Player Matchup

Nu Wa
Nu Wa
Fin MZ
Nu Wa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,614 Elo+
Party 1
Horus
Horus
SIowBrew
Horus
Level 46
God Stats
29W - 19L
1,308 SR
Queue Stats
253W - 240L
1,444 Elo+
Solo
The Morrigan
The Morrigan
Wivi90
The Morrigan
Level 40
God Stats
0W - 7L
1,089 SR
Queue Stats
31W - 59L
1,072 Elo+
Solo
Chiron
Chiron
iPolloi Jr
Chiron
Level 45
God Stats
6W - 7L
1,668 SR
Queue Stats
63W - 62L
1,621 Elo+
Party 1
Vamana
Vamana
sharknado21
Vamana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 152L
1,415 Elo+
Solo
Team Averages
Level 60
1,413 SR
1,433 Elo+

VS

Team Averages
Level 87
1,646 SR
1,623 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IntFeeder
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,874 Elo+
Party 2
Kali
Kali
battlebacaking
Kali
Level 85
God Stats
8W - 0L
1,972 SR
Queue Stats
32W - 21L
1,586 Elo+
Party 2
Baba Yaga
Baba Yaga
silverskull_2000
Baba Yaga
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 65L
1,565 Elo+
Solo
Osiris
Osiris
winniethepiglet
Osiris
Level 139
God Stats
2W - 0L
1,760 SR
Queue Stats
41W - 28L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fin MZ
Nu Wa
15
3 / 4 / 2
9,573
479
18,814
12,441
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
SIowBrew
Horus
12
2 / 5 / 2
7,694
385
6,785
19,104
19,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Wivi90
The Morrigan
14
3 / 6 / 1
9,050
453
4,350
11,020
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
iPolloi Jr
Chiron
14
0 / 4 / 3
8,529
426
7,045
14,619
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
13
1 / 4 / 1
8,194
410
7,569
17,985
7,676
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 3 / 2
11,347
567
11,834
25,925
15,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
IntFeeder
Jing Wei
20
6 / 1 / 6
12,673
634
17,079
15,150
5,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 0 / 2
11,694
585
8,291
15,013
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
17
5 / 2 / 5
10,660
533
7,458
10,283
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 3 / 11
11,360
568
13,239
18,017
20,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
23
23
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
3
2
2
L
Nu Wa
Fin MZ
Nu Wa
3
4
2
1
W
Jing Wei
IntFeeder
Jing Wei
6
1
6
9
L
Horus
SIowBrew
Horus
2
5
2
0.6
L
The Morrigan
Wivi90
The Morrigan
3
6
1
0.58
W
3
0
2
4
L
Chiron
iPolloi Jr
Chiron
0
4
3
0.38
L
Vamana
1
4
1
0.38
W
Baba Yaga
5
2
5
3.75
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,563
Damage
57,901
75,169
Taken
84,388
39,831
Mitigated
51,914
23,717
Healing
36,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,834
2,303
0
9,944
25,925
15,279
2,213
4,803
20,884
3,764
61,362
L
Nu Wa
Fin MZ
Nu Wa
18,814
3,159
75
2,616
12,441
3,851
0
3,621
8,820
67,562
0
W
Jing Wei
IntFeeder
Jing Wei
17,079
14,996
0
9,208
15,150
5,519
374
2,529
12,471
0
120,480
L
Horus
SIowBrew
Horus
6,785
2,883
1,605
5,580
19,104
19,930
53
1,590
17,504
0
25,049
L
The Morrigan
Wivi90
The Morrigan
4,350
269
0
2,435
11,020
3,615
0
1,348
9,443
57,359
0
W
8,291
3,450
0
7,763
15,013
7,012
0
4,904
9,749
0
103,447
L
Chiron
iPolloi Jr
Chiron
7,045
2,788
892
5,539
14,619
4,759
796
481
14,138
0
59,339
L
Vamana
7,569
1,961
0
4,975
17,985
7,676
135
791
17,194
0
43,253
W
Baba Yaga
7,458
258
0
2,810
10,283
3,560
855
5,038
4,863
79,712
0
W
13,239
5,291
3,025
3,866
18,017
20,544
460
5,144
12,614
0
47,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,040
Gold Earned
57,734
481
Minions Killed
618
0
Camps Cleared
0
1,772,381
Distance Traveled
1,940,799
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,347
567
122
6
0
372,227
2
L
Nu Wa
9,573
479
124
6
0
329,079
6
W
Jing Wei
12,673
634
181
9
0
387,117
4
L
Horus
7,694
385
37
2
0
387,518
3
L
The Morrigan
9,050
453
102
5
0
320,656
9
W
Kali
11,694
585
144
7
0
387,547
3
L
Chiron
8,529
426
131
7
0
357,736
7
L
Vamana
8,194
410
87
4
0
377,392
8
W
Baba Yaga
10,660
533
132
7
0
389,768
3
W
Osiris
11,360
568
39
2
0
404,140
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role