Player Matchup

Mulan
Mulan
Gold III
Collister
Mulan
Gold III
Level 148
God Stats
10W - 7L
1,916 SR
Queue Stats
195W - 206L
1,592 MMR
Solo
Jing Wei
Jing Wei
Bronze III
ExcelsiorMarvin
Jing Wei
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Louis丶Vuitton
Poseidon
Silver I
Level 159
God Stats
9W - 10L
1,553 SR
Queue Stats
15W - 19L
1,535 MMR
Solo
Serqet
Serqet
Silver II
SRKNgaming
Serqet
Silver II
Level 159
God Stats
73W - 54L
1,641 SR
Queue Stats
386W - 395L
1,401 MMR
Party 1
Chaac
Chaac
Silver III
iwanaga
Chaac
Silver III
Level 160
God Stats
6W - 1L
1,864 SR
Queue Stats
187W - 181L
1,353 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,695 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,527 SR
1,481 MMR
Zeus
Zeus
Bronze III
Aléjandrö
Zeus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,449 MMR
Solo
Neith
Neith
Bronze III
IIDestinoII
Neith
Bronze III
Level 157
God Stats
1W - 2L
1,758 SR
Queue Stats
106W - 97L
1,453 MMR
Solo
Artio
Artio
Gold V
LaxusSenpai
Artio
Gold V
Level 160
God Stats
2W - 3L
1,598 SR
Queue Stats
271W - 270L
1,429 MMR
Solo
Kali
Kali
Silver II
Manlikepegasus9
Kali
Silver II
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
218W - 231L
1,437 MMR
Solo
Apollo
Apollo
Silver I
Wrathsingaming
Apollo
Silver I
Level 107
God Stats
9W - 11L
1,278 SR
Queue Stats
331W - 330L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Collister
Mulan
20
7 / 0 / 7
14,029
638
17,091
20,969
11,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
17
1 / 2 / 4
11,848
539
4,004
16,062
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
20
9 / 0 / 5
14,964
680
16,775
10,332
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
SRKNgaming
Serqet
18
3 / 2 / 12
13,358
607
10,725
25,886
21,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
iwanaga
Chaac
18
2 / 2 / 9
12,989
590
9,371
19,629
18,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
IzanamiThothAresOdin

VS

Bans
BastetAtlasGebSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,872
449
8,250
10,627
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 2 / 0
11,084
504
10,115
8,233
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 2
8,681
395
3,111
23,298
22,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 3 / 0
10,367
471
8,258
20,094
7,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 6 / 1
11,431
520
8,266
17,392
6,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
22
Kills
5
6
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Mulan
Collister
Mulan
7
0
7
10.5
W
Jing Wei
1
2
4
1.5
L
2
2
0
1
L
0
6
2
0.17
W
Poseidon
9
0
5
11.5
L
1
3
0
0.33
W
Serqet
SRKNgaming
Serqet
3
2
12
4.5
L
1
6
1
0.25
W
Chaac
iwanaga
Chaac
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,966
Damage
38,000
92,878
Taken
79,644
59,626
Mitigated
42,177
46,609
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,250
1,291
0
2,712
10,627
2,888
0
4,512
5,763
75,734
0
W
Mulan
Collister
Mulan
17,091
1,692
0
9,679
20,969
11,911
1,483
2,127
18,641
0
102,951
W
Jing Wei
4,004
3,464
0
7,897
16,062
4,574
6,625
1,872
14,146
0
81,443
L
10,115
2,518
0
2,480
8,233
3,589
5,191
734
7,495
0
88,471
L
3,111
493
460
3,510
23,298
22,409
0
8,477
14,276
18,883
0
W
Poseidon
16,775
3,742
0
7,686
10,332
3,442
3,460
4,046
6,148
145,905
0
L
8,258
4,655
0
7,009
20,094
7,082
0
2,880
16,973
0
79,375
W
Serqet
SRKNgaming
Serqet
10,725
1,446
0
11,622
25,886
21,150
2,519
2,897
22,899
0
50,699
L
8,266
5,816
0
5,957
17,392
6,209
0
1,406
14,915
0
80,391
W
Chaac
iwanaga
Chaac
9,371
587
0
9,725
19,629
18,549
1,890
4,610
14,887
11,695
60,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,188
Gold Earned
51,435
672
Minions Killed
623
0
Camps Cleared
0
2,349,103
Distance Traveled
1,838,513
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,872
449
140
6
0
265,303
2
W
Mulan
14,029
638
143
7
0
487,346
3
W
Jing Wei
11,848
539
108
5
0
440,093
8
L
Neith
11,084
504
175
8
0
363,243
7
L
Artio
8,681
395
27
1
0
390,312
2
W
Poseidon
14,964
680
217
10
0
457,437
6
L
Kali
10,367
471
124
6
0
441,669
17
W
Serqet
13,358
607
66
3
0
494,012
4
L
Apollo
11,431
520
157
7
0
377,986
1
W
Chaac
12,989
590
138
6
0
470,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role