Player Matchup

Pele
Pele
Bronze III
Deadshar14
Pele
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,500 MMR
Solo
Geb
Geb
Silver III
Dizel163
Geb
Silver III
Level 128
God Stats
4W - 2L
1,715 SR
Queue Stats
41W - 45L
1,499 MMR
Solo
Heimdallr
Heimdallr
Gold V
Mougou
Heimdallr
Gold V
Level 144
God Stats
3W - 2L
1,803 SR
Queue Stats
21W - 26L
1,498 MMR
Solo
Thoth
Thoth
Silver I
Yaso2k
Thoth
Silver I
Level 80
God Stats
2W - 1L
1,605 SR
Queue Stats
33W - 36L
1,501 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
m4nY
Sun Wukong
Bronze III
Level 136
God Stats
93W - 69L
1,758 SR
Queue Stats
123W - 111L
1,499 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,676 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,597 SR
1,497 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Mo0ks
Agni
Gold III
Level 80
God Stats
39W - 35L
1,620 SR
Queue Stats
217W - 219L
1,503 MMR
Solo
Guan Yu
Guan Yu
Gold II
Ollaham
Guan Yu
Gold II
Level 125
God Stats
52W - 35L
1,651 SR
Queue Stats
449W - 447L
1,481 MMR
Solo
Izanami
Izanami
Silver I
René10
Izanami
Silver I
Level 122
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 8L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
Shingev
Ganesha
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,947
497
10,580
18,310
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
0 / 4 / 4
8,083
404
6,316
17,232
16,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Mougou
Heimdallr
16
4 / 8 / 1
10,175
509
10,967
16,469
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Yaso2k
Thoth
15
1 / 2 / 1
9,102
455
13,759
9,008
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
m4nY
Sun Wukong
15
1 / 6 / 2
9,388
469
8,933
23,540
16,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
LokiKaliCliodhna

VS

Bans
KumbhakarnaAchillesCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
6 / 2 / 9
11,936
597
17,622
19,404
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
Mo0ks
Agni
19
7 / 0 / 7
12,508
625
13,965
10,018
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
Ollaham
Guan Yu
17
6 / 3 / 8
11,469
573
15,258
25,696
24,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
René10
Izanami
19
5 / 3 / 10
12,221
611
13,005
13,917
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Shingev
Ganesha
16
0 / 1 / 17
10,852
543
6,412
16,681
21,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
9
Kills
24
24
Deaths
9
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
9
5.25
L
3
4
3
1.13
L
0
4
4
0.5
W
Agni
Mo0ks
Agni
7
0
7
10.5
L
Heimdallr
Mougou
Heimdallr
4
8
1
0.56
W
Guan Yu
Ollaham
Guan Yu
6
3
8
3.33
W
Izanami
René10
Izanami
5
3
10
3.33
W
Ganesha
Shingev
Ganesha
0
1
17
8.5
L
Thoth
Yaso2k
Thoth
1
2
1
0.75
L
Sun Wukong
m4nY
Sun Wukong
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,555
Damage
66,262
84,559
Taken
85,716
48,312
Mitigated
61,757
20,400
Healing
40,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,622
4,400
0
10,092
19,404
6,738
0
5,358
14,046
0
95,342
L
10,580
1,887
0
3,468
18,310
7,913
0
4,235
14,075
0
88,187
L
6,316
624
0
1,464
17,232
16,180
0
6,947
10,285
23,430
2,154
W
Agni
Mo0ks
Agni
13,965
2,146
820
3,204
10,018
3,862
1,415
2,707
7,311
108,389
0
L
Heimdallr
Mougou
Heimdallr
10,967
5,133
0
3,841
16,469
4,839
0
1,423
15,046
0
73,938
W
Guan Yu
Ollaham
Guan Yu
15,258
1,909
4,380
11,008
25,696
24,672
435
4,666
21,030
0
65,129
W
Izanami
René10
Izanami
13,005
8,466
0
6,348
13,917
4,928
4,896
2,481
11,433
0
122,255
W
Ganesha
Shingev
Ganesha
6,412
918
474
3,679
16,681
21,557
871
6,155
10,526
28,335
0
L
Thoth
Yaso2k
Thoth
13,759
573
0
1,420
9,008
2,649
33
2,461
6,547
69,261
0
L
Sun Wukong
m4nY
Sun Wukong
8,933
1,275
0
10,207
23,540
16,731
0
5,575
17,965
0
68,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
58,986
586
Minions Killed
631
0
Camps Cleared
0
1,899,226
Distance Traveled
2,149,487
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,936
597
130
7
0
475,025
3
L
Pele
9,947
497
139
7
0
396,263
2
L
Geb
8,083
404
59
3
0
394,712
6
W
Agni
12,508
625
172
9
0
411,940
6
L
Heimdallr
10,175
509
135
7
0
328,055
6
W
Guan Yu
11,469
573
108
5
0
459,925
7
W
Izanami
12,221
611
215
11
0
375,138
9
W
Ganesha
10,852
543
6
0
0
427,459
2
L
Thoth
9,102
455
124
6
0
408,970
4
L
Sun Wukong
9,388
469
129
6
0
371,226
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role