Player Matchup

Atlas
Atlas
 
Atlas
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DimaS59
Merlin
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 55L
1,596 Elo+
Solo
Chaac
Chaac
Gerike300
Chaac
Level 63
God Stats
3W - 4L
1,442 SR
Queue Stats
25W - 28L
1,396 Elo+
Solo
Thanatos
Thanatos
Shubnugurath
Thanatos
Level 85
God Stats
11W - 7L
1,539 SR
Queue Stats
117W - 129L
1,520 Elo+
Solo
Charybdis
Charybdis
Tupéop
Charybdis
Level 108
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 2
Team Averages
Level 103
1,532 SR
1,534 Elo+

VS

Team Averages
Level 102
1,507 SR
1,458 Elo+
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ElSuro
Sun Wukong
Level 136
God Stats
8W - 2L
1,602 SR
Queue Stats
59W - 42L
1,469 Elo+
Solo
Fenrir
Fenrir
Kokujirou
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,429 Elo+
Party 1
Bacchus
Bacchus
SHE1KER
Bacchus
Level 109
God Stats
4W - 7L
1,606 SR
Queue Stats
26W - 36L
1,459 Elo+
Party 1
Hachiman
Hachiman
shaonohi
Hachiman
Level 78
God Stats
5W - 8L
1,328 SR
Queue Stats
215W - 212L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 4 / 8
8,859
422
7,222
16,363
13,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
DimaS59
Merlin
15
4 / 10 / 5
10,196
486
14,523
15,547
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Gerike300
Chaac
18
5 / 4 / 4
11,213
534
20,615
28,174
30,319
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Shubnugurath
Thanatos
17
5 / 11 / 5
10,666
508
10,152
20,681
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Tupéop
Charybdis
16
5 / 6 / 4
10,407
496
10,167
16,650
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 6 / 9
11,146
531
14,224
12,904
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ElSuro
Sun Wukong
18
5 / 2 / 6
11,535
549
17,040
23,675
21,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Kokujirou
Fenrir
20
16 / 1 / 8
13,160
627
19,906
20,498
8,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
SHE1KER
Bacchus
15
2 / 6 / 15
10,264
489
8,934
17,633
20,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
shaonohi
Hachiman
15
6 / 4 / 7
10,414
496
11,950
13,523
4,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
19
Kills
35
35
Deaths
19
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
8
1
W
Vulcan
 
Vulcan
6
6
9
1.75
L
Merlin
DimaS59
Merlin
4
10
5
0.65
W
Sun Wukong
ElSuro
Sun Wukong
5
2
6
4
L
Chaac
Gerike300
Chaac
5
4
4
1.75
W
Fenrir
Kokujirou
Fenrir
16
1
8
20
W
Bacchus
SHE1KER
Bacchus
2
6
15
1.58
L
Thanatos
Shubnugurath
Thanatos
5
11
5
0.68
L
Charybdis
Tupéop
Charybdis
5
6
4
1.17
W
Hachiman
shaonohi
Hachiman
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,679
Damage
72,054
97,415
Taken
88,233
62,372
Mitigated
60,010
31,932
Healing
36,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,222
2,677
0
1,712
16,363
13,742
0
5,198
11,033
21,971
4,974
W
Vulcan
 
Vulcan
14,224
2,611
0
3,566
12,904
4,830
122
4,567
7,925
59,339
0
L
Merlin
DimaS59
Merlin
14,523
190
0
1,551
15,547
5,131
964
5,429
9,742
60,835
0
W
Sun Wukong
ElSuro
Sun Wukong
17,040
4,581
0
12,688
23,675
21,517
165
3,669
19,932
0
82,065
L
Chaac
Gerike300
Chaac
20,615
6,361
0
12,327
28,174
30,319
0
3,350
24,764
0
80,543
W
Fenrir
Kokujirou
Fenrir
19,906
5,661
0
10,270
20,498
8,307
304
4,458
15,270
0
94,028
W
Bacchus
SHE1KER
Bacchus
8,934
1,225
979
3,731
17,633
20,524
100
5,851
11,602
22,683
0
L
Thanatos
Shubnugurath
Thanatos
10,152
3,006
0
10,096
20,681
7,472
0
2,934
17,635
0
73,511
L
Charybdis
Tupéop
Charybdis
10,167
6,602
0
6,246
16,650
5,708
1,050
5,425
11,083
0
69,597
W
Hachiman
shaonohi
Hachiman
11,950
7,538
0
4,775
13,523
4,832
1,056
1,959
11,548
0
51,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,341
Gold Earned
56,519
494
Minions Killed
472
0
Camps Cleared
0
1,804,559
Distance Traveled
2,023,412
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,859
422
28
1
0
373,415
4
W
Vulcan
11,146
531
92
4
0
388,075
8
L
Merlin
10,196
486
106
5
0
335,205
2
W
Sun Wukong
11,535
549
144
7
0
373,719
8
L
Chaac
11,213
534
147
7
0
399,788
2
W
Fenrir
13,160
627
130
6
0
465,608
2
W
Bacchus
10,264
489
20
1
0
401,722
3
L
Thanatos
10,666
508
111
5
0
359,846
1
L
Charybdis
10,407
496
102
5
0
336,305
2
W
Hachiman
10,414
496
86
4
0
394,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role