
723
25
1
0
421,585
1
L
Bellona
12,242
583
10
0
0
443,309
6
W
Baron Samedi
15,908
758
47
2
0
376,290
1
L
Olorun
13,105
624
75
4
0
321,096
0
W
Tiamat
14,329
682
55
3
0
456,340
0
L
Xbalanque
10,968
522
36
2
0
235,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role