Player Matchup

Olorun
Olorun
I am Chummy
Olorun
Level 104
God Stats
1W - 3L
1,250 SR
Queue Stats
103W - 90L
1,538 Elo+
Solo
Nike
Nike
NoisyFeather956
Nike
Level 44
God Stats
13W - 19L
1,197 SR
Queue Stats
171W - 192L
1,167 Elo+
Solo
Kuzenbo
Kuzenbo
Queenïe
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,393 Elo+
Solo
Ravana
Ravana
RainTKPro
Ravana
Level 160
God Stats
4W - 9L
1,272 SR
Queue Stats
211W - 226L
1,447 Elo+
Solo
Skadi
Skadi
T inutile
Skadi
Level 83
God Stats
7W - 9L
1,411 SR
Queue Stats
85W - 83L
1,440 Elo+
Solo
Team Averages
Level 103
1,326 SR
1,397 Elo+

VS

Team Averages
Level 88
1,485 SR
1,477 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DioSama169
Gilgamesh
Level 86
God Stats
12W - 5L
1,714 SR
Queue Stats
453W - 464L
1,480 Elo+
Solo
Ra
Ra
MufMuf2425
Ra
Level 98
God Stats
0W - 1L
1,231 SR
Queue Stats
32W - 33L
1,407 Elo+
Solo
Ymir
Ymir
NoCoCain21
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
NoCo_Cain
Cernunnos
Level 26
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 1 / 6
6,538
654
7,020
6,972
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
5,369
537
3,153
6,144
2,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Queenïe
Kuzenbo
10
5 / 0 / 2
6,496
650
2,249
5,142
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
RainTKPro
Ravana
9
5 / 2 / 4
6,168
617
5,113
8,378
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
T inutile
Skadi
10
2 / 0 / 3
5,597
560
3,264
3,404
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 0
5,567
557
5,682
8,673
3,432
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
DioSama169
Gilgamesh
8
1 / 6 / 2
5,078
508
4,327
8,029
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 0
5,336
534
3,685
5,993
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 0
4,306
431
1,111
5,284
2,995
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
NoCo_Cain
Cernunnos
8
0 / 2 / 0
4,278
428
1,606
2,978
799
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Gilgamesh
DioSama169
Gilgamesh
1
6
2
0.33
W
Olorun
3
1
6
6
L
1
3
0
0.33
L
0
3
0
0
L
Cernunnos
NoCo_Cain
Cernunnos
0
2
0
0
W
0
0
0
0
W
Kuzenbo
Queenïe
Kuzenbo
5
0
2
6
W
Ravana
RainTKPro
Ravana
5
2
4
3.5
W
Skadi
T inutile
Skadi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
16,411
30,040
Taken
30,957
11,307
Mitigated
12,027
12,194
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,682
618
0
3,236
8,673
3,432
0
2,168
6,505
0
28,145
L
Gilgamesh
DioSama169
Gilgamesh
4,327
1,282
0
1,130
8,029
2,872
0
1,863
6,166
0
18,263
W
Olorun
7,020
3,973
304
4,033
6,972
2,119
1,549
1,388
5,398
41,561
0
L
3,685
201
442
1,520
5,993
1,929
0
3,501
2,492
28,674
0
L
1,111
103
0
485
5,284
2,995
0
1,039
4,245
12,501
0
L
Cernunnos
NoCo_Cain
Cernunnos
1,606
344
0
0
2,978
799
0
698
2,280
0
14,959
W
3,153
393
0
711
6,144
2,015
0
368
5,756
0
22,806
W
Kuzenbo
Queenïe
Kuzenbo
2,249
1,145
346
2,150
5,142
3,570
127
783
4,333
11,328
0
W
Ravana
RainTKPro
Ravana
5,113
1,205
0
3,371
8,378
2,648
23
1,212
6,926
0
25,005
W
Skadi
T inutile
Skadi
3,264
999
0
1,279
3,404
955
623
573
2,831
0
36,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
24,565
268
Minions Killed
186
0
Camps Cleared
0
1,009,756
Distance Traveled
972,430
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,567
557
56
6
0
208,507
2
L
Gilgamesh
5,078
508
33
3
0
211,562
4
W
Olorun
6,538
654
88
9
0
189,578
3
L
Ra
5,336
534
52
5
0
202,908
3
L
Ymir
4,306
431
19
2
0
184,391
0
L
Cernunnos
4,278
428
26
3
0
165,062
0
W
Nike
5,369
537
52
5
0
231,294
0
W
Kuzenbo
6,496
650
20
2
0
198,694
5
W
Ravana
6,168
617
43
4
0
204,321
3
W
Skadi
5,597
560
65
7
0
185,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role