Player Matchup

Chaac
Chaac
KhazVesiir
Chaac
Level 29
God Stats
22W - 8L
1,737 SR
Queue Stats
29W - 11L
1,813 Elo+
Party 1
Hel
Hel
Squad_gangstaDad
Hel
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 40L
1,589 Elo+
Party 1
Tsukuyomi
Tsukuyomi
unaxito443
Tsukuyomi
Level 41
God Stats
3W - 6L
1,705 SR
Queue Stats
56W - 74L
1,507 Elo+
Solo
Team Averages
Level 60
1,647 SR
1,636 Elo+

VS

Team Averages
Level 84
1,549 SR
1,340 Elo+
Cerberus
Cerberus
Blacky081
Cerberus
Level 148
God Stats
6W - 11L
1,648 SR
Queue Stats
174W - 236L
1,327 Elo+
Solo
Nu Wa
Nu Wa
HarrisaMayo
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,233 Elo+
Solo
Chaac
Chaac
invoker1104
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 4 / 10
11,776
693
13,086
23,135
16,283
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 8 / 4
12,886
758
20,446
19,152
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
unaxito443
Tsukuyomi
17
5 / 3 / 6
12,770
751
19,011
20,420
6,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blacky081
Cerberus
16
6 / 4 / 9
11,900
700
17,054
22,978
23,768
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 5 / 11
12,556
739
19,627
13,747
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 4 / 8
12,127
713
13,277
28,817
12,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
13
Kills
15
15
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Blacky081
Cerberus
6
4
9
2.63
L
4
5
11
1.9
W
Chaac
2
4
10
1.75
W
6
8
4
1
L
5
4
8
2.25
W
Tsukuyomi
unaxito443
Tsukuyomi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,543
Damage
49,958
62,707
Taken
65,542
28,367
Mitigated
40,094
20,328
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Blacky081
Cerberus
17,054
1,297
0
8,205
22,978
23,768
324
4,677
18,301
40,901
0
L
19,627
5,790
538
3,530
13,747
3,890
894
5,137
8,610
64,380
0
W
Chaac
13,086
1,504
1,671
4,757
23,135
16,283
220
14,627
8,258
0
35,828
W
20,446
2,808
1,496
6,215
19,152
5,737
1,577
9,897
8,891
76,071
0
L
13,277
2,923
1,358
9,826
28,817
12,436
192
11,335
17,482
0
33,816
W
Tsukuyomi
unaxito443
Tsukuyomi
19,011
3,651
734
5,455
20,420
6,347
532
11,920
7,624
0
53,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
36,583
196
Minions Killed
189
5
Camps Cleared
7
917,279
Distance Traveled
873,896
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,900
700
67
4
3
288,207
1
L
Nu Wa
12,556
739
79
5
3
278,338
4
W
Chaac
11,776
693
38
2
0
285,153
5
W
Hel
12,886
758
103
6
4
275,227
1
L
Chaac
12,127
713
43
3
1
307,351
1
W
Tsukuyomi
12,770
751
55
3
1
356,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role