Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Boombaka
Bellona
Level 44
God Stats
3W - 0L
1,475 SR
Queue Stats
22W - 20L
1,577 Elo+
Party 1
Cerberus
Cerberus
FazzzoinvertoR
Cerberus
Level 160
God Stats
13W - 12L
1,284 SR
Queue Stats
190W - 216L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
cBeTJIe4oK
Aphrodite
Level 160
God Stats
3W - 4L
1,750 SR
Queue Stats
151W - 150L
1,540 Elo+
Party 1
Team Averages
Level 124
1,502 SR
1,510 Elo+

VS

Team Averages
Level 60
1,541 SR
1,523 Elo+
Thor
Thor
AKIDEVIL99
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,286 Elo+
Solo
Sol
Sol
DatTV
Sol
Level 25
God Stats
6W - 6L
1,518 SR
Queue Stats
223W - 270L
1,621 Elo+
Party 3
Medusa
Medusa
Erezytte
Medusa
Level 13
God Stats
1W - 1L
1,689 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
RenegadeLawyer
Gilgamesh
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
272W - 249L
1,519 Elo+
Party 2
Hercules
Hercules
RuffyNP
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 144L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 0 / 1
6,040
671
1,923
3,232
865
Thanatos
 
Thanatos
8
3 / 0 / 0
5,187
576
2,121
5,150
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Boombaka
Bellona
10
1 / 0 / 0
5,649
628
3,545
3,837
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
8
2 / 0 / 4
5,477
609
2,280
5,605
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
cBeTJIe4oK
Aphrodite
10
3 / 0 / 4
6,003
667
5,320
5,437
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,730
414
1,110
3,025
863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
DatTV
Sol
6
0 / 5 / 0
4,046
450
1,731
4,420
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Erezytte
Medusa
8
0 / 3 / 0
4,494
499
3,682
5,949
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RenegadeLawyer
Gilgamesh
6
0 / 1 / 0
4,131
459
2,616
4,909
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
RuffyNP
Hercules
10
0 / 1 / 0
5,170
574
1,201
5,313
2,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
1
3.5
W
Thanatos
 
Thanatos
3
0
0
3
L
0
2
0
0
W
Bellona
Boombaka
Bellona
1
0
0
1
L
Sol
DatTV
Sol
0
5
0
0
L
Medusa
Erezytte
Medusa
0
3
0
0
W
Cerberus
2
0
4
4
L
Gilgamesh
RenegadeLawyer
Gilgamesh
0
1
0
0
L
Hercules
RuffyNP
Hercules
0
1
0
0
W
Aphrodite
cBeTJIe4oK
Aphrodite
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,189
Damage
10,340
23,261
Taken
23,616
9,365
Mitigated
8,122
15,263
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,923
665
0
1,798
3,232
865
888
0
3,204
0
33,148
W
Thanatos
 
Thanatos
2,121
409
0
5,230
5,150
1,351
0
370
4,676
0
23,949
L
1,110
491
0
987
3,025
863
0
844
2,181
0
7,221
W
Bellona
Boombaka
Bellona
3,545
578
0
1,809
3,837
2,800
187
0
3,837
0
24,323
L
Sol
DatTV
Sol
1,731
580
5
1,043
4,420
1,229
0
2,475
1,945
11,892
2,430
L
Medusa
Erezytte
Medusa
3,682
1,847
0
1,879
5,949
1,178
0
1,680
4,269
0
25,672
W
Cerberus
2,280
151
76
2,125
5,605
2,685
0
524
4,987
14,445
0
L
Gilgamesh
RenegadeLawyer
Gilgamesh
2,616
890
0
791
4,909
2,104
0
2,601
2,308
0
14,463
L
Hercules
RuffyNP
Hercules
1,201
317
0
1,317
5,313
2,748
0
0
4,923
0
25,063
W
Aphrodite
cBeTJIe4oK
Aphrodite
5,320
308
730
3,495
5,437
1,664
93
649
4,788
30,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,356
Gold Earned
21,571
317
Minions Killed
210
0
Camps Cleared
0
930,232
Distance Traveled
757,132
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,040
671
78
9
0
165,250
0
W
Thanatos
5,187
576
57
6
0
205,439
5
L
Thor
3,730
414
17
2
0
112,363
0
W
Bellona
5,649
628
76
8
0
208,050
3
L
Sol
4,046
450
33
4
0
103,942
0
L
Medusa
4,494
499
59
7
0
185,212
1
W
Cerberus
5,477
609
46
5
0
175,083
1
L
Gilgamesh
4,131
459
31
3
0
168,484
0
L
Hercules
5,170
574
70
8
0
187,131
4
W
Aphrodite
6,003
667
60
7
0
176,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role