Player Matchup

Medusa
Medusa
BigAmr91
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Crusty sock5902
The Morrigan
Level 20
God Stats
0W - 3L
1,263 SR
Queue Stats
1W - 4L
1,148 Elo+
Solo
Terra
Terra
Ghallileo
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 111L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Szati_93
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 6L
1,171 Elo+
Solo
Bellona
Bellona
unknown952
Bellona
Level 22
God Stats
2W - 4L
1,390 SR
Queue Stats
8W - 13L
1,414 Elo+
Solo
Team Averages
Level 17
1,399 SR
1,325 Elo+

VS

Team Averages
Level 70
1,598 SR
1,634 Elo+
Morgan Le Fay
Morgan Le Fay
JOSHCBLUE2
Morgan Le Fay
Level 42
God Stats
18W - 9L
1,724 SR
Queue Stats
54W - 43L
1,720 Elo+
Party 1
Danzaburou
Danzaburou
PanPlatinum
Danzaburou
Level 57
God Stats
55W - 38L
1,593 SR
Queue Stats
63W - 57L
1,706 Elo+
Party 1
Jing Wei
Jing Wei
ProMoves1
Jing Wei
Level 127
God Stats
17W - 14L
1,493 SR
Queue Stats
118W - 105L
1,587 Elo+
Party 1
Mercury
Mercury
Star525
Mercury
Level 120
God Stats
5W - 1L
1,678 SR
Queue Stats
88W - 77L
1,655 Elo+
Party 1
Khepri
Khepri
afonso4321
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigAmr91
Medusa
15
1 / 6 / 4
9,489
593
1,543
9,214
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Crusty sock5902
The Morrigan
18
5 / 7 / 3
11,906
744
9,066
13,617
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Ghallileo
Terra
17
2 / 7 / 8
11,119
695
8,920
30,899
35,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Szati_93
Morgan Le Fay
18
4 / 10 / 4
10,985
687
16,010
23,152
12,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
unknown952
Bellona
17
2 / 6 / 4
10,513
657
10,318
20,596
22,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JOSHCBLUE2
Morgan Le Fay
19
6 / 4 / 7
12,688
793
16,010
14,081
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PanPlatinum
Danzaburou
20
8 / 2 / 8
13,585
849
21,611
16,424
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
ProMoves1
Jing Wei
19
7 / 2 / 11
12,682
793
17,504
13,814
5,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Star525
Mercury
20
15 / 1 / 10
14,746
922
26,026
15,301
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
afonso4321
Khepri
17
0 / 5 / 11
11,921
745
4,322
11,827
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
14
Kills
36
36
Deaths
14
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigAmr91
Medusa
1
6
4
0.5
L
The Morrigan
Crusty sock5902
The Morrigan
5
7
3
0.93
L
Terra
Ghallileo
Terra
2
7
8
0.86
W
Morgan Le Fay
JOSHCBLUE2
Morgan Le Fay
6
4
7
2.38
W
Danzaburou
PanPlatinum
Danzaburou
8
2
8
6
W
Jing Wei
ProMoves1
Jing Wei
7
2
11
6.25
W
Mercury
Star525
Mercury
15
1
10
20
L
Morgan Le Fay
Szati_93
Morgan Le Fay
4
10
4
0.6
W
Khepri
afonso4321
Khepri
0
5
11
1.1
L
Bellona
unknown952
Bellona
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,857
Damage
85,473
97,478
Taken
71,447
80,307
Mitigated
37,478
11,570
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigAmr91
Medusa
1,543
747
0
0
9,214
4,166
172
643
8,527
0
5,563
L
The Morrigan
Crusty sock5902
The Morrigan
9,066
1,825
0
283
13,617
5,859
0
2,469
10,786
33,940
4,879
L
Terra
Ghallileo
Terra
8,920
1,743
3,325
4,381
30,899
35,640
0
6,206
23,882
19,298
0
W
Morgan Le Fay
JOSHCBLUE2
Morgan Le Fay
16,010
2,162
269
2,503
14,081
5,998
2,402
6,608
7,473
54,011
0
W
Danzaburou
PanPlatinum
Danzaburou
21,611
15,393
138
6,801
16,424
6,015
3,175
9,273
7,151
0
73,131
W
Jing Wei
ProMoves1
Jing Wei
17,504
12,258
0
1,501
13,814
5,722
2,584
5,876
7,938
0
46,622
W
Mercury
Star525
Mercury
26,026
16,131
0
2,640
15,301
7,158
1,003
4,132
11,169
0
75,114
L
Morgan Le Fay
Szati_93
Morgan Le Fay
16,010
492
593
2,233
23,152
12,072
0
4,125
18,694
40,767
0
W
Khepri
afonso4321
Khepri
4,322
718
0
2,357
11,827
12,585
172
7,057
4,770
11,428
0
L
Bellona
unknown952
Bellona
10,318
2,581
0
755
20,596
22,570
0
5,424
14,760
0
35,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,012
Gold Earned
65,622
173
Minions Killed
335
0
Camps Cleared
0
1,178,968
Distance Traveled
1,722,019
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,489
593
7
0
0
76,074
0
L
The Morrigan
11,906
744
58
4
0
247,316
0
L
Terra
11,119
695
19
1
0
300,459
0
W
Morgan Le Fay
12,688
793
69
4
0
331,785
1
W
Danzaburou
13,585
849
106
7
0
326,225
1
W
Jing Wei
12,682
793
57
4
0
354,210
0
W
Mercury
14,746
922
90
6
0
419,258
1
L
Morgan Le Fay
10,985
687
41
3
0
264,983
4
W
Khepri
11,921
745
13
1
0
290,541
0
L
Bellona
10,513
657
48
3
0
290,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role