Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
akkiroh
Geb
Level 126
God Stats
3W - 1L
1,855 SR
Queue Stats
26W - 28L
1,551 Elo+
Solo
King Arthur
King Arthur
gusyfishy
King Arthur
Level 69
God Stats
1W - 4L
1,271 SR
Queue Stats
113W - 123L
1,579 Elo+
Solo
Chernobog
Chernobog
zWatszn
Chernobog
Level 128
God Stats
17W - 6L
1,958 SR
Queue Stats
383W - 176L
1,723 Elo+
Solo
Team Averages
Level 126
1,617 SR
1,571 Elo+

VS

Team Averages
Level 100
1,525 SR
1,484 Elo+
Nu Wa
Nu Wa
Daniel_izuku
Nu Wa
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 20L
1,603 Elo+
Solo
Thanatos
Thanatos
Spuros_piperias
Thanatos
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,267 Elo+
Solo
Ymir
Ymir
Stoic-Space03
Ymir
Level 129
God Stats
20W - 13L
1,446 SR
Queue Stats
376W - 392L
1,551 Elo+
Solo
Danzaburou
Danzaburou
The_GermanBeast_
Danzaburou
Level 122
God Stats
10W - 2L
1,500 SR
Queue Stats
387W - 380L
1,510 Elo+
Solo
Mulan
Mulan
sauceyravioli
Mulan
Level 102
God Stats
5W - 1L
1,682 SR
Queue Stats
60W - 53L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
5
0 / 2 / 0
3,150
630
1,387
2,170
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
5
0 / 2 / 0
3,063
613
816
4,538
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
3
0 / 0 / 0
2,896
579
309
1,531
481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
gusyfishy
King Arthur
7
1 / 0 / 0
3,662
732
1,479
4,436
1,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
zWatszn
Chernobog
4
0 / 2 / 0
3,009
602
1,813
2,565
306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,878
776
2,099
1,788
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
5
1 / 0 / 2
3,655
731
1,304
1,995
537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 3
3,517
703
1,435
2,020
614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
The_GermanBeast_
Danzaburou
6
3 / 0 / 0
3,789
758
2,238
2,533
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 1 / 0
3,720
744
1,967
3,103
1,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
Fenrir
 
Fenrir
0
2
0
0
W
2
0
1
2.5
W
Thanatos
1
0
2
2
W
0
0
3
1.5
W
Danzaburou
The_GermanBeast_
Danzaburou
3
0
0
3
L
Geb
0
0
0
0
L
King Arthur
gusyfishy
King Arthur
1
0
0
1
W
0
1
0
0
L
Chernobog
zWatszn
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,804
Damage
9,043
15,240
Taken
11,439
3,684
Mitigated
3,436
4,679
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,387
337
0
573
2,170
498
0
1,064
942
13,128
0
L
Fenrir
 
Fenrir
816
281
0
1,277
4,538
1,009
0
897
3,587
0
8,634
W
2,099
566
0
625
1,788
452
14
837
951
15,282
0
W
Thanatos
1,304
345
0
1,794
1,995
537
0
550
1,445
0
10,764
W
1,435
127
701
718
2,020
614
0
106
1,914
6,231
0
W
Danzaburou
The_GermanBeast_
Danzaburou
2,238
1,107
0
1,237
2,533
466
0
203
2,330
0
19,084
L
Geb
309
34
0
803
1,531
481
0
530
989
2,090
0
L
King Arthur
gusyfishy
King Arthur
1,479
129
0
1,337
4,436
1,390
0
96
4,328
0
15,444
W
1,967
565
0
1,055
3,103
1,367
0
0
3,103
0
18,143
L
Chernobog
zWatszn
Chernobog
1,813
1,034
0
689
2,565
306
0
693
1,860
0
11,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,780
Gold Earned
18,559
119
Minions Killed
138
0
Camps Cleared
0
407,078
Distance Traveled
503,682
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,150
630
29
6
0
83,389
1
L
Fenrir
3,063
613
24
5
0
103,203
2
W
Nu Wa
3,878
776
25
5
0
99,342
0
W
Thanatos
3,655
731
26
5
0
121,023
0
W
Ymir
3,517
703
13
3
0
89,809
0
W
Danzaburou
3,789
758
31
6
0
92,015
1
L
Geb
2,896
579
2
0
0
42,484
0
L
King Arthur
3,662
732
34
7
0
105,990
0
W
Mulan
3,720
744
43
9
0
101,493
2
L
Chernobog
3,009
602
30
6
0
72,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role